[GH-ISSUE #421] [UT99] Server not start #345

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opened 2026-02-27 02:00:58 +03:00 by kerem · 1 comment
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Originally created by @SnAFKe on GitHub (Jun 14, 2015).
Original GitHub issue: https://github.com/GameServerManagers/LinuxGSM/issues/421

Script Version: 030515

ut99server@localhost:~$ ./ut99server debug

Unreal Tournament 99 Debug

Distro: Ubuntu 14.04.2 LTS
Arch: i686
Kernel: 3.16.0-30-generic
Hostname: localhost

Start parameters:
./ucc-bin server DM-Deck16][.unr ini=/home/ut99server/serverfiles/System/ut99-server.ini

Use for identifying server issues only!
Press CTRL+c to drop out of debug mode.
Warning! If ut99-server is already running it will be stopped.

Continue? [y/N]y
[ INFO ] Debug ut99-server: Stopping any running servers
[ FAIL ] Stopping ut99-server: server1 is already stopped
[ OK ] Debug ut99-server: Starting debug
WARNING: Not using preference directory
Executing Class Engine.ServerCommandlet
Unreal engine initialized
Browse: DM-Deck16][.unr?Name=Player?Class=Botpack.TMale2?team=255?skin=SoldierSkins.blkt?Face=SoldierSkins.Othello
appError called:
Failed to enter .unr: Servers can't open network URLs
Executing UObject::StaticShutdownAfterError
UGameEngine::Init
UServerCommandlet::Main
Failed to enter DM-Deck16][.unr: Servers can't open network URLs

History: UGameEngine::Init <- UServerCommandlet::Main

Exiting due to error
Exiting.
Name subsystem shut down

Originally created by @SnAFKe on GitHub (Jun 14, 2015). Original GitHub issue: https://github.com/GameServerManagers/LinuxGSM/issues/421 Script Version: 030515 ut99server@localhost:~$ ./ut99server debug # Unreal Tournament 99 Debug Distro: Ubuntu 14.04.2 LTS Arch: i686 Kernel: 3.16.0-30-generic Hostname: localhost Start parameters: ./ucc-bin server DM-Deck16][.unr ini=/home/ut99server/serverfiles/System/ut99-server.ini Use for identifying server issues only! Press CTRL+c to drop out of debug mode. Warning! If ut99-server is already running it will be stopped. Continue? [y/N]y [ INFO ] Debug ut99-server: Stopping any running servers [ FAIL ] Stopping ut99-server: server1 is already stopped [ OK ] Debug ut99-server: Starting debug WARNING: Not using preference directory Executing Class Engine.ServerCommandlet Unreal engine initialized Browse: DM-Deck16][.unr?Name=Player?Class=Botpack.TMale2?team=255?skin=SoldierSkins.blkt?Face=SoldierSkins.Othello appError called: Failed to enter .unr: Servers can't open network URLs Executing UObject::StaticShutdownAfterError UGameEngine::Init UServerCommandlet::Main Failed to enter DM-Deck16][.unr: Servers can't open network URLs History: UGameEngine::Init <- UServerCommandlet::Main Exiting due to error Exiting. Name subsystem shut down
kerem closed this issue 2026-02-27 02:00:59 +03:00
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@lock[bot] commented on GitHub (Jul 19, 2018):

This thread has been automatically locked since there has not been any recent activity after it was closed. Please open a new issue for related bugs.

<!-- gh-comment-id:406416249 --> @lock[bot] commented on GitHub (Jul 19, 2018): This thread has been automatically locked since there has not been any recent activity after it was closed. Please open a new issue for related bugs.
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