[PR #3104] [MERGED] feat(mods): metamod/amxmodx for goldsrc engines #3916

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opened 2026-02-27 03:56:17 +03:00 by kerem · 0 comments
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📋 Pull Request Information

Original PR: https://github.com/GameServerManagers/LinuxGSM/pull/3104
Author: @tkrn
Created: 11/18/2020
Status: Merged
Merged: 11/19/2020
Merged by: @dgibbs64

Base: developHead: feature/amxmodx-hl1-classic


📝 Commits (3)

  • 41e4bb1 first release of metamod/amxmodx for goldsrc/hl1 engines
  • d1d0f81 removed the diff
  • f86292d code tidy

📊 Changes

5 files changed (+370 additions, -20 deletions)

View changed files

📝 lgsm/functions/command_mods_install.sh (+23 -0)
📝 lgsm/functions/command_mods_remove.sh (+25 -6)
📝 lgsm/functions/core_getopt.sh (+1 -1)
📝 lgsm/functions/mods_core.sh (+248 -0)
📝 lgsm/functions/mods_list.sh (+73 -13)

📄 Description

Description

The initial Metamod was renamed to Metamod: Source for accurate in-code representation. Metamod by itself refers to the HL1/goldsrc engines. Metamod along with amxmodx (base) and game specific versions were added for supported goldsrc engines. It also modifies required files liblist.gam and plugin.ini for Metamod. The majority of the testing has been done against csserver but all the other varients such as dod, tfc, ns, and ts also ahead to the exact same logic. Added logic for dependencies (metamod, amxmodx) while installing. The only to-do item maybe is to add dependency checks while removing/updating a mod. The likely hood of these mods being updated is slim given the age of the game/mods.

Fulfils request of feature (issue #2256)

Type of change

  • Bug fix (a change which fixes an issue).
  • New feature (change which adds functionality).
  • New Server (new server added).
  • Refactor (restructures existing code).
  • Comment update (typo, spelling, explanation, examples, etc).

Checklist

PR will not be merged until all steps are complete.

  • This pull request links to an issue.
  • This pull request uses the develop branch as its base.
  • This pull request Subject follows the Conventional Commits standard.
  • This code follows the style guidelines of this project.
  • I have performed a self-review of my code.
  • I have checked that this code is commented where required.
  • I have provided a detailed with enough description of this PR.
  • I have checked If documentation needs updating.

Documentation

This will need to be updated after it is tested/merged - https://docs.linuxgsm.com/commands/mods#supported-mods-add-ons


🔄 This issue represents a GitHub Pull Request. It cannot be merged through Gitea due to API limitations.

## 📋 Pull Request Information **Original PR:** https://github.com/GameServerManagers/LinuxGSM/pull/3104 **Author:** [@tkrn](https://github.com/tkrn) **Created:** 11/18/2020 **Status:** ✅ Merged **Merged:** 11/19/2020 **Merged by:** [@dgibbs64](https://github.com/dgibbs64) **Base:** `develop` ← **Head:** `feature/amxmodx-hl1-classic` --- ### 📝 Commits (3) - [`41e4bb1`](https://github.com/GameServerManagers/LinuxGSM/commit/41e4bb1ccde883588710cc8853237f25d2a88a81) first release of metamod/amxmodx for goldsrc/hl1 engines - [`d1d0f81`](https://github.com/GameServerManagers/LinuxGSM/commit/d1d0f8180178a0ea0fdd2bfd7422a2c92f220a95) removed the diff - [`f86292d`](https://github.com/GameServerManagers/LinuxGSM/commit/f86292d95a5dcfa9010f6ed56d041860362024df) code tidy ### 📊 Changes **5 files changed** (+370 additions, -20 deletions) <details> <summary>View changed files</summary> 📝 `lgsm/functions/command_mods_install.sh` (+23 -0) 📝 `lgsm/functions/command_mods_remove.sh` (+25 -6) 📝 `lgsm/functions/core_getopt.sh` (+1 -1) 📝 `lgsm/functions/mods_core.sh` (+248 -0) 📝 `lgsm/functions/mods_list.sh` (+73 -13) </details> ### 📄 Description # Description The initial Metamod was renamed to Metamod: Source for accurate in-code representation. Metamod by itself refers to the HL1/goldsrc engines. Metamod along with amxmodx (base) and game specific versions were added for supported goldsrc engines. It also modifies required files liblist.gam and plugin.ini for Metamod. The majority of the testing has been done against csserver but all the other varients such as dod, tfc, ns, and ts also ahead to the exact same logic. Added logic for dependencies (metamod, amxmodx) while installing. The only to-do item *maybe* is to add dependency checks while removing/updating a mod. The likely hood of these mods being updated is slim given the age of the game/mods. Fulfils request of feature (issue #2256) ## Type of change * [ ] Bug fix (a change which fixes an issue). * [X] New feature (change which adds functionality). * [ ] New Server (new server added). * [ ] Refactor (restructures existing code). * [ ] Comment update (typo, spelling, explanation, examples, etc). ## Checklist PR will not be merged until all steps are complete. * [X] This pull request links to an issue. * [X] This pull request uses the `develop` branch as its base. * [X] This pull request Subject follows the Conventional Commits standard. * [X] This code follows the style guidelines of this project. * [X] I have performed a self-review of my code. * [X] I have checked that this code is commented where required. * [X] I have provided a detailed with enough description of this PR. * [X] I have checked If documentation needs updating. ## Documentation This will need to be updated after it is tested/merged - https://docs.linuxgsm.com/commands/mods#supported-mods-add-ons --- <sub>🔄 This issue represents a GitHub Pull Request. It cannot be merged through Gitea due to API limitations.</sub>
kerem 2026-02-27 03:56:17 +03:00
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