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[GH-ISSUE #4791] [Bug]: Steam Guard (Solution Mentioned) #2972
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type: bug
type: feature
type: feature
type: feature request
type: game server request
type: refactor
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Reference
starred/LinuxGSM#2972
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Originally created by @OdinVex on GitHub (Jun 19, 2025).
Original GitHub issue: https://github.com/GameServerManagers/LinuxGSM/issues/4791
User story
Some servers can't be obtained anonymously and attempting to login with Steam Guard enabled breaks the login process. Procedure fix mentioned below.
Game
Terraria
Linux distro
Other
Command
command: install
Further information
The scripts around logging in need to be updated. Here's how the process should work.
steamcmd +login USER PASS GUARD +@NoPromptForPassword 1 +whatever...From then on, only ever call
steamcmd +login USER, nothing else. Output from Steam should be used to provide feedback regarding the process.I'd suggest a 60s? delay before first login to give users time to edit
common.cfgto set the guard code.Relevant log output
Steps to reproduce
No response
@OdinVex commented on GitHub (Jun 19, 2025):
Edited title to be clear about state of report.
@OdinVex commented on GitHub (Jun 19, 2025):
Files that appear at first glance needing a rewrite around this logic:
./lgsm/modules/core_dl.shand./lgsm/modules/core_steamcmd.shPerhaps the logic could go in
./lgsm/modules/core_steamcmd.sh:fn_check_steamcmd_user(), specifically check to see if anysteamguard(new variable?) is set and if so require password and username and do an initial Steam Guard login. Maybe then setsteamguardto-1(if it worked). In any other place, check for steamguard -1 and if so only do+login USER, otherwise continue as normal (user+password).Literal example:
steamcmd +login USER "PASSWORD" 01234 +@NoPromptForPassword 1 +quit