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[PR #2221] [CLOSED] feat(newserver): Citadel: Forged with Fire #3541
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type: game server request
type: refactor
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starred/LinuxGSM#3541
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📋 Pull Request Information
Original PR: https://github.com/GameServerManagers/LinuxGSM/pull/2221
Author: @ghost
Created: 3/5/2019
Status: ❌ Closed
Base:
develop← Head:develop📝 Commits (10+)
8e99187Adding support for Citadel: Forged with Fire8a858d1Temporary chaning to developer repo5602211Removed typo94d4d23Adding default config for Citadel: Forged with Fire3cce79cFixed _default.cfge365399Adding fix_cfwf.sh, updating fix.sh and default config2973f4bCheck if steamclient.so is different862745fAdding cfwf fix to core_functions.sh, update fix, update info_glibcfa91267Fix: remove launch params from _default.cfgd357a26Fix: fix_cfwf.sh📊 Changes
5 files changed (+182 additions, -0 deletions)
View changed files
➕
lgsm/config-default/config-lgsm/cfwfserver/_default.cfg(+126 -0)📝
lgsm/data/serverlist.csv(+1 -0)📝
lgsm/functions/core_functions.sh(+5 -0)📝
lgsm/functions/fix.sh(+2 -0)➕
lgsm/functions/fix_cfwf.sh(+48 -0)📄 Description
Adding server support for Citadel: Forged with Fire
The server is up and running, I only require some help getting the fix_cfwf.sh to work. Once the install script runs, the touch commands to create the Game.ini and Engine.ini works; however echoing the data into the files is currently not working. Once this works the server should be completely ready.
fixes #1548
Type of change
Checklist
developbranch as its baseConnects to #1548
🔄 This issue represents a GitHub Pull Request. It cannot be merged through Gitea due to API limitations.