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[GH-ISSUE #352] teamspeaker3 server - Issue with multiple ip's #296
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Originally created by @ghost on GitHub (Apr 23, 2015).
Original GitHub issue: https://github.com/GameServerManagers/LinuxGSM/issues/352
Hi,
After a sucessfull install on a centos 6.6 and defining the correct ip to use on the ts3server.ini:
[ts3server@ts3erver ~]$ ./ts3server start
[ WARN ] Starting ts3-server: Multiple active network interfaces found.
Manually specify the IP you want to use within the ts3server script.
Set ip="0.0.0.0" to one of the following:
192.168.10.1
192.168.10.2
After setting the ip on the ts3server file:
Server Details
gamename="Home Voice Server"
servername="HomeTeamspeak Server"
servicename="ts3-server"
ip=192.168.10.1
New error:
[ts3server@ts3server~]$ ./ts3server start
/home/ts3server/functions/fn_start: line 81: fn_parms: command not found
[ WARN ] Starting ts3-server: SteamCMD is missing
mkdir: created directory
/home/ts3server/steamcmd' downloading steamcmd_linux.tar.gz...OK linux32/ linux32/libstdc++.so.6 linux32/steamcmd steamcmd.sh steam.sh removedsteamcmd_linux.tar.gz'[ .... ] Starting ts3-server: Home Teamspeak Servermv: cannot stat
': No such file or directory touch: cannot touch': No such file or directory[ OK ] Starting ts3-server: HomeTeamspeak Server
And server wont start.
What could it be? And why steamcmd is needed for Team Speaker server?
Note: Server runs ok if on ts3-server.ini have the following values, instead to 192.168.10.1
voice_ip=0.0.0.0
filetransfer_ip=0.0.0.0
query_ip=0.0.0.0
@dgibbs64 commented on GitHub (Apr 23, 2015):
Odd dunno why it suddenly asks for that. I will look at this and resolve.
@ghost commented on GitHub (Apr 23, 2015):
Not a issue at all.
i changed the gamename variable from ts3server script and that caused fn_start to fail the condition ( lines 178- 182 )
Sugestion: adding a comment above the gamename saying that variable should not be changed.
Thanks for the awesome script!
@lock[bot] commented on GitHub (Jul 19, 2018):
This thread has been automatically locked since there has not been any recent activity after it was closed. Please open a new issue for related bugs.