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[GH-ISSUE #407] [ARMA3] Support for headless clients #331
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Originally created by @NemesisRE on GitHub (May 28, 2015).
Original GitHub issue: https://github.com/GameServerManagers/LinuxGSM/issues/407
Would it be possible to add in the arma3server script something like "headlessclient=yes/no" to spawn a Headless client besides the server?
It should use the server password if set from the server config and as IP 127.0.0.1 startup parameters would be then like this:
-client -connect =127.0.0.1 -port=${port_from_cfg} -pass=${password_from_cfg} -mod=${mods}https://community.bistudio.com/wiki/Arma_3_Headless_Client
And I would like to thank you for your great work it is awesome!
regards
Steven
@dgibbs64 commented on GitHub (Jul 27, 2015):
This may be possible. Whats the point exactly of the headlessclient?
@NemesisRE commented on GitHub (Jul 28, 2015):
Arma Servers use only 2 CPU Cores and max of 2GB ram, to get a higher performance without switching to 64bit binary, as a "Quickfix" they provided headless clients which can takeover the AI calculations from the server.
@dgibbs64 commented on GitHub (Jul 28, 2015):
Got ya. I'm sure I could implement this. However it won't be a top priority currently. If someone it willing to add this in sooner I would be happy to merge :-)
@PhilPhonic commented on GitHub (Nov 8, 2015):
Hi,
I did a small bash-script exactly for this.
first parameter is start, stop, restart
second parameter (optional) name of headless client to start multiple.
Just place it inside /home/arma3server and make it executable
find the script here: http://pastebin.com/QuUJgYH8
@mrpacman101 commented on GitHub (Feb 22, 2016):
I have 4 Headless Clients for one arma instance setup, quite nice and simple to use.
I basicly just copied the bash script and added the -client and -connect to the param line aswell as my mods.
Works absolutly fine, serivce name though need to be different from original.
servicename="arma3-server-headlessclient1"
I love this LGSM Library saved my lots of hours of work! Thx @dgibbs64
@dgibbs64 commented on GitHub (Jul 17, 2016):
@PhilPhonic might be a good idea to place your script in to a GithubRepo. I will be closing this issue now
@lock[bot] commented on GitHub (Jul 19, 2018):
This thread has been automatically locked since there has not been any recent activity after it was closed. Please open a new issue for related bugs.