[GH-ISSUE #4448] [Server Request]: Palworld #2783

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opened 2026-02-27 03:05:24 +03:00 by kerem · 13 comments
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Originally created by @rogeraabbccdd on GitHub (Jan 19, 2024).
Original GitHub issue: https://github.com/GameServerManagers/LinuxGSM/issues/4448

Game server

Palworld

Linux support

  • Yes

Steam

Yes

Steam appid

2394010

Guides

Official Documentation

Code of Conduct

  • I agree to follow this project's Code of Conduct
Originally created by @rogeraabbccdd on GitHub (Jan 19, 2024). Original GitHub issue: https://github.com/GameServerManagers/LinuxGSM/issues/4448 ### Game server Palworld ### Linux support - [X] Yes ### Steam Yes ### Steam appid 2394010 ### Guides [Official Documentation](https://tech.palworldgame.com/dedicated-server-guide#linux) ### Code of Conduct - [X] I agree to follow this project's Code of Conduct
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@0xlord commented on GitHub (Jan 19, 2024):

I second this. Palworld has had a tremendously good start with almost 304k people playing this game currently. Making it the fourth most played game on Steam. It's also the top selling game today worldwide on Steam.
A quick implementation could benefit LGSM IMHO. Server installation seems to be pretty basic with downloading the appid and starting the server.sh.

<!-- gh-comment-id:1900500086 --> @0xlord commented on GitHub (Jan 19, 2024): I second this. Palworld has had a tremendously good start with almost 304k people playing this game currently. Making it the fourth most played game on Steam. It's also the top selling game today worldwide on Steam. A quick implementation could benefit LGSM IMHO. Server installation seems to be pretty basic with downloading the appid and starting the server.sh.
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@reddexx commented on GitHub (Jan 19, 2024):

https://tech.palworldgame.com/dedicated-server-guide#linux

<!-- gh-comment-id:1900801993 --> @reddexx commented on GitHub (Jan 19, 2024): https://tech.palworldgame.com/dedicated-server-guide#linux
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@Strovo commented on GitHub (Jan 19, 2024):

I did everything just as it is in the guide

dlopen failed trying to load: /home/strovo/.steam/sdk64/steamclient.so with error: /home/strovo/.steam/sdk64/steamclient.so: cannot open shared object file: No such file or directory [S_API] SteamAPI_Init(): Sys_LoadModule failed to load: /home/strovo/.steam/sdk64/steamclient.so dlopen failed trying to load: steamclient.so with error: steamclient.so: cannot open shared object file: No such file or directory dlopen failed trying to load: /home/strovo/.steam/sdk64/steamclient.so with error: /home/strovo/.steam/sdk64/steamclient.so: cannot open shared object file: No such file or directory [S_API] SteamAPI_Init(): Sys_LoadModule failed to load: /home/strovo/.steam/sdk64/steamclient.so dlopen failed trying to load: steamclient.so with error: steamclient.so: cannot open shared object file: No such file or directory dlopen failed trying to load: /home/strovo/.steam/sdk64/steamclient.so with error: /home/strovo/.steam/sdk64/steamclient.so: cannot open shared object file: No such file or directory [S_API] SteamAPI_Init(): Sys_LoadModule failed to load: /home/strovo/.steam/sdk64/steamclient.so dlopen failed trying to load: steamclient.so with error: steamclient.so: cannot open shared object file: No such file or directory dlopen failed trying to load: /home/strovo/.steam/sdk64/steamclient.so with error: /home/strovo/.steam/sdk64/steamclient.so: cannot open shared object file: No such file or directory [S_API] SteamAPI_Init(): Sys_LoadModule failed to load: /home/strovo/.steam/sdk64/steamclient.so

<!-- gh-comment-id:1900831942 --> @Strovo commented on GitHub (Jan 19, 2024): I did everything just as it is in the guide `dlopen failed trying to load: /home/strovo/.steam/sdk64/steamclient.so with error: /home/strovo/.steam/sdk64/steamclient.so: cannot open shared object file: No such file or directory [S_API] SteamAPI_Init(): Sys_LoadModule failed to load: /home/strovo/.steam/sdk64/steamclient.so dlopen failed trying to load: steamclient.so with error: steamclient.so: cannot open shared object file: No such file or directory dlopen failed trying to load: /home/strovo/.steam/sdk64/steamclient.so with error: /home/strovo/.steam/sdk64/steamclient.so: cannot open shared object file: No such file or directory [S_API] SteamAPI_Init(): Sys_LoadModule failed to load: /home/strovo/.steam/sdk64/steamclient.so dlopen failed trying to load: steamclient.so with error: steamclient.so: cannot open shared object file: No such file or directory dlopen failed trying to load: /home/strovo/.steam/sdk64/steamclient.so with error: /home/strovo/.steam/sdk64/steamclient.so: cannot open shared object file: No such file or directory [S_API] SteamAPI_Init(): Sys_LoadModule failed to load: /home/strovo/.steam/sdk64/steamclient.so dlopen failed trying to load: steamclient.so with error: steamclient.so: cannot open shared object file: No such file or directory dlopen failed trying to load: /home/strovo/.steam/sdk64/steamclient.so with error: /home/strovo/.steam/sdk64/steamclient.so: cannot open shared object file: No such file or directory [S_API] SteamAPI_Init(): Sys_LoadModule failed to load: /home/strovo/.steam/sdk64/steamclient.so `
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@BlackDahlia313 commented on GitHub (Jan 19, 2024):

Yes please. Here to help.

<!-- gh-comment-id:1901067273 --> @BlackDahlia313 commented on GitHub (Jan 19, 2024): Yes please. Here to help.
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@rogeraabbccdd commented on GitHub (Jan 20, 2024):

I did everything just as it is in the guide

You have to create .steam/sdk64/ in your home directory and copy steamclient.so from steamcmd.

<!-- gh-comment-id:1901629987 --> @rogeraabbccdd commented on GitHub (Jan 20, 2024): > I did everything just as it is in the guide You have to create `.steam/sdk64/` in your home directory and copy `steamclient.so` from steamcmd.
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@Ziegenbeisser commented on GitHub (Jan 20, 2024):

I did everything just as it is in the guide

You have to create .steam/sdk64/ in your home directory and copy steamclient.so from steamcmd.

Thank you! That worked for me!

<!-- gh-comment-id:1901723412 --> @Ziegenbeisser commented on GitHub (Jan 20, 2024): > > I did everything just as it is in the guide > > You have to create `.steam/sdk64/` in your home directory and copy `steamclient.so` from steamcmd. Thank you! That worked for me!
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@naoestu commented on GitHub (Jan 21, 2024):

"[ FAIL ] Starting pwserver: executable was not found
/home/pwserver/serverfiles/Pal/Engine/Binaries/Linux/PalServer-Linux"

Isn't it still fully added to LGSM?

<!-- gh-comment-id:1902777714 --> @naoestu commented on GitHub (Jan 21, 2024): "[ FAIL ] Starting pwserver: executable was not found /home/pwserver/serverfiles/Pal/Engine/Binaries/Linux/PalServer-Linux" Isn't it still fully added to LGSM?
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@Nolux commented on GitHub (Jan 21, 2024):

"[ FAIL ] Starting pwserver: executable was not found /home/pwserver/serverfiles/Pal/Engine/Binaries/Linux/PalServer-Linux"

Isn't it still fully added to LGSM?

Having the same issues

<!-- gh-comment-id:1902784945 --> @Nolux commented on GitHub (Jan 21, 2024): > "[ FAIL ] Starting pwserver: executable was not found /home/pwserver/serverfiles/Pal/Engine/Binaries/Linux/PalServer-Linux" > > Isn't it still fully added to LGSM? Having the same issues
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@eviljoe commented on GitHub (Jan 22, 2024):

I had that problem as well. I was able to fix it by updating ~/lgsm/config-lgsm/pwserver/common.cfg with the following settings:

executabledir="${systemdir}/Binaries/Linux"
executable="./PalServer-Linux-Test"

This probably isn't a long-term fix, but it did work in the short-term until this is officially fixed.

<!-- gh-comment-id:1902812441 --> @eviljoe commented on GitHub (Jan 22, 2024): I had that problem as well. I was able to fix it by updating `~/lgsm/config-lgsm/pwserver/common.cfg` with the following settings: ```ini executabledir="${systemdir}/Binaries/Linux" executable="./PalServer-Linux-Test" ``` This probably isn't a long-term fix, but it did work in the short-term until this is officially fixed.
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@banhathome commented on GitHub (Jan 22, 2024):

Does anyone know how to fix the issue where ./pwserver monitor seems to start up the server with the wrong world or player saves? ./pwserver start and ./pwserver restart seem to work fine.

<!-- gh-comment-id:1903574772 --> @banhathome commented on GitHub (Jan 22, 2024): Does anyone know how to fix the issue where `./pwserver monitor` seems to start up the server with the wrong world or player saves? `./pwserver start` and `./pwserver restart` seem to work fine.
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@Strovo commented on GitHub (Jan 22, 2024):

Delete all files, serverfiles and gsm files and reinstall, the New versión
works

El lun, 22 de ene de 2024, 5:23 a. m., Christopher Banh <
@.***> escribió:

Does anyone know how to fix the issue where ./pwserver monitor seems to
start up the server with the wrong world or player saves? ./pwserver start
and ./pwserver restart seem to work fine.


Reply to this email directly, view it on GitHub
https://github.com/GameServerManagers/LinuxGSM/issues/4448#issuecomment-1903574772,
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<!-- gh-comment-id:1903799928 --> @Strovo commented on GitHub (Jan 22, 2024): Delete all files, serverfiles and gsm files and reinstall, the New versión works El lun, 22 de ene de 2024, 5:23 a. m., Christopher Banh < ***@***.***> escribió: > Does anyone know how to fix the issue where ./pwserver monitor seems to > start up the server with the wrong world or player saves? ./pwserver start > and ./pwserver restart seem to work fine. > > — > Reply to this email directly, view it on GitHub > <https://github.com/GameServerManagers/LinuxGSM/issues/4448#issuecomment-1903574772>, > or unsubscribe > <https://github.com/notifications/unsubscribe-auth/ABJFQP3UH2I2NROMPC6NMVDYPYVZFAVCNFSM6AAAAABCBSZUUWVHI2DSMVQWIX3LMV43OSLTON2WKQ3PNVWWK3TUHMYTSMBTGU3TINZXGI> > . > You are receiving this because you commented.Message ID: > ***@***.***> >
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@banhathome commented on GitHub (Jan 23, 2024):

Does anyone know how to fix the issue where ./pwserver monitor seems to start up the server with the wrong world or player saves? ./pwserver start and ./pwserver restart seem to work fine.

Managed to fix this. Nothing wrong with LinuxGSM, the problem was that my cron environment couldn't find steamclient.so

<!-- gh-comment-id:1906990213 --> @banhathome commented on GitHub (Jan 23, 2024): > Does anyone know how to fix the issue where `./pwserver monitor` seems to start up the server with the wrong world or player saves? `./pwserver start` and `./pwserver restart` seem to work fine. Managed to fix this. Nothing wrong with LinuxGSM, the problem was that my cron environment couldn't find `steamclient.so`
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@github-actions[bot] commented on GitHub (Jan 27, 2025):

This issue has been automatically locked since there has not been any recent activity after it was closed. Please open a new issue for related bugs.

<!-- gh-comment-id:2614645662 --> @github-actions[bot] commented on GitHub (Jan 27, 2025): This issue has been automatically locked since there has not been any recent activity after it was closed. Please open a new issue for related bugs.
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