[PR #351] [MERGED] Development #3077

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opened 2026-02-27 03:53:12 +03:00 by kerem · 0 comments
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📋 Pull Request Information

Original PR: https://github.com/GameServerManagers/LinuxGSM/pull/351
Author: @dgibbs64
Created: 4/23/2015
Status: Merged
Merged: 4/23/2015
Merged by: @dgibbs64

Base: masterHead: development


📝 Commits (10+)

  • 3862b5c Update sdtdserver
  • d27f30c Update fn_stop
  • a3ad938 Update fn_validate
  • 7e866e2 Update fn_validate
  • 54636df Merge pull request #349 from chriskoepf/master
  • 9e29fa5 Added adjustments to script messages
  • 2eca3e9 Initial release NS2:Combat server
  • c081adb Added error checking for SDTD shutdown
  • 183518f Removed non requires variables.
  • b688c7b Removed Allocs fixes from validate

📊 Changes

7 files changed (+218 additions, -24 deletions)

View changed files

📝 7DaysToDie/sdtdserver (+12 -1)
NS2Combat/dependencies/libc.so.6 (+0 -0)
NS2Combat/dependencies/libm.so.6 (+0 -0)
NS2Combat/dependencies/libstdc++.so.6 (+0 -0)
NS2Combat/ns2cserver (+103 -0)
📝 functions/fn_stop (+99 -18)
📝 functions/fn_validate (+4 -5)

📄 Description

No description provided


🔄 This issue represents a GitHub Pull Request. It cannot be merged through Gitea due to API limitations.

## 📋 Pull Request Information **Original PR:** https://github.com/GameServerManagers/LinuxGSM/pull/351 **Author:** [@dgibbs64](https://github.com/dgibbs64) **Created:** 4/23/2015 **Status:** ✅ Merged **Merged:** 4/23/2015 **Merged by:** [@dgibbs64](https://github.com/dgibbs64) **Base:** `master` ← **Head:** `development` --- ### 📝 Commits (10+) - [`3862b5c`](https://github.com/GameServerManagers/LinuxGSM/commit/3862b5ccbebd8b0868a43d377f69ccfba0cc306d) Update sdtdserver - [`d27f30c`](https://github.com/GameServerManagers/LinuxGSM/commit/d27f30c4988ee5025df05655e19886b38288844c) Update fn_stop - [`a3ad938`](https://github.com/GameServerManagers/LinuxGSM/commit/a3ad938c4ba7c30396e231268441d5394559088d) Update fn_validate - [`7e866e2`](https://github.com/GameServerManagers/LinuxGSM/commit/7e866e28261a7c7cf9591604a39c625e60cd7144) Update fn_validate - [`54636df`](https://github.com/GameServerManagers/LinuxGSM/commit/54636df8c9203a92a8d61b069c6f90ee94a4cd8b) Merge pull request #349 from chriskoepf/master - [`9e29fa5`](https://github.com/GameServerManagers/LinuxGSM/commit/9e29fa5a9fd12606e7cd0be4cfbc83cb6c52231b) Added adjustments to script messages - [`2eca3e9`](https://github.com/GameServerManagers/LinuxGSM/commit/2eca3e95fee3bad7ce5e90a90db0869fb9a9f4e5) Initial release NS2:Combat server - [`c081adb`](https://github.com/GameServerManagers/LinuxGSM/commit/c081adbe22f555c1f586e81b0bb02ab67fdce77c) Added error checking for SDTD shutdown - [`183518f`](https://github.com/GameServerManagers/LinuxGSM/commit/183518f0c14624bb77dfa4028a3fabd45f5d8d9d) Removed non requires variables. - [`b688c7b`](https://github.com/GameServerManagers/LinuxGSM/commit/b688c7b5e068ac396a1e9acf870c2e7c5090ec59) Removed Allocs fixes from validate ### 📊 Changes **7 files changed** (+218 additions, -24 deletions) <details> <summary>View changed files</summary> 📝 `7DaysToDie/sdtdserver` (+12 -1) ➕ `NS2Combat/dependencies/libc.so.6` (+0 -0) ➕ `NS2Combat/dependencies/libm.so.6` (+0 -0) ➕ `NS2Combat/dependencies/libstdc++.so.6` (+0 -0) ➕ `NS2Combat/ns2cserver` (+103 -0) 📝 `functions/fn_stop` (+99 -18) 📝 `functions/fn_validate` (+4 -5) </details> ### 📄 Description _No description provided_ --- <sub>🔄 This issue represents a GitHub Pull Request. It cannot be merged through Gitea due to API limitations.</sub>
kerem 2026-02-27 03:53:12 +03:00
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starred/LinuxGSM#3077
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