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[GH-ISSUE #4321] [Bug]: Issues with migrated ingame project zomboid server to linuxGSM docker container #2709
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Originally created by @RagingFlames on GitHub (Sep 29, 2023).
Original GitHub issue: https://github.com/GameServerManagers/LinuxGSM/issues/4321
User story
As a project zomboid server host, I want to be able to use the server console without errors, so that I can run and/or shutdown the server.
Game
Project Zomboid
Linux distro
Ubuntu 22.04, Debian 11
Command
command: console
Further information
The server is running debian 11, the docker container reports as Ubuntu.
I was running a project zomboid server thru the ingame server hosting feature. I wanted to switch to a dedicated server, so I moved over the ingame data to the new dedicated server I was setting up. Initially I was having trouble with our player data not transferring but I found this guide and that straightened everything out. After fixing that I started playing with my friends on the server and immediately ran into problems.
First, whenever I would run a command, like to make someone an admin, the server would show an sql error, and then say that I need to whitelist that player in order to make them an admin. If I tried to whitelist a player, it would just show an sql error. Interestingly, if the player I wanted to make an admin was online, it would actually make them an admin, but this setting would not persist.
Second, I've left the server running for 2 weeks now and I came back to it to try and shut it down and maybe move to a different solution. However, when I tried to access the server console I got this.
So I can no longer change anything about the server. I can't provide screenshots of the first problem, because I didn't save any and can't access the server anymore. And I can't provide logs because I can't access the server.
Relevant log output
No response
Steps to reproduce
@dgibbs64 commented on GitHub (Sep 29, 2023):
Just noticed your version of LinuxGSM is out of date. you need to update your docker image
@RagingFlames commented on GitHub (Sep 29, 2023):
I updated the docker yaml to have it update on launch
It did update but I have the same problem
@RagingFlames commented on GitHub (Sep 30, 2023):
Some updates on this, so I learned that the problem was that the
LGSM_SERVERFILESenvironment variable wasn't getting set. I have no idea why. I set it manually when I launch the container for now. I can at least run the pz server script now, but I have a new problem.The server is absolutely 100% running. I can connect to it and play. If I tell the script to start the server, it'll start a second instance of the pzserver, that will fail to startup.
@dgibbs64 commented on GitHub (Sep 30, 2023):
How odd the env variables are not working for you. I am having no issues with my servers. Are you have the latest image by using docker pull?
@RagingFlames commented on GitHub (Oct 1, 2023):
I get this back

I updated my docker yaml to update whenever I launch it, so I should always be up to date.
@RagingFlames commented on GitHub (Oct 9, 2023):
I switched everything over to the official server software that's outlined on the wiki. Everything works perfectly now, so what ever was wrong it is something to do with LGSM or my container. If people want to mark this as closed, I'm fine with it, but the LGSM container still doesn't work.