[GH-ISSUE #4379] [Bug]: steamcmd sometimes without remotebuild causing an alert to be sent #2740

Open
opened 2026-02-27 03:05:08 +03:00 by kerem · 1 comment
Owner

Originally created by @xopez on GitHub (Nov 14, 2023).
Original GitHub issue: https://github.com/GameServerManagers/LinuxGSM/issues/4379

User story

As a serveradmin i want that no Alerts are sent if there is no remote build

Game

gmodserver

Linux distro

Ubuntu 22.04

Command

command: update

Further information

Sometimes steamcmd doesn't get a remotebuild version. So far lgsm is validating the gamefiles which isn't a problem. Cause the localbuild is avaiable and there isn't a remotebuild, lgsm is sending an alert for an "update success".
The gameversion didn't change, so it shouldn't send an alert. I guess the alert comes just if the two values are not the same.

I really don't know what happend to steamcmd with the remotebuild. The messages started 2 days ago.
The screenshot is after the update, as you can see, the version didn't change.
image

Relevant log output

$ ./gmodserver r
[  OK  ] Stopping gmodserver: Graceful: sending "quit": 2: OK
[  OK  ] Updating gmodserver: Checking for update: SteamCMD

Update available
* Local build: 12581726
* Remote build: 
* Branch: x86-64
https://steamdb.info/app/4020/

[ START ] Updating gmodserver: SteamCMD
Branch: x86-64
Redirecting stderr to '/home/ttt/.local/share/Steam/logs/stderr.txt'
Logging directory: '/home/ttt/.local/share/Steam/logs'
[  0%] Checking for available updates...
[----] Verifying installation...
Steam Console Client (c) Valve Corporation - version 1698778122
-- type 'quit' to exit --
Loading Steam API...dlmopen steamservice.so failed: steamservice.so: cannot open shared object file: No such file or directory
OK

Connecting anonymously to Steam Public...OK
Waiting for client config...OK
Waiting for user info...OK
Success! App '4020' already up to date.
CWorkThreadPool::~CWorkThreadPool: work complete queue not empty, 1 items discarded.
Complete! Updating gmodserver: SteamCMD
[  OK  ] Updating gmodserver: Sending Discord alert

Steps to reproduce

No response

Originally created by @xopez on GitHub (Nov 14, 2023). Original GitHub issue: https://github.com/GameServerManagers/LinuxGSM/issues/4379 ### User story As a serveradmin i want that no Alerts are sent if there is no remote build ### Game gmodserver ### Linux distro Ubuntu 22.04 ### Command command: update ### Further information Sometimes steamcmd doesn't get a remotebuild version. So far lgsm is validating the gamefiles which isn't a problem. Cause the localbuild is avaiable and there isn't a remotebuild, lgsm is sending an alert for an "update success". The gameversion didn't change, so it shouldn't send an alert. I guess the alert comes just if the two values are not the same. I really don't know what happend to steamcmd with the remotebuild. The messages started 2 days ago. The screenshot is after the update, as you can see, the version didn't change. ![image](https://github.com/GameServerManagers/LinuxGSM/assets/28950736/706732e7-7096-4b19-b304-266b37a8a552) ### Relevant log output ```shell $ ./gmodserver r [ OK ] Stopping gmodserver: Graceful: sending "quit": 2: OK [ OK ] Updating gmodserver: Checking for update: SteamCMD Update available * Local build: 12581726 * Remote build: * Branch: x86-64 https://steamdb.info/app/4020/ [ START ] Updating gmodserver: SteamCMD Branch: x86-64 Redirecting stderr to '/home/ttt/.local/share/Steam/logs/stderr.txt' Logging directory: '/home/ttt/.local/share/Steam/logs' [ 0%] Checking for available updates... [----] Verifying installation... Steam Console Client (c) Valve Corporation - version 1698778122 -- type 'quit' to exit -- Loading Steam API...dlmopen steamservice.so failed: steamservice.so: cannot open shared object file: No such file or directory OK Connecting anonymously to Steam Public...OK Waiting for client config...OK Waiting for user info...OK Success! App '4020' already up to date. CWorkThreadPool::~CWorkThreadPool: work complete queue not empty, 1 items discarded. Complete! Updating gmodserver: SteamCMD [ OK ] Updating gmodserver: Sending Discord alert ``` ### Steps to reproduce _No response_
Author
Owner

@dgibbs64 commented on GitHub (Nov 23, 2023):

That is odd as there is code to fail if a remote build is not grabbed. I am unable to replicate currently

<!-- gh-comment-id:1824972435 --> @dgibbs64 commented on GitHub (Nov 23, 2023): That is odd as there is code to fail if a remote build is not grabbed. I am unable to replicate currently
Sign in to join this conversation.
No labels
Atomic
Epic
cannot reproduce
command: backup
command: console
command: debug
command: details
command: fast-dl
command: install
command: mods
command: monitor
command: post-details
command: restart
command: send
command: start
command: stop
command: update
command: update-lgsm
command: validate
command: wipe
distro: AlmaLinux
distro: Arch Linux
distro: CentOS
distro: Debian
distro: Fedora
distro: RedHat
distro: Rocky Linux
distro: Ubuntu
distro: openSUSE
engine: goldsrc
engine: source
game: 7 Days to Die
game: ARMA 3
game: Ark: Survival Evolved
game: Assetto Corsa
game: Avorion
game: BATTALION: Legacy
game: Barotrauma
game: Battalion 1944
game: Battlefield 1942
game: Black Mesa: Deathmatch
game: Blade Symphony
game: Call of Duty 2
game: Call of Duty 4
game: Call of Duty: United Offensive
game: Counter-Strike 1.6
game: Counter-Strike 2
game: Counter-Strike: Global Offensive
game: Counter-Strike: Source
game: Day of Infamy
game: Dayz
game: Death Match Classic
game: Don't Starve Together
game: ET: Legacy
game: Eco
game: Factorio
game: Factorio
game: Garry's Mod
game: Half-Life
game: Hurtword
game: Insurgecy
game: Insurgecy
game: Insurgency: Sandstorm
game: Just Cause 3
game: Killing Floor
game: Killing Floor 2
game: Left 4 Dead 2
game: Minecraft
game: Minecraft Bedrock
game: Mordhau
game: Multi Theft Auto
game: Mumble
game: Natural Selection 2
game: No More Room in Hell
game: Pavlov VR
game: Post Scriptum
game: Project Zomboid
game: Quake 3
game: QuakeWorld
game: Red Orchestra: Ostfront 41-45
game: Return to Castle Wolfenstein
game: Rising World
game: Rust
game: San Andreas Multiplayer
game: Satisfactory
game: Soldat
game: Soldier of Fortune 2
game: Squad
game: Squad 44
game: Starbound
game: Stationeers
game: Sven Co-op
game: Team Fortress 2
game: Teamspeak 3
game: Teeworlds
game: Terraria
game: The Front
game: Unreal Tournament 2004
game: Unreal Tournament 3
game: Unreal Tournament 99
game: Unturned
game: Valheim
game: Wurm Unlimited
game: Zombie Master Reborn
game: label missing
good first issue
help wanted
info: alerts
info: dependency
info: docker
info: docs
info: email
info: query
info: steamcmd
info: systemd
info: tmux
info: website
info: website
needs more info
outcome: duplicate
outcome: issue resolved
outcome: issue resolved
outcome: issue unresolved
outcome: pr accepted
outcome: pr rejected
outcome: unconfirmed
outcome: wontfix
outcome: wrong forum
potential-duplicate
priority
pull-request
type: bug
type: feature
type: feature
type: feature request
type: game server request
type: refactor
waiting response
No milestone
No project
No assignees
1 participant
Notifications
Due date
The due date is invalid or out of range. Please use the format "yyyy-mm-dd".

No due date set.

Dependencies

No dependencies set.

Reference
starred/LinuxGSM#2740
No description provided.