[GH-ISSUE #4738] [Bug]: Humanitz - Incorrect Server Settings File Being Referenced #2938

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opened 2026-02-27 03:06:25 +03:00 by kerem · 6 comments
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Originally created by @theBeaz on GitHub (Jan 5, 2025).
Original GitHub issue: https://github.com/GameServerManagers/LinuxGSM/issues/4738

Originally assigned to: @dgibbs64 on GitHub.

User story

On a fresh install, I want LGSM to look at the correct server settings file

Game

Humanitz

Linux distro

Ubuntu 24.04

Command

command: details

Further information

When running details on Humanitz, it says the config file is:
/home/lgsm/serverfiles/TSSGame/Saved/Config/LinuxServer/GameUserSettings.ini

This is incorrect. This file contains client-side settings.

The server config file is here:
/home/lgsm/serverfiles/TSSGame/GameServerSettings.ini

This contains server name, max players, password, etc. It gets created after first server start.

Another issue with this is that the details command will report the server name as "NOT SET" because it is looking for the "ServerName" var in the GameUserSettings file instead of GameServerSettings (where it actually is).

Relevant log output

No response

Steps to reproduce

No response

Originally created by @theBeaz on GitHub (Jan 5, 2025). Original GitHub issue: https://github.com/GameServerManagers/LinuxGSM/issues/4738 Originally assigned to: @dgibbs64 on GitHub. ### User story On a fresh install, I want LGSM to look at the correct server settings file ### Game Humanitz ### Linux distro Ubuntu 24.04 ### Command command: details ### Further information When running details on Humanitz, it says the config file is: /home/lgsm/serverfiles/TSSGame/Saved/Config/LinuxServer/GameUserSettings.ini This is incorrect. This file contains client-side settings. The server config file is here: **/home/lgsm/serverfiles/TSSGame/GameServerSettings.ini** This contains server name, max players, password, etc. It gets created after first server start. Another issue with this is that the details command will report the server name as "NOT SET" because it is looking for the "ServerName" var in the GameUserSettings file instead of GameServerSettings (where it actually is). ### Relevant log output _No response_ ### Steps to reproduce _No response_
Author
Owner

@theBeaz commented on GitHub (Jan 5, 2025):

Forgot that it will also start modifying the command line to start the server to "NOT SET" as well since it ignores common.cfg. That's the even bigger problem. I know how to work around it, but FYI since this file is wrong!

<!-- gh-comment-id:2571775504 --> @theBeaz commented on GitHub (Jan 5, 2025): Forgot that it will also start modifying the command line to start the server to "NOT SET" as well since it ignores common.cfg. That's the even bigger problem. I know how to work around it, but FYI since this file is wrong!
Author
Owner

@morphygee commented on GitHub (Feb 21, 2025):

I know how to work around it, but FYI since this file is wrong!

would you please tell how?

<!-- gh-comment-id:2675132933 --> @morphygee commented on GitHub (Feb 21, 2025): > I know how to work around it, but FYI since this file is wrong! would you please tell how?
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@dgibbs64 commented on GitHub (Mar 7, 2025):

9be745f115

<!-- gh-comment-id:2706867265 --> @dgibbs64 commented on GitHub (Mar 7, 2025): 9be745f115af223243d65284b2fc0eb4cff04cd8
Author
Owner

@HenriqueCRodrigues commented on GitHub (May 6, 2025):

9be745f

This not deployed in master, right ?

<!-- gh-comment-id:2855287711 --> @HenriqueCRodrigues commented on GitHub (May 6, 2025): > [9be745f](https://github.com/GameServerManagers/LinuxGSM/commit/9be745f115af223243d65284b2fc0eb4cff04cd8) This not deployed in master, right ?
Author
Owner

@Kneggebrot commented on GitHub (May 30, 2025):

@HenriqueCRodrigues Nope not deployed yet. I recently ran into the same problem.

<!-- gh-comment-id:2922456268 --> @Kneggebrot commented on GitHub (May 30, 2025): @HenriqueCRodrigues Nope not deployed yet. I recently ran into the same problem.
Author
Owner

@lwestfall commented on GitHub (Jun 4, 2025):

There may be a better way but here's how I fixed it, since github.com/GameServerManagers/LinuxGSM@9be745f115 is in develop:

  1. Backup and then delete the lgsm directory
    • I also deleted my serverfiles directory, not sure if it was necessary but my server was fresh anyway so didn't matter
  2. export LGSM_GITHUBBRANCH=develop
  3. linuxgsm.sh hzserver
  4. ./hzserver install
  5. ./hzserver start
  6. If you didn't delete your serverfiles you might be good to go
  7. If you deleted your serverfiles like me, it's going to start NOT SET first, that's okay. It'll create the GameServerSettings.ini file.
  8. After it's started ./hzserver stop.
  9. Edit your GameServerSettings.ini as desired
  10. ./hzserver start and you should be all set
<!-- gh-comment-id:2941771060 --> @lwestfall commented on GitHub (Jun 4, 2025): There may be a better way but here's how I fixed it, since https://github.com/GameServerManagers/LinuxGSM/commit/9be745f115af223243d65284b2fc0eb4cff04cd8 is in `develop`: 1. Backup and then delete the `lgsm` directory - I also deleted my serverfiles directory, not sure if it was necessary but my server was fresh anyway so didn't matter 2. `export LGSM_GITHUBBRANCH=develop` 3. `linuxgsm.sh hzserver` 4. `./hzserver install` 5. `./hzserver start` 6. If you didn't delete your serverfiles you might be good to go 7. If you deleted your serverfiles like me, it's going to start NOT SET first, that's okay. It'll create the GameServerSettings.ini file. 8. After it's started `./hzserver stop`. 9. Edit your GameServerSettings.ini as desired 10. `./hzserver start` and you should be all set
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starred/LinuxGSM#2938
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