[GH-ISSUE #4294] [Bug]: My Gmod Server Isn't Showing Up In The Server List Despite ./gmodserver saying it is #2700

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opened 2026-02-27 03:04:48 +03:00 by kerem · 2 comments
Owner

Originally created by @ivysincredible on GitHub (Aug 25, 2023).
Original GitHub issue: https://github.com/GameServerManagers/LinuxGSM/issues/4294

User story

Hey, so I'm running a linuxgsm gmod server on an old pc running on ubuntu, the server works fine if I connect to it using the ip locally and the port forwarded one, however the server doesn't show up in the server list even though it says in the server details ouput that the server is listed, I have made sure to not have any filters on yet it still doesn't show up if I search it up. Please help me fix this. Also when I try and add sv_steamaccount [token] in autoexec.cfg it works but then says Could not establish connection to Steam servers. (Invalid parameter (Weird symbols in name/descrption?))

Game

Garry's Mod

Linux distro

Ubuntu 22.04, Other

Command

command: start

Further information

So when I run ./gmodserver details I see

Relevant log output

gmodserver@ByronsEpicUbuntuServer:~$ ./gmodserver details

Distro Details
========================================================================================================================
Date:      Fri Aug 25 10:12:54 AM BST 2023
Distro:    Ubuntu 23.04
Arch:      x86_64
Kernel:    6.2.0-27-generic
Hostname:  ByronsEpicUbuntuServer
Uptime:    0d, 9h, 52m
tmux:      tmux 3.3a
glibc:     2.37

Server Resource
========================================================================================================================
CPU
Model:      Pentium(R) Dual-Core  CPU      E5200  @ 2.50GHz
Cores:      2
Frequency:  1218.246MHz
Avg Load:   0.27, 0.11, 0.03

Memory
Mem:       total  used   free   cached  available
Physical:  2.0GB  718MB  868MB  1.1GB   868MB
Swap:      2.0GB  27MB   2.0GB

Storage
Filesystem:  /dev/sda2
Total:                  229G
Used:                   20G
Available:   198G

Network
IP:           0.0.0.0
Internet IP:  mypublicip

Game Server Resource Usage
========================================================================================================================
CPU Used:  15.2%
Mem Used:  9%     179MB

Storage
Total:        5.3G
Serverfiles:  4.9G

Garry's Mod Server Details
========================================================================================================================
Server name:      Bonkers
App ID:           4020
Server IP:        0.0.0.0:27015
Internet IP:      mypublicip
Server password:  NOT SET
RCON password:    imnotgonnashowuthepassword
Maxplayers:       16
Default map:      gm_construct
Game mode:        sandbox
Tick rate:        66
Master server:    listed
Status:           STARTED

gmodserver Script Details
========================================================================================================================
Script name:            gmodserver
LinuxGSM version:       v23.4.0
glibc required:         2.15
Discord alert:          off
Email alert:            off
Gotify alert:           off
IFTTT alert:            off
Mailgun (email) alert:  off
Pushbullet alert:       off
Pushover alert:         off
Rocketchat alert:       off
Slack alert:            off
Telegram alert:         off
Update on start:        off
User:                   gmodserver
Location:               /home/gmodserver
Config file:            /home/gmodserver/serverfiles/garrysmod/cfg/gmodserver.cfg

Backups
========================================================================================================================
No Backups created

Command-line Parameters
========================================================================================================================
 ./srcds_run -game garrysmod -strictportbind -ip 0.0.0.0 -port 27015 -tickrate 66 +host_workshop_collection mycollectionid -authkey myauthkey +clientport 27005 +tv_port 27020 +gamemode sandbox +map gm_construct +sv_setsteamaccount  +servercfgfile gmodserver.cfg -maxplayers 16 -disableluarefresh

Ports
========================================================================================================================
Change ports by editing the parameters in:
/home/gmodserver/lgsm/config-lgsm/gmodserver

Useful port diagnostic command:
ss -tuplwn | grep srcds_linux

DESCRIPTION  PORT   PROTOCOL  LISTEN
Game         27015  udp       1
Query        27015  tcp       1
RCON         27015  tcp       1
SourceTV     27020  udp       1
Client       27005  udp       1

Status: STARTED

gmodserver@ByronsEpicUbuntuServer:~$

Steps to reproduce

  1. Make A gmodserver.
  2. Configure It.
  3. Port Forward Using Playit.
  4. Run Server.
Originally created by @ivysincredible on GitHub (Aug 25, 2023). Original GitHub issue: https://github.com/GameServerManagers/LinuxGSM/issues/4294 ### User story Hey, so I'm running a linuxgsm gmod server on an old pc running on ubuntu, the server works fine if I connect to it using the ip locally and the port forwarded one, however the server doesn't show up in the server list even though it says in the server details ouput that the server is listed, I have made sure to not have any filters on yet it still doesn't show up if I search it up. Please help me fix this. Also when I try and add sv_steamaccount [token] in autoexec.cfg it works but then says Could not establish connection to Steam servers. (Invalid parameter (Weird symbols in name/descrption?)) ### Game Garry's Mod ### Linux distro Ubuntu 22.04, Other ### Command command: start ### Further information So when I run ./gmodserver details I see ### Relevant log output ```shell gmodserver@ByronsEpicUbuntuServer:~$ ./gmodserver details Distro Details ======================================================================================================================== Date: Fri Aug 25 10:12:54 AM BST 2023 Distro: Ubuntu 23.04 Arch: x86_64 Kernel: 6.2.0-27-generic Hostname: ByronsEpicUbuntuServer Uptime: 0d, 9h, 52m tmux: tmux 3.3a glibc: 2.37 Server Resource ======================================================================================================================== CPU Model: Pentium(R) Dual-Core CPU E5200 @ 2.50GHz Cores: 2 Frequency: 1218.246MHz Avg Load: 0.27, 0.11, 0.03 Memory Mem: total used free cached available Physical: 2.0GB 718MB 868MB 1.1GB 868MB Swap: 2.0GB 27MB 2.0GB Storage Filesystem: /dev/sda2 Total: 229G Used: 20G Available: 198G Network IP: 0.0.0.0 Internet IP: mypublicip Game Server Resource Usage ======================================================================================================================== CPU Used: 15.2% Mem Used: 9% 179MB Storage Total: 5.3G Serverfiles: 4.9G Garry's Mod Server Details ======================================================================================================================== Server name: Bonkers App ID: 4020 Server IP: 0.0.0.0:27015 Internet IP: mypublicip Server password: NOT SET RCON password: imnotgonnashowuthepassword Maxplayers: 16 Default map: gm_construct Game mode: sandbox Tick rate: 66 Master server: listed Status: STARTED gmodserver Script Details ======================================================================================================================== Script name: gmodserver LinuxGSM version: v23.4.0 glibc required: 2.15 Discord alert: off Email alert: off Gotify alert: off IFTTT alert: off Mailgun (email) alert: off Pushbullet alert: off Pushover alert: off Rocketchat alert: off Slack alert: off Telegram alert: off Update on start: off User: gmodserver Location: /home/gmodserver Config file: /home/gmodserver/serverfiles/garrysmod/cfg/gmodserver.cfg Backups ======================================================================================================================== No Backups created Command-line Parameters ======================================================================================================================== ./srcds_run -game garrysmod -strictportbind -ip 0.0.0.0 -port 27015 -tickrate 66 +host_workshop_collection mycollectionid -authkey myauthkey +clientport 27005 +tv_port 27020 +gamemode sandbox +map gm_construct +sv_setsteamaccount +servercfgfile gmodserver.cfg -maxplayers 16 -disableluarefresh Ports ======================================================================================================================== Change ports by editing the parameters in: /home/gmodserver/lgsm/config-lgsm/gmodserver Useful port diagnostic command: ss -tuplwn | grep srcds_linux DESCRIPTION PORT PROTOCOL LISTEN Game 27015 udp 1 Query 27015 tcp 1 RCON 27015 tcp 1 SourceTV 27020 udp 1 Client 27005 udp 1 Status: STARTED gmodserver@ByronsEpicUbuntuServer:~$ ``` ### Steps to reproduce 1. Make A gmodserver. 2. Configure It. 3. Port Forward Using Playit. 4. Run Server.
Author
Owner

@dgibbs64 commented on GitHub (Aug 28, 2023):

LinuxGSM queries the steam master server by checking your public IP address and port to see if it your server is checking in to the master server. If it is steam returns that it is listed. I see you mentioned that you are using a tool called Playit which I think is this. https://playit.gg

I can only guess but LinuxGSM checks against your home public IP address and your proxy server will likely be using a different IP address. I have never used a game server this way but that is my assumption

<!-- gh-comment-id:1696378317 --> @dgibbs64 commented on GitHub (Aug 28, 2023): LinuxGSM queries the steam master server by checking your public IP address and port to see if it your server is checking in to the master server. If it is steam returns that it is listed. I see you mentioned that you are using a tool called Playit which I think is this. https://[playit.gg](https://playit.gg/) I can only guess but LinuxGSM checks against your home public IP address and your proxy server will likely be using a different IP address. I have never used a game server this way but that is my assumption
Author
Owner

@github-actions[bot] commented on GitHub (Sep 16, 2024):

This issue has been automatically locked since there has not been any recent activity after it was closed. Please open a new issue for related bugs.

<!-- gh-comment-id:2351845382 --> @github-actions[bot] commented on GitHub (Sep 16, 2024): This issue has been automatically locked since there has not been any recent activity after it was closed. Please open a new issue for related bugs.
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starred/LinuxGSM#2700
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