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[PR #2191] [MERGED] Feature/rtcwserver #3528
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starred/LinuxGSM#3528
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📋 Pull Request Information
Original PR: https://github.com/GameServerManagers/LinuxGSM/pull/2191
Author: @tkrn
Created: 2/11/2019
Status: ✅ Merged
Merged: 2/12/2019
Merged by: @dgibbs64
Base:
develop← Head:feature/rtcwserver📝 Commits (2)
f9d93a0feat(newserver): return to castle wolfenstein server added319dca3Merge branch 'develop' into feature/rtcwserver📊 Changes
8 files changed (+176 additions, -7 deletions)
View changed files
➕
lgsm/config-default/config-lgsm/rtcwserver/_default.cfg(+116 -0)📝
lgsm/data/serverlist.csv(+1 -0)📝
lgsm/functions/info_config.sh(+24 -1)📝
lgsm/functions/info_glibc.sh(+6 -3)📝
lgsm/functions/info_messages.sh(+13 -2)📝
lgsm/functions/info_parms.sh(+7 -0)📝
lgsm/functions/install_config.sh(+7 -1)📝
lgsm/functions/install_server_files.sh(+2 -0)📄 Description
Description
New server add to LGSM, Return to Castle Wolfenstein based upon the Quake 3 engine. The enhancements of ioquake3 have been ported to a project called iortcw (https://github.com/iortcw/iortcw) which allows older clients such as the one provided in the Steam release of the game to connect to this updated engine (cvar com_legacyprotocol for more information).
fixes #2187
Type of change
Checklist
🔄 This issue represents a GitHub Pull Request. It cannot be merged through Gitea due to API limitations.