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[GH-ISSUE #4469] [Feature]: Cfg setting to adjust Palworld steam/query port #2795
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starred/LinuxGSM#2795
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Originally created by @Crimson-Decoded on GitHub (Jan 27, 2024).
Original GitHub issue: https://github.com/GameServerManagers/LinuxGSM/issues/4469
User story
As a server administrator, I want to be able to configure the Steam/Query port, so that I can host multiple servers
Game
Palworld
Linux distro
Ubuntu 22.04
Command
command: start, command: details
Further information
While most other things can be configured in the PalWorldSettings.ini file, the Steam/query port is not one of them, so it needs to be configured as a start parameter.
Currently, there are two proposed changes.
One - lgsm/modules/info_game.sh
Modify the steamport so that it can accept variables configured in lgsm/config-lgsm/pwserver/.cfg
It appears info_game.sh is loaded after .cfg, so it overrides user configuration, even on ./pwserver start
Second, once that is done, in lgsm/config-lgsm/pwserver/_default.cfg
With the current iteration, even if I create the variable 'steamport' in .cfg files, no matter what I set it to, it gets overwritten with 27015, and it appears to affect the actual game start (when the variable is steamport, it works fine if I name it something different)
The change to game_info.sh will also allow it to display the user-configured port in ./pwserver details
@Crimson-Decoded commented on GitHub (Jan 31, 2024):
actually, I suppose instead the info_game.sh edit would be
steamport="${steamport:-"0"}"since by setting steamport in _default.cfg, we won't need to set its default value in info_game.sh, the way all other variables are handled.
@Crimson-Decoded commented on GitHub (Feb 1, 2024):
Closing in favor of 4454, as that was created first. transferring information to that thread.
@github-actions[bot] commented on GitHub (Feb 3, 2025):
This issue has been automatically locked since there has not been any recent activity after it was closed. Please open a new issue for related bugs.