[GH-ISSUE #4361] [Bug]: Some required changes for the new 'The Front' support #2729

Closed
opened 2026-02-27 03:05:03 +03:00 by kerem · 2 comments
Owner

Originally created by @pharrisee on GitHub (Oct 30, 2023).
Original GitHub issue: https://github.com/GameServerManagers/LinuxGSM/issues/4361

User story

The new 'The Front' support needs to be tweaked to fix some minor errors/misunderstandings in the current default configuration.

Game

The Front

Linux distro

Ubuntu 22.04

Command

command: start

Further information

The start script in _default.cfg needs a little tweaking:

  1. The -ServerTags value is currently set to 'LinuxGSM', but this won't achieve what I think is expected. The ServerTags options takes a prescribed set of values, see https://github.com/pharrisee/TheFrontLinuxServerInfo/tree/main#server-tags for more information about the expected values.
  2. I may be mistaken about this one but current thinking on the -ServerPassword option is that having an empty value for it in the options stops connections to the server. This happens because the client still asks for a password, but won't allow an empty value.
  3. The default option of -GMOverlapRatio with a value of 2 will mean that it overrides the games default stack size and multiply it by 2.
  4. The -Game.PhysicsVehicle option should be set to true, this fixes issues with vehicle handling in game, without this being true the vehicles have a tendency to drift like a cartoon cat and get damage when they are breathed upon.

Relevant log output

None

Steps to reproduce

This is based on the _default.cfg config file on initial setup.

Originally created by @pharrisee on GitHub (Oct 30, 2023). Original GitHub issue: https://github.com/GameServerManagers/LinuxGSM/issues/4361 ### User story The new 'The Front' support needs to be tweaked to fix some minor errors/misunderstandings in the current default configuration. ### Game The Front ### Linux distro Ubuntu 22.04 ### Command command: start ### Further information The start script in _default.cfg needs a little tweaking: 1. The `-ServerTags` value is currently set to 'LinuxGSM', but this won't achieve what I think is expected. The `ServerTags` options takes a prescribed set of values, see https://github.com/pharrisee/TheFrontLinuxServerInfo/tree/main#server-tags for more information about the expected values. 2. I may be mistaken about this one but current thinking on the `-ServerPassword` option is that having an empty value for it in the options stops connections to the server. This happens because the client still asks for a password, but won't allow an empty value. 3. The default option of `-GMOverlapRatio` with a value of 2 will mean that it overrides the games default stack size and multiply it by 2. 4. The `-Game.PhysicsVehicle` option should be set to true, this fixes issues with vehicle handling in game, without this being true the vehicles have a tendency to drift like a cartoon cat and get damage when they are breathed upon. ### Relevant log output ```shell None ``` ### Steps to reproduce This is based on the _default.cfg config file on initial setup.
Author
Owner

@raufaser commented on GitHub (Dec 21, 2023):

I want to add something to @pharrisee second point.

It is not possible to not set the ServerPassword option. The password will always be an empty string. So the player has to enter an empty string. And the server is shown ingame as password protected.
All config values are documented here

Expected behaviour:
It should be possible to not set the ServerPassword option

<!-- gh-comment-id:1865309995 --> @raufaser commented on GitHub (Dec 21, 2023): I want to add something to @pharrisee second point. It is not possible to **not** set the _ServerPassword_ option. The password will always be an empty string. So the player has to enter an empty string. And the server is shown ingame as password protected. All config values are documented [here](https://github.com/gjelsoe/TheFrontSettings/wiki/Server-Settings) **Expected behaviour:** It should be possible to **not** set the _ServerPassword_ option
Author
Owner

@github-actions[bot] commented on GitHub (Dec 8, 2025):

This issue has been automatically locked since there has not been any recent activity after it was closed. Please open a new issue for related bugs.

<!-- gh-comment-id:3623872891 --> @github-actions[bot] commented on GitHub (Dec 8, 2025): This issue has been automatically locked since there has not been any recent activity after it was closed. Please open a new issue for related bugs.
Sign in to join this conversation.
No labels
Atomic
Epic
cannot reproduce
command: backup
command: console
command: debug
command: details
command: fast-dl
command: install
command: mods
command: monitor
command: post-details
command: restart
command: send
command: start
command: stop
command: update
command: update-lgsm
command: validate
command: wipe
distro: AlmaLinux
distro: Arch Linux
distro: CentOS
distro: Debian
distro: Fedora
distro: RedHat
distro: Rocky Linux
distro: Ubuntu
distro: openSUSE
engine: goldsrc
engine: source
game: 7 Days to Die
game: ARMA 3
game: Ark: Survival Evolved
game: Assetto Corsa
game: Avorion
game: BATTALION: Legacy
game: Barotrauma
game: Battalion 1944
game: Battlefield 1942
game: Black Mesa: Deathmatch
game: Blade Symphony
game: Call of Duty 2
game: Call of Duty 4
game: Call of Duty: United Offensive
game: Counter-Strike 1.6
game: Counter-Strike 2
game: Counter-Strike: Global Offensive
game: Counter-Strike: Source
game: Day of Infamy
game: Dayz
game: Death Match Classic
game: Don't Starve Together
game: ET: Legacy
game: Eco
game: Factorio
game: Factorio
game: Garry's Mod
game: Half-Life
game: Hurtword
game: Insurgecy
game: Insurgecy
game: Insurgency: Sandstorm
game: Just Cause 3
game: Killing Floor
game: Killing Floor 2
game: Left 4 Dead 2
game: Minecraft
game: Minecraft Bedrock
game: Mordhau
game: Multi Theft Auto
game: Mumble
game: Natural Selection 2
game: No More Room in Hell
game: Pavlov VR
game: Post Scriptum
game: Project Zomboid
game: Quake 3
game: QuakeWorld
game: Red Orchestra: Ostfront 41-45
game: Return to Castle Wolfenstein
game: Rising World
game: Rust
game: San Andreas Multiplayer
game: Satisfactory
game: Soldat
game: Soldier of Fortune 2
game: Squad
game: Squad 44
game: Starbound
game: Stationeers
game: Sven Co-op
game: Team Fortress 2
game: Teamspeak 3
game: Teeworlds
game: Terraria
game: The Front
game: Unreal Tournament 2004
game: Unreal Tournament 3
game: Unreal Tournament 99
game: Unturned
game: Valheim
game: Wurm Unlimited
game: Zombie Master Reborn
game: label missing
good first issue
help wanted
info: alerts
info: dependency
info: docker
info: docs
info: email
info: query
info: steamcmd
info: systemd
info: tmux
info: website
info: website
needs more info
outcome: duplicate
outcome: issue resolved
outcome: issue resolved
outcome: issue unresolved
outcome: pr accepted
outcome: pr rejected
outcome: unconfirmed
outcome: wontfix
outcome: wrong forum
potential-duplicate
priority
pull-request
type: bug
type: feature
type: feature
type: feature request
type: game server request
type: refactor
waiting response
No milestone
No project
No assignees
1 participant
Notifications
Due date
The due date is invalid or out of range. Please use the format "yyyy-mm-dd".

No due date set.

Dependencies

No dependencies set.

Reference
starred/LinuxGSM#2729
No description provided.