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[GH-ISSUE #356] SteamCMD not always getting updates #300
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starred/LinuxGSM#300
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Originally created by @dgibbs64 on GitHub (May 1, 2015).
Original GitHub issue: https://github.com/GameServerManagers/LinuxGSM/issues/356
Im getting reports that update checker is not always working because SteamCMD is not returning the latest version details. Will need to find out why this is
@ImChiip commented on GitHub (May 2, 2015):
same here
Steam Console Client (c) Valve Corporation
-- type 'quit' to exit --
Loading Steam API...OK.
Connecting anonymously to Steam Public...Logged in OK
Waiting for license info...OK
Update state (0x5) validating, progress: 12,49 (1275158569 / 10211222143)
Update state (0x61) downloading, progress: 0,06 (5920830 / 10211222143)
Error! App '740' state is 0x402 after update job.
Warning! SteamCMD did not complete the download, retrying: Attempt 2:
@jackemerson commented on GitHub (May 3, 2015):
Think that's a different issue, Chip. Specifically this issue is that the update check doesn't detect that there's a new version rather than failing once its begun, I believe.
Bar doing it manually is there a force update command? Would be useful to have if it doesn't yet exist.
@dgibbs64 commented on GitHub (May 3, 2015):
Yeah I may have to implement a force update to bypass the check if people are getting the issue
@dgibbs64 commented on GitHub (May 6, 2015):
http://steamcommunity.com/groups/linuxgsm/discussions/0/620712999966267752/
@dgibbs64 commented on GitHub (May 9, 2015):
I belive this is now resolved with a recent update
github.com/dgibbs64/linuxgsm@078a5ccbd8@lock[bot] commented on GitHub (Jul 19, 2018):
This thread has been automatically locked since there has not been any recent activity after it was closed. Please open a new issue for related bugs.