[GH-ISSUE #357] [arma3 epochmod] Server Request #298

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opened 2026-02-27 02:00:42 +03:00 by kerem · 6 comments
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Originally created by @JamieKG on GitHub (May 3, 2015).
Original GitHub issue: https://github.com/GameServerManagers/LinuxGSM/issues/357

Hi ive been trying to use this to run a arma 3 epochmod server but it needs more arguments and I think some library path to be linked how would I go about adding them ?

Originally created by @JamieKG on GitHub (May 3, 2015). Original GitHub issue: https://github.com/GameServerManagers/LinuxGSM/issues/357 Hi ive been trying to use this to run a arma 3 epochmod server but it needs more arguments and I think some library path to be linked how would I go about adding them ?
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@PhilPhonic commented on GitHub (Nov 8, 2015):

What exactly is the problem?
I had an Arma 3 Epoch server running with lgsm

<!-- gh-comment-id:154784138 --> @PhilPhonic commented on GitHub (Nov 8, 2015): What exactly is the problem? I had an Arma 3 Epoch server running with lgsm
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@dgibbs64 commented on GitHub (Dec 16, 2015):

https://github.com/ryanrolds/arma3epoch

found this. No idea if it could be merged in to LGSM though.

<!-- gh-comment-id:165278663 --> @dgibbs64 commented on GitHub (Dec 16, 2015): https://github.com/ryanrolds/arma3epoch found this. No idea if it could be merged in to LGSM though.
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@dgibbs64 commented on GitHub (Dec 20, 2015):

Better overall mod support would be great. However I know very little and the documentation for ARMA 3 is complex. Would need a dedicated LGSM arma 3 developer i think.

<!-- gh-comment-id:166157843 --> @dgibbs64 commented on GitHub (Dec 20, 2015): Better overall mod support would be great. However I know very little and the documentation for ARMA 3 is complex. Would need a dedicated LGSM arma 3 developer i think.
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@PhilPhonic commented on GitHub (Dec 21, 2015):

If he'd describe the problem a little more detailed, I probably could help. Epoch definately does work with lgsm

I made following changes to the arma3server executable:

fn_parms(){
parms="-netlog -ip=${ip} -cfg=${networkcfgfullpath} -config=${servercfgfullpath} -mod=${mods} -servermod=${servermods} -name=sc -bepath=${servercfgdir}/battleye/ -autoinit -loadMissionToMemory"
}

..

mods="@epoch;"
servermods="@epochhive;"

hope this helps

<!-- gh-comment-id:166363608 --> @PhilPhonic commented on GitHub (Dec 21, 2015): If he'd describe the problem a little more detailed, I probably could help. Epoch definately does work with lgsm I made following changes to the arma3server executable: > fn_parms(){ > parms="-netlog -ip=${ip} -cfg=${networkcfgfullpath} -config=${servercfgfullpath} -mod=${mods} -servermod=${servermods} -name=sc -bepath=${servercfgdir}/battleye/ -autoinit -loadMissionToMemory" > } .. > mods="\@epoch\;" > servermods="\@epochhive\;" hope this helps
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@JamieKG commented on GitHub (Dec 22, 2015):

Hi I dont use Linux to host arma3 servers any more but when I did with Epoch you had to export a library path at start up form Epoch's start script https://github.com/EpochModTeam/Epoch/blob/master/Server_Install_Pack/epoch_linux_startscript.sh#L18

Thanks JamieKG

<!-- gh-comment-id:166668300 --> @JamieKG commented on GitHub (Dec 22, 2015): Hi I dont use Linux to host arma3 servers any more but when I did with Epoch you had to export a library path at start up form Epoch's start script https://github.com/EpochModTeam/Epoch/blob/master/Server_Install_Pack/epoch_linux_startscript.sh#L18 Thanks JamieKG
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@lock[bot] commented on GitHub (Jul 19, 2018):

This thread has been automatically locked since there has not been any recent activity after it was closed. Please open a new issue for related bugs.

<!-- gh-comment-id:406205250 --> @lock[bot] commented on GitHub (Jul 19, 2018): This thread has been automatically locked since there has not been any recent activity after it was closed. Please open a new issue for related bugs.
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