[GH-ISSUE #4719] [Bug]: Check-Update command returns nothing and bugs out on version check of remote build, might be a steamcmd issue too not excluded #2929

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opened 2026-02-27 03:06:21 +03:00 by kerem · 3 comments
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Originally created by @CaspyBXL on GitHub (Dec 17, 2024).
Original GitHub issue: https://github.com/GameServerManagers/LinuxGSM/issues/4719

User story

Palworld Server Update Check Bug

Game

Palworld

Linux distro

Ubuntu 22.04

Command

command: update

Further information

I could not choose the option where its says its about the command :
./pwserver Check-Update

Validate command works
force-update command works too

I suspect its not finding the info to lookup the remote build or miss referencing it somehow.
Server can still run fine, but the check-update is nice for me I have a script to alert me when an update is available.

It ends as this : [ FAIL ] Check for Update pwserver: Checking remote build
I have already tried updating LGSM, including deleting the temp folders of steamcmd even going so far as deleting the whold steamcmd and letting the update lgsm command reinstall steamcmd.
I have also tried looking up logs and see nothing alarming.
Can you please let me know what logs u want me to post that would be relevant to troubleshoot this.

Relevant log output

[2024-12-17 03:53:48] Startup - updater built Dec  2 2024 21:18:14
[2024-12-17 03:53:48] Startup - Steam Client launched with: '/home/pwserver/.steam/steamcmd/linux32/steamcmd' '+login' 'anonymous' '+app_info_update' '1' '+app_info_pri             nt' '2394010' '+quit'
[2024-12-17 03:53:48] Loading cached metrics from disk (/home/pwserver/.steam/steamcmd/package/steam_cmd_metrics.bin)
[2024-12-17 03:53:48] Failed to load cached hosts file (File 'update_hosts_cached.vdf' not found), using defaults
[2024-12-17 03:53:48] Using the following download hosts for Public, Realm steamglobal
[2024-12-17 03:53:48] 1. https://client-update.steamstatic.com, /, Realm 'steamglobal', weight was 1, source = 'baked in'
[2024-12-17 03:53:48] Checking for update on startup
[2024-12-17 03:53:48] Checking for available updates...
[2024-12-17 03:53:48] Downloading manifest: https://client-update.steamstatic.com/steam_cmd_linux
[2024-12-17 03:53:48] Manifest download: send request
[2024-12-17 03:53:48] Manifest download: waiting for download to finish
[2024-12-17 03:53:48] Manifest download: finished
[2024-12-17 03:53:48] Download skipped: /steam_cmd_linux version 1733269577, installed version 1733269577, existing pending version 0
[2024-12-17 03:53:48] Nothing to do
[2024-12-17 03:53:48] Verifying installation...
[2024-12-17 03:53:48] Performing checksum verification of executable files
[2024-12-17 03:53:48] Verification complete
[2024-12-17 03:53:52] Shutdown

Steps to reproduce

./pwserver check-update
-> output is -> [ FAIL ] Check for Update pwserver: Checking remote build

Originally created by @CaspyBXL on GitHub (Dec 17, 2024). Original GitHub issue: https://github.com/GameServerManagers/LinuxGSM/issues/4719 ### User story Palworld Server Update Check Bug ### Game Palworld ### Linux distro Ubuntu 22.04 ### Command command: update ### Further information I could not choose the option where its says its about the command : ./pwserver Check-Update Validate command works force-update command works too I suspect its not finding the info to lookup the remote build or miss referencing it somehow. Server can still run fine, but the check-update is nice for me I have a script to alert me when an update is available. It ends as this : [ FAIL ] Check for Update pwserver: Checking remote build I have already tried updating LGSM, including deleting the temp folders of steamcmd even going so far as deleting the whold steamcmd and letting the update lgsm command reinstall steamcmd. I have also tried looking up logs and see nothing alarming. Can you please let me know what logs u want me to post that would be relevant to troubleshoot this. ### Relevant log output ```shell [2024-12-17 03:53:48] Startup - updater built Dec 2 2024 21:18:14 [2024-12-17 03:53:48] Startup - Steam Client launched with: '/home/pwserver/.steam/steamcmd/linux32/steamcmd' '+login' 'anonymous' '+app_info_update' '1' '+app_info_pri nt' '2394010' '+quit' [2024-12-17 03:53:48] Loading cached metrics from disk (/home/pwserver/.steam/steamcmd/package/steam_cmd_metrics.bin) [2024-12-17 03:53:48] Failed to load cached hosts file (File 'update_hosts_cached.vdf' not found), using defaults [2024-12-17 03:53:48] Using the following download hosts for Public, Realm steamglobal [2024-12-17 03:53:48] 1. https://client-update.steamstatic.com, /, Realm 'steamglobal', weight was 1, source = 'baked in' [2024-12-17 03:53:48] Checking for update on startup [2024-12-17 03:53:48] Checking for available updates... [2024-12-17 03:53:48] Downloading manifest: https://client-update.steamstatic.com/steam_cmd_linux [2024-12-17 03:53:48] Manifest download: send request [2024-12-17 03:53:48] Manifest download: waiting for download to finish [2024-12-17 03:53:48] Manifest download: finished [2024-12-17 03:53:48] Download skipped: /steam_cmd_linux version 1733269577, installed version 1733269577, existing pending version 0 [2024-12-17 03:53:48] Nothing to do [2024-12-17 03:53:48] Verifying installation... [2024-12-17 03:53:48] Performing checksum verification of executable files [2024-12-17 03:53:48] Verification complete [2024-12-17 03:53:52] Shutdown ``` ### Steps to reproduce ./pwserver check-update -> output is -> [ FAIL ] Check for Update pwserver: Checking remote build
Author
Owner

@FlaminSarge commented on GitHub (Dec 18, 2024):

re: steamcmd bug, seems like there's already a thread at https://github.com/GameServerManagers/LinuxGSM/issues/4713

<!-- gh-comment-id:2550052798 --> @FlaminSarge commented on GitHub (Dec 18, 2024): re: steamcmd bug, seems like there's already a thread at https://github.com/GameServerManagers/LinuxGSM/issues/4713
Author
Owner

@CaspyBXL commented on GitHub (Dec 23, 2024):

Thank you it got fixed itself indeed, today its working back fine.

<!-- gh-comment-id:2560281690 --> @CaspyBXL commented on GitHub (Dec 23, 2024): Thank you it got fixed itself indeed, today its working back fine.
Author
Owner

@FlaminSarge commented on GitHub (Dec 23, 2024):

It was fixed by a workaround in github.com/GameServerManagers/LinuxGSM@d8d833ac49 but the core issue with steamcmd is still a problem so you may still run into the bug occasionally.

<!-- gh-comment-id:2560284574 --> @FlaminSarge commented on GitHub (Dec 23, 2024): It was fixed by a workaround in https://github.com/GameServerManagers/LinuxGSM/commit/d8d833ac490e3a1bf29e537f04566f607d08c1be but the core issue with steamcmd is still a problem so you may still run into the bug occasionally.
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