[PR #1081] [CLOSED] Fast improve for more automatization capabilities #3251

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opened 2026-02-27 03:53:50 +03:00 by kerem · 0 comments
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📋 Pull Request Information

Original PR: https://github.com/GameServerManagers/LinuxGSM/pull/1081
Author: @antonydevanchi
Created: 9/19/2016
Status: Closed

Base: masterHead: master


📝 Commits (1)

  • b67d4c3 Fast improve for more automatization capabilities

📊 Changes

1 file changed (+9 additions, -2 deletions)

View changed files

📝 lgsm/functions/check_steamcmd.sh (+9 -2)

📄 Description

If you need use LGSM as automatically installer you should edit (for example) arkserver file. Not too automated, uncomfortably.

And after operations on the server credentials from Steam account stay in file — it not secure, i think.

I see another way — just use environment variables for steamuser && steampass like as:
"globalsteamuser=user globalsteampass=pass ./sbserver install"

You can run install, start or stop operations without any trace of yours Steam credentials, of course if you not logging console history or cleaning up it by simple command "history -c".

Also, if you run this command from another server (for example, automation controller server) any changes in files and any cleaning not required — it's awesome.


🔄 This issue represents a GitHub Pull Request. It cannot be merged through Gitea due to API limitations.

## 📋 Pull Request Information **Original PR:** https://github.com/GameServerManagers/LinuxGSM/pull/1081 **Author:** [@antonydevanchi](https://github.com/antonydevanchi) **Created:** 9/19/2016 **Status:** ❌ Closed **Base:** `master` ← **Head:** `master` --- ### 📝 Commits (1) - [`b67d4c3`](https://github.com/GameServerManagers/LinuxGSM/commit/b67d4c39034f7318a976b83fb723754ba6c40e93) Fast improve for more automatization capabilities ### 📊 Changes **1 file changed** (+9 additions, -2 deletions) <details> <summary>View changed files</summary> 📝 `lgsm/functions/check_steamcmd.sh` (+9 -2) </details> ### 📄 Description If you need use LGSM as automatically installer you should edit (for example) arkserver file. Not too automated, uncomfortably. And after operations on the server credentials from Steam account stay in file — it not secure, i think. I see another way — just use environment variables for steamuser && steampass like as: "globalsteamuser=user globalsteampass=pass ./sbserver install" You can run install, start or stop operations without any trace of yours Steam credentials, of course if you not logging console history or cleaning up it by simple command "history -c". Also, if you run this command from another server (for example, automation controller server) any changes in files and any cleaning not required — it's awesome. --- <sub>🔄 This issue represents a GitHub Pull Request. It cannot be merged through Gitea due to API limitations.</sub>
kerem 2026-02-27 03:53:50 +03:00
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command: backup
command: console
command: debug
command: details
command: fast-dl
command: install
command: mods
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command: restart
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starred/LinuxGSM#3251
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