[PR #2884] [MERGED] feat(update-lgsm): LinuxGSM update refactor #3822

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opened 2026-02-27 03:55:56 +03:00 by kerem · 0 comments
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📋 Pull Request Information

Original PR: https://github.com/GameServerManagers/LinuxGSM/pull/2884
Author: @dgibbs64
Created: 5/19/2020
Status: Merged
Merged: 5/19/2020
Merged by: @dgibbs64

Base: developHead: feature/update-lgsm


📝 Commits (10+)

📊 Changes

29 files changed (+873 additions, -367 deletions)

View changed files

📝 lgsm/functions/check.sh (+4 -0)
📝 lgsm/functions/check_deps.sh (+7 -7)
📝 lgsm/functions/check_status.sh (+1 -1)
📝 lgsm/functions/check_steamcmd.sh (+11 -1)
lgsm/functions/check_version.sh (+19 -0)
📝 lgsm/functions/command_console.sh (+1 -1)
📝 lgsm/functions/command_dev_query_raw.sh (+1 -1)
📝 lgsm/functions/command_monitor.sh (+1 -1)
📝 lgsm/functions/command_start.sh (+10 -11)
📝 lgsm/functions/command_stop.sh (+7 -7)
📝 lgsm/functions/command_update_linuxgsm.sh (+160 -72)
📝 lgsm/functions/command_validate.sh (+0 -1)
📝 lgsm/functions/core_dl.sh (+132 -60)
📝 lgsm/functions/core_functions.sh (+12 -0)
📝 lgsm/functions/core_messages.sh (+11 -0)
📝 lgsm/functions/info_distro.sh (+1 -1)
📝 lgsm/functions/info_stats.sh (+2 -2)
📝 lgsm/functions/install_config.sh (+1 -1)
lgsm/functions/install_modules.sh (+16 -0)
📝 lgsm/functions/update_factorio.sh (+1 -1)

...and 9 more files

📄 Description

Description

This update is a major refactor of how LinuxGSM updates itself.

fixes #2835
fixes #2868

  • will now use a version tag if downloading module for the first time.
  • added backup repo (Bitbucket) that will be used if Github is unavailable.
  • added ./gameserver and module version comparison this will allow instances to be correctly updated if there is a version mismatch.
  • UI changes when modules are fetched for the first time
  • added sessionname to fix broken tmux session is ./gameserver is called ./gameserver.sh
  • change apt to apt-get as recommended by the apt packages when dealing with scripts.

Fixes #[issue]

Type of change

  • Bug fix (a change which fixes an issue).
  • New feature (change which adds functionality).
  • New Server (new server added).
  • Refactor (restructures existing code).
  • Comment update (typo, spelling, explanation, examples, etc).

Checklist

PR will not be merged until all steps are complete.

  • This pull request links to an issue.
  • This pull request uses the develop branch as its base.
  • This pull request Subject follows the Conventional Commits standard.
  • This code follows the style guidelines of this project.
  • I have performed a self-review of my code.
  • I have checked that this code is commented where required.
  • I have provided a detailed with enough description of this PR.
  • I have checked If documentation needs updating.

Documentation

If documentation does need updating either update it by creating a PR (preferred) or request a documentation update.

Thank you for your Pull Request!


🔄 This issue represents a GitHub Pull Request. It cannot be merged through Gitea due to API limitations.

## 📋 Pull Request Information **Original PR:** https://github.com/GameServerManagers/LinuxGSM/pull/2884 **Author:** [@dgibbs64](https://github.com/dgibbs64) **Created:** 5/19/2020 **Status:** ✅ Merged **Merged:** 5/19/2020 **Merged by:** [@dgibbs64](https://github.com/dgibbs64) **Base:** `develop` ← **Head:** `feature/update-lgsm` --- ### 📝 Commits (10+) - [`58e77a3`](https://github.com/GameServerManagers/LinuxGSM/commit/58e77a34d1fafc8372d7f35e4b5e6f68a3a272bf) add modules version - [`bf44cfa`](https://github.com/GameServerManagers/LinuxGSM/commit/bf44cfa987bc9c2b9acded1de73db03f7b00af37) add install_modules - [`0c03dff`](https://github.com/GameServerManagers/LinuxGSM/commit/0c03dff88c58442215140d8252295a2a43286f65) add install_modules.sh - [`ba576f3`](https://github.com/GameServerManagers/LinuxGSM/commit/ba576f3b63d6614f8461300979d1d6991d96fa43) copy to functions dir - [`d5c8631`](https://github.com/GameServerManagers/LinuxGSM/commit/d5c863179c1f7f5ece12e860420e869b10572102) executable - [`35face4`](https://github.com/GameServerManagers/LinuxGSM/commit/35face44b3379109214859d5ee490cb2da9c7668) update lgsm - [`933ace1`](https://github.com/GameServerManagers/LinuxGSM/commit/933ace1cfe5dec44fe5557a97e4d21134e794ee7) use tag instead of branch - [`e79d6c9`](https://github.com/GameServerManagers/LinuxGSM/commit/e79d6c9f78da920339614355c54676965b81e341) will now use a version tag if downloading module for first time - [`13f7e83`](https://github.com/GameServerManagers/LinuxGSM/commit/13f7e83ab63eafe48d1f4dd507f2a25ade8b6e8d) remove install modules - [`ebee476`](https://github.com/GameServerManagers/LinuxGSM/commit/ebee476b29c2ea569fcb33a05ac0c5193d2a1a1c) version tag ### 📊 Changes **29 files changed** (+873 additions, -367 deletions) <details> <summary>View changed files</summary> 📝 `lgsm/functions/check.sh` (+4 -0) 📝 `lgsm/functions/check_deps.sh` (+7 -7) 📝 `lgsm/functions/check_status.sh` (+1 -1) 📝 `lgsm/functions/check_steamcmd.sh` (+11 -1) ➕ `lgsm/functions/check_version.sh` (+19 -0) 📝 `lgsm/functions/command_console.sh` (+1 -1) 📝 `lgsm/functions/command_dev_query_raw.sh` (+1 -1) 📝 `lgsm/functions/command_monitor.sh` (+1 -1) 📝 `lgsm/functions/command_start.sh` (+10 -11) 📝 `lgsm/functions/command_stop.sh` (+7 -7) 📝 `lgsm/functions/command_update_linuxgsm.sh` (+160 -72) 📝 `lgsm/functions/command_validate.sh` (+0 -1) 📝 `lgsm/functions/core_dl.sh` (+132 -60) 📝 `lgsm/functions/core_functions.sh` (+12 -0) 📝 `lgsm/functions/core_messages.sh` (+11 -0) 📝 `lgsm/functions/info_distro.sh` (+1 -1) 📝 `lgsm/functions/info_stats.sh` (+2 -2) 📝 `lgsm/functions/install_config.sh` (+1 -1) ➕ `lgsm/functions/install_modules.sh` (+16 -0) 📝 `lgsm/functions/update_factorio.sh` (+1 -1) _...and 9 more files_ </details> ### 📄 Description # Description This update is a major refactor of how LinuxGSM updates itself. fixes #2835 fixes #2868 - will now use a version tag if downloading module for the first time. - added backup repo (Bitbucket) that will be used if Github is unavailable. - added ./gameserver and module version comparison this will allow instances to be correctly updated if there is a version mismatch. - UI changes when modules are fetched for the first time - added sessionname to fix broken tmux session is ./gameserver is called ./gameserver.sh - change apt to apt-get as recommended by the apt packages when dealing with scripts. Fixes #[issue] ## Type of change * [ ] Bug fix (a change which fixes an issue). * [ ] New feature (change which adds functionality). * [ ] New Server (new server added). * [x] Refactor (restructures existing code). * [ ] Comment update (typo, spelling, explanation, examples, etc). ## Checklist PR will not be merged until all steps are complete. * [x] This pull request links to an issue. * [x] This pull request uses the `develop` branch as its base. * [x] This pull request Subject follows the Conventional Commits standard. * [x] This code follows the style guidelines of this project. * [x] I have performed a self-review of my code. * [x] I have checked that this code is commented where required. * [x] I have provided a detailed with enough description of this PR. * [ ] I have checked If documentation needs updating. ## Documentation If documentation does need updating either update it by creating a PR (preferred) or request a documentation update. * User docs: https://github.com/GameServerManagers/LinuxGSM-Docs * Dev docs: https://github.com/GameServerManagers/LinuxGSM-Dev-Docs **Thank you for your Pull Request!** --- <sub>🔄 This issue represents a GitHub Pull Request. It cannot be merged through Gitea due to API limitations.</sub>
kerem 2026-02-27 03:55:56 +03:00
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