[PR #2821] [MERGED] fix(bug): gamedig not using the correct JSON object #3800

Closed
opened 2026-02-27 03:55:51 +03:00 by kerem · 0 comments
Owner

📋 Pull Request Information

Original PR: https://github.com/GameServerManagers/LinuxGSM/pull/2821
Author: @codingWithJimmy
Created: 4/13/2020
Status: Merged
Merged: 4/16/2020
Merged by: @dgibbs64

Base: developHead: develop


📝 Commits (7)

  • 9e53770 Merge branch 'hotfix/v20.1.5'
  • dc053ff fix(bug): gamedig not using correct JSON object
  • 4429f53 Merge pull request #1 from jimmyatSplunk/fix/gamedig
  • 4b16cb2 feat(monitor): Include bot count in monitor output
  • a2eb7f6 fix(messages): Fix to set proper component logging
  • a1d27d1 Merge branch 'develop' into develop
  • b0f782a Confirm commit for changes made

📊 Changes

3 files changed (+10 additions, -7 deletions)

View changed files

📝 README.md (+1 -0)
📝 lgsm/functions/command_monitor.sh (+8 -6)
📝 lgsm/functions/query_gamedig.sh (+1 -1)

📄 Description

Description

Found that when running the monitor and gamedig, the output for the server player count was showing the wrong output from gamedig. Altering the "gdplayers" variable to look further into the JSON tree found the correct value. This request also does minor updates to core_messages and adds the output of bot counts to the monitor output.

Fixes #2647

Type of change

  • Bug fix (change which fixes an issue).
  • New feature (change which adds functionality).
  • New Server (new server added).
  • Refactor (restructures existing code).
  • Comment update (typo, spelling, explanation, examples, etc).

Checklist

PR will not be merged until all steps are complete.

  • This pull request links to an issue.
  • This pull request uses the develop branch as its base.
  • This pull request Subject follows the Conventional Commits standard.
  • This code follows the style guidelines of this project.
  • I have performed a self-review of my own code.
  • I have checked that this code is commented where required.
  • I have provided a detailed enough description of this PR.
  • I have checked If documentation needs updating.

Thank you for your Pull Request!


🔄 This issue represents a GitHub Pull Request. It cannot be merged through Gitea due to API limitations.

## 📋 Pull Request Information **Original PR:** https://github.com/GameServerManagers/LinuxGSM/pull/2821 **Author:** [@codingWithJimmy](https://github.com/codingWithJimmy) **Created:** 4/13/2020 **Status:** ✅ Merged **Merged:** 4/16/2020 **Merged by:** [@dgibbs64](https://github.com/dgibbs64) **Base:** `develop` ← **Head:** `develop` --- ### 📝 Commits (7) - [`9e53770`](https://github.com/GameServerManagers/LinuxGSM/commit/9e5377086bbbb0bc065c5a8990b25c3d472c1d20) Merge branch 'hotfix/v20.1.5' - [`dc053ff`](https://github.com/GameServerManagers/LinuxGSM/commit/dc053ff9368fef3edc4fef8ed96bffc680f0d9b5) fix(bug): gamedig not using correct JSON object - [`4429f53`](https://github.com/GameServerManagers/LinuxGSM/commit/4429f532208efd9908c900f333f78a87171af084) Merge pull request #1 from jimmyatSplunk/fix/gamedig - [`4b16cb2`](https://github.com/GameServerManagers/LinuxGSM/commit/4b16cb26c58c676b519071fbae31fc765fe59f74) feat(monitor): Include bot count in monitor output - [`a2eb7f6`](https://github.com/GameServerManagers/LinuxGSM/commit/a2eb7f66e4a6149e85e95222771d9edf43570cb7) fix(messages): Fix to set proper component logging - [`a1d27d1`](https://github.com/GameServerManagers/LinuxGSM/commit/a1d27d1621678aadf73a4b8ceec9405c185828e0) Merge branch 'develop' into develop - [`b0f782a`](https://github.com/GameServerManagers/LinuxGSM/commit/b0f782a6532a10cdebecc23cc91f4cb19a3bb08e) Confirm commit for changes made ### 📊 Changes **3 files changed** (+10 additions, -7 deletions) <details> <summary>View changed files</summary> 📝 `README.md` (+1 -0) 📝 `lgsm/functions/command_monitor.sh` (+8 -6) 📝 `lgsm/functions/query_gamedig.sh` (+1 -1) </details> ### 📄 Description # Description Found that when running the monitor and gamedig, the output for the server player count was showing the wrong output from gamedig. Altering the "gdplayers" variable to look further into the JSON tree found the correct value. This request also does minor updates to core_messages and adds the output of bot counts to the monitor output. Fixes #2647 ## Type of change * [x] Bug fix (change which fixes an issue). * [x] New feature (change which adds functionality). * [ ] New Server (new server added). * [ ] Refactor (restructures existing code). * [ ] Comment update (typo, spelling, explanation, examples, etc). ## Checklist PR will not be merged until all steps are complete. * [x] This pull request links to an issue. * [x] This pull request uses the `develop` branch as its base. * [x] This pull request Subject follows the Conventional Commits standard. * [x] This code follows the style guidelines of this project. * [x] I have performed a self-review of my own code. * [x] I have checked that this code is commented where required. * [x] I have provided a detailed enough description of this PR. * [x] I have checked If documentation needs updating. **Thank you for your Pull Request!** --- <sub>🔄 This issue represents a GitHub Pull Request. It cannot be merged through Gitea due to API limitations.</sub>
kerem 2026-02-27 03:55:51 +03:00
Sign in to join this conversation.
No labels
Atomic
Epic
cannot reproduce
command: backup
command: console
command: debug
command: details
command: fast-dl
command: install
command: mods
command: monitor
command: post-details
command: restart
command: send
command: start
command: stop
command: update
command: update-lgsm
command: validate
command: wipe
distro: AlmaLinux
distro: Arch Linux
distro: CentOS
distro: Debian
distro: Fedora
distro: RedHat
distro: Rocky Linux
distro: Ubuntu
distro: openSUSE
engine: goldsrc
engine: source
game: 7 Days to Die
game: ARMA 3
game: Ark: Survival Evolved
game: Assetto Corsa
game: Avorion
game: BATTALION: Legacy
game: Barotrauma
game: Battalion 1944
game: Battlefield 1942
game: Black Mesa: Deathmatch
game: Blade Symphony
game: Call of Duty 2
game: Call of Duty 4
game: Call of Duty: United Offensive
game: Counter-Strike 1.6
game: Counter-Strike 2
game: Counter-Strike: Global Offensive
game: Counter-Strike: Source
game: Day of Infamy
game: Dayz
game: Death Match Classic
game: Don't Starve Together
game: ET: Legacy
game: Eco
game: Factorio
game: Factorio
game: Garry's Mod
game: Half-Life
game: Hurtword
game: Insurgecy
game: Insurgecy
game: Insurgency: Sandstorm
game: Just Cause 3
game: Killing Floor
game: Killing Floor 2
game: Left 4 Dead 2
game: Minecraft
game: Minecraft Bedrock
game: Mordhau
game: Multi Theft Auto
game: Mumble
game: Natural Selection 2
game: No More Room in Hell
game: Pavlov VR
game: Post Scriptum
game: Project Zomboid
game: Quake 3
game: QuakeWorld
game: Red Orchestra: Ostfront 41-45
game: Return to Castle Wolfenstein
game: Rising World
game: Rust
game: San Andreas Multiplayer
game: Satisfactory
game: Soldat
game: Soldier of Fortune 2
game: Squad
game: Squad 44
game: Starbound
game: Stationeers
game: Sven Co-op
game: Team Fortress 2
game: Teamspeak 3
game: Teeworlds
game: Terraria
game: The Front
game: Unreal Tournament 2004
game: Unreal Tournament 3
game: Unreal Tournament 99
game: Unturned
game: Valheim
game: Wurm Unlimited
game: Zombie Master Reborn
game: label missing
good first issue
help wanted
info: alerts
info: dependency
info: docker
info: docs
info: email
info: query
info: steamcmd
info: systemd
info: tmux
info: website
info: website
needs more info
outcome: duplicate
outcome: issue resolved
outcome: issue resolved
outcome: issue unresolved
outcome: pr accepted
outcome: pr rejected
outcome: unconfirmed
outcome: wontfix
outcome: wrong forum
potential-duplicate
priority
pull-request
type: bug
type: feature
type: feature
type: feature request
type: game server request
type: refactor
waiting response
No milestone
No project
No assignees
1 participant
Notifications
Due date
The due date is invalid or out of range. Please use the format "yyyy-mm-dd".

No due date set.

Dependencies

No dependencies set.

Reference
starred/LinuxGSM#3800
No description provided.