mirror of
https://github.com/GameServerManagers/LinuxGSM.git
synced 2026-04-25 14:15:59 +03:00
[GH-ISSUE #4676] [Bug]: Cannot download serverlist.csv #2905
Labels
No labels
Atomic
Epic
cannot reproduce
command: backup
command: console
command: debug
command: details
command: fast-dl
command: install
command: mods
command: monitor
command: post-details
command: restart
command: send
command: start
command: stop
command: update
command: update-lgsm
command: validate
command: wipe
distro: AlmaLinux
distro: Arch Linux
distro: CentOS
distro: Debian
distro: Fedora
distro: RedHat
distro: Rocky Linux
distro: Ubuntu
distro: openSUSE
engine: goldsrc
engine: source
game: 7 Days to Die
game: ARMA 3
game: Ark: Survival Evolved
game: Assetto Corsa
game: Avorion
game: BATTALION: Legacy
game: Barotrauma
game: Battalion 1944
game: Battlefield 1942
game: Black Mesa: Deathmatch
game: Blade Symphony
game: Call of Duty 2
game: Call of Duty 4
game: Call of Duty: United Offensive
game: Counter-Strike 1.6
game: Counter-Strike 2
game: Counter-Strike: Global Offensive
game: Counter-Strike: Source
game: Day of Infamy
game: Dayz
game: Death Match Classic
game: Don't Starve Together
game: ET: Legacy
game: Eco
game: Factorio
game: Factorio
game: Garry's Mod
game: Half-Life
game: Hurtword
game: Insurgecy
game: Insurgecy
game: Insurgency: Sandstorm
game: Just Cause 3
game: Killing Floor
game: Killing Floor 2
game: Left 4 Dead 2
game: Minecraft
game: Minecraft Bedrock
game: Mordhau
game: Multi Theft Auto
game: Mumble
game: Natural Selection 2
game: No More Room in Hell
game: Pavlov VR
game: Post Scriptum
game: Project Zomboid
game: Quake 3
game: QuakeWorld
game: Red Orchestra: Ostfront 41-45
game: Return to Castle Wolfenstein
game: Rising World
game: Rust
game: San Andreas Multiplayer
game: Satisfactory
game: Soldat
game: Soldier of Fortune 2
game: Squad
game: Squad 44
game: Starbound
game: Stationeers
game: Sven Co-op
game: Team Fortress 2
game: Teamspeak 3
game: Teeworlds
game: Terraria
game: The Front
game: Unreal Tournament 2004
game: Unreal Tournament 3
game: Unreal Tournament 99
game: Unturned
game: Valheim
game: Wurm Unlimited
game: Zombie Master Reborn
game: label missing
good first issue
help wanted
info: alerts
info: dependency
info: docker
info: docs
info: email
info: query
info: steamcmd
info: systemd
info: tmux
info: website
info: website
needs more info
outcome: duplicate
outcome: issue resolved
outcome: issue resolved
outcome: issue unresolved
outcome: pr accepted
outcome: pr rejected
outcome: unconfirmed
outcome: wontfix
outcome: wrong forum
potential-duplicate
priority
pull-request
type: bug
type: feature
type: feature
type: feature request
type: game server request
type: refactor
waiting response
No milestone
No project
No assignees
1 participant
Notifications
Due date
No due date set.
Dependencies
No dependencies set.
Reference
starred/LinuxGSM#2905
Loading…
Add table
Add a link
Reference in a new issue
No description provided.
Delete branch "%!s()"
Deleting a branch is permanent. Although the deleted branch may continue to exist for a short time before it actually gets removed, it CANNOT be undone in most cases. Continue?
Originally created by @rAmfu on GitHub (Sep 28, 2024).
Original GitHub issue: https://github.com/GameServerManagers/LinuxGSM/issues/4676
User story
As described
Game
All games
Linux distro
Debian 12
Command
command: install
Further information
Cant start installing any of game server :/
Relevant log output
Steps to reproduce
No response
@dgibbs64 commented on GitHub (Sep 28, 2024):
Looks likw either an internet or DNS issue. LinuxGSM cant get to the internet to download the files it needs. Which is odd as you just downloaded linuxgsm.sh
@dgibbs64 commented on GitHub (Sep 28, 2024):
Interesting I have got the issue in one of my unit tests but I cant replicate it myself currently
@dgibbs64 commented on GitHub (Sep 28, 2024):
Are you running the docker container?
@rAmfu commented on GitHub (Sep 28, 2024):
Nope, on my brige machine and it is connected as dmz into internet
DNS: 1.1.1.1 or 8.8.8.8
Link: 1gbps
No native nat
@rAmfu commented on GitHub (Sep 28, 2024):
Give me directly link to serverlist to manulally download
@h3o66 commented on GitHub (Sep 28, 2024):
the easiest to verify would be to get a dev-debug.log and check the curl returncode.
There should be nothing sensitive in the log usually.
to create the log:
change to the same dir where the linuxgsm.sh is
upload the file
dev-debug.logfrom the same folder here.@dgibbs64 commented on GitHub (Sep 28, 2024):
There was a bug in the develop branch that had the same issue but this has been resolved. The bug definitely wasnt in master
@h3o66 commented on GitHub (Sep 28, 2024):
the direct link of the file is this one from the repo:
https://github.com/GameServerManagers/LinuxGSM/blob/master/lgsm/data/serverlist.csv
note: you need to use the raw download link.
would be nice if you could do the dev debug before you proceed
@rAmfu commented on GitHub (Sep 28, 2024):
dev-debug.log
Manulally add serverlist.csv and server ready to install
@h3o66 commented on GitHub (Sep 28, 2024):
according to the log it timed out to download the file:
curl exit code 28:
28 Operation timeout. The specified time-out period was reached according to the conditions.I dont think that here is a lgsm issue.
@rAmfu commented on GitHub (Sep 28, 2024):
Isn't 3 seconds too little to download a file?
@h3o66 commented on GitHub (Sep 28, 2024):
well, that is only the inital connection timeout, so i assume the connection takes to long to be done to the remote host or other issues.
Feel free to check the curl man to check what that option does.
Edit: for a full operation timeout it would be the option
-m/--max-time@rAmfu commented on GitHub (Sep 28, 2024):
About half a year ago I installed a server for paworld and there it downloaded this file without any problems and updated linuxgsm. The server for pal Word is on the same machine where the server ark
@h3o66 commented on GitHub (Sep 28, 2024):
maybe you want to check what is going on manually and see what i going on with:
time curl -v --fail -L https://raw.githubusercontent.com/GameServerManagers/LinuxGSM/v24.3.0/lgsm/data/serverlist.csvThen you can check where it takes a long time and check you system and connection.
Closed for now as I do not see this as a general issue with LGSM
@prestonzen commented on GitHub (Jan 4, 2025):
changed this to 10 seconds and it fixed the issue
curlcmd=$(curl --connect-timeout 10 -s --fail -L -o "${local_filedir}/${local_filename}" "${fileurl}" 2>&1)
nano -Sl pwserver
Line 114
@rAmfu commented on GitHub (Jan 4, 2025):
Thank you, that solved my problem 🤜🤛
@Redplcs commented on GitHub (Nov 19, 2025):
Thanks! Setting
--connect-timeoutto 10 fixed my issue