[GH-ISSUE #4693] [Bug]: Error! App '4020' state is 0x6A6 after update job. #2916

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opened 2026-02-27 03:06:15 +03:00 by kerem · 1 comment
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Originally created by @hjri on GitHub (Oct 30, 2024).
Original GitHub issue: https://github.com/GameServerManagers/LinuxGSM/issues/4693

User story

Updates for gmod fail

Game

Gmod

Linux distro

Debian 12

Command

command: update

Further information

Same happens when trying to reinstall with gmodserver i

Relevant log output

Logging directory: '/home/gmodserver/.local/share/Steam/logs'
[  0%] Checking for available updates...
[----] Verifying installation...
UpdateUI: skip show logoSteam Console Client (c) Valve Corporation - version 1728594755
-- type 'quit' to exit --
Loading Steam API...OK

Connecting anonymously to Steam Public...OK
Waiting for client config...OK
Waiting for user info...OK
IPC function call IClientAppManager::BIsAppUpToDate took too long: 88 msec
 Update state (0x3) reconfiguring, progress: 0.00 (0 / 0)
src/clientdll/depotreconstruct.cpp (734) : pInfo->nNumWritesFinished == 0
src/clientdll/depotreconstruct.cpp (721) : m_cbBytesStaged >= 0
src/clientdll/depotreconstruct.cpp (734) : pInfo->nNumWritesFinished == 0
src/clientdll/depotreconstruct.cpp (721) : m_cbBytesStaged >= 0
src/clientdll/depotreconstruct.cpp (734) : pInfo->nNumWritesFinished == 0
src/clientdll/depotreconstruct.cpp (721) : m_cbBytesStaged >= 0
src/clientdll/depotreconstruct.cpp (734) : pInfo->nNumWritesFinished == 0
src/clientdll/depotreconstruct.cpp (721) : m_cbBytesStaged >= 0
src/clientdll/depotreconstruct.cpp (734) : pInfo->nNumWritesFinished == 0
src/clientdll/depotreconstruct.cpp (721) : m_cbBytesStaged >= 0
src/clientdll/depotreconstruct.cpp (734) : pInfo->nNumWritesFinished == 0
src/clientdll/depotreconstruct.cpp (721) : m_cbBytesStaged >= 0
src/clientdll/depotreconstruct.cpp (734) : pInfo->nNumWritesFinished == 0
src/clientdll/depotreconstruct.cpp (721) : m_cbBytesStaged >= 0
src/clientdll/depotreconstruct.cpp (734) : pInfo->nNumWritesFinished == 0
src/clientdll/depotreconstruct.cpp (721) : m_cbBytesStaged >= 0
src/clientdll/depotreconstruct.cpp (734) : pInfo->nNumWritesFinished == 0
src/clientdll/depotreconstruct.cpp (721) : m_cbBytesStaged >= 0
src/clientdll/depotreconstruct.cpp (734) : pInfo->nNumWritesFinished == 0
src/clientdll/depotreconstruct.cpp (721) : m_cbBytesStaged >= 0
src/clientdll/depotreconstruct.cpp (734) : pInfo->nNumWritesFinished == 0
Error! App '4020' state is 0x6A6 after update job.
Error! Installing gmodserver: SteamCMD: Unknown error occured
Please provide content log to LinuxGSM developers https://linuxgsm.com/steamcmd-error


### Steps to reproduce

1. have gmod server
2. try to update
3. fail
Originally created by @hjri on GitHub (Oct 30, 2024). Original GitHub issue: https://github.com/GameServerManagers/LinuxGSM/issues/4693 ### User story Updates for gmod fail ### Game Gmod ### Linux distro Debian 12 ### Command command: update ### Further information Same happens when trying to reinstall with `gmodserver i` ### Relevant log output ```shell Logging directory: '/home/gmodserver/.local/share/Steam/logs' [ 0%] Checking for available updates... [----] Verifying installation... UpdateUI: skip show logoSteam Console Client (c) Valve Corporation - version 1728594755 -- type 'quit' to exit -- Loading Steam API...OK Connecting anonymously to Steam Public...OK Waiting for client config...OK Waiting for user info...OK IPC function call IClientAppManager::BIsAppUpToDate took too long: 88 msec Update state (0x3) reconfiguring, progress: 0.00 (0 / 0) src/clientdll/depotreconstruct.cpp (734) : pInfo->nNumWritesFinished == 0 src/clientdll/depotreconstruct.cpp (721) : m_cbBytesStaged >= 0 src/clientdll/depotreconstruct.cpp (734) : pInfo->nNumWritesFinished == 0 src/clientdll/depotreconstruct.cpp (721) : m_cbBytesStaged >= 0 src/clientdll/depotreconstruct.cpp (734) : pInfo->nNumWritesFinished == 0 src/clientdll/depotreconstruct.cpp (721) : m_cbBytesStaged >= 0 src/clientdll/depotreconstruct.cpp (734) : pInfo->nNumWritesFinished == 0 src/clientdll/depotreconstruct.cpp (721) : m_cbBytesStaged >= 0 src/clientdll/depotreconstruct.cpp (734) : pInfo->nNumWritesFinished == 0 src/clientdll/depotreconstruct.cpp (721) : m_cbBytesStaged >= 0 src/clientdll/depotreconstruct.cpp (734) : pInfo->nNumWritesFinished == 0 src/clientdll/depotreconstruct.cpp (721) : m_cbBytesStaged >= 0 src/clientdll/depotreconstruct.cpp (734) : pInfo->nNumWritesFinished == 0 src/clientdll/depotreconstruct.cpp (721) : m_cbBytesStaged >= 0 src/clientdll/depotreconstruct.cpp (734) : pInfo->nNumWritesFinished == 0 src/clientdll/depotreconstruct.cpp (721) : m_cbBytesStaged >= 0 src/clientdll/depotreconstruct.cpp (734) : pInfo->nNumWritesFinished == 0 src/clientdll/depotreconstruct.cpp (721) : m_cbBytesStaged >= 0 src/clientdll/depotreconstruct.cpp (734) : pInfo->nNumWritesFinished == 0 src/clientdll/depotreconstruct.cpp (721) : m_cbBytesStaged >= 0 src/clientdll/depotreconstruct.cpp (734) : pInfo->nNumWritesFinished == 0 Error! App '4020' state is 0x6A6 after update job. Error! Installing gmodserver: SteamCMD: Unknown error occured Please provide content log to LinuxGSM developers https://linuxgsm.com/steamcmd-error ``` ``` ### Steps to reproduce 1. have gmod server 2. try to update 3. fail
Author
Owner

@hjri commented on GitHub (Oct 30, 2024):

Switching to x86-64 branch of gmod helped

<!-- gh-comment-id:2448581231 --> @hjri commented on GitHub (Oct 30, 2024): Switching to x86-64 branch of gmod helped
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starred/LinuxGSM#2916
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