[GH-ISSUE #4287] [Bug]: Fallback handler could not load library #2694

Closed
opened 2026-02-27 03:04:46 +03:00 by kerem · 1 comment
Owner

Originally created by @Spernnix on GitHub (Aug 19, 2023).
Original GitHub issue: https://github.com/GameServerManagers/LinuxGSM/issues/4287

User story

ф

Game

Rust

Linux distro

Debian 12

Command

command: start

Further information

A few days ago i bought an a new computer so my old pc was not in use. I decided to use it like a game server so i installed Debian 12 and lgsm for Rust, When i use command ./rustserver start and Asset Warmup was ended the console displays a message:
Asset Warmup (10701/10701)
Fallback handler could not load library /home/rustserver/serverfiles/RustDedicated_Data/Mono/libKernel32
Fallback handler could not load library /home/rustserver/serverfiles/RustDedicated_Data/Mono/libKernel32.so
Fallback handler could not load library /home/rustserver/serverfiles/RustDedicated_Data/Mono/Kernel32
Fallback handler could not load library /home/rustserver/serverfiles/RustDedicated_Data/Mono/libKernel32
Fallback handler could not load library /home/rustserver/serverfiles/RustDedicated_Data/Mono/libKernel32.so
Fallback handler could not load library /home/rustserver/serverfiles/RustDedicated_Data/Mono/libKernel32
SocketException: The requested address is not valid in this context
at System.Net.Sockets.Socket.Bind (System.Net.EndPoint localEP) [0x00043] in <14e3453b740b4bd690e8d4e5a013a715>:0
at Fleck.SocketWrapper.Bind (System.Net.EndPoint endPoint) [0x00000] in <1ea10dde05604571b352f02f35f5a11e>:0
at Fleck.WebSocketServer.Start (System.Action`1[T] config) [0x00018] in <1ea10dde05604571b352f02f35f5a11e>:0
at Facepunch.Rcon.Listener.Start () [0x000de] in :0
at Facepunch.RCon.Initialize () [0x00104] in <92ba0a3d867245809529c9bd6c0165a5>:0
at Bootstrap+d__21.MoveNext () [0x00073] in <92ba0a3d867245809529c9bd6c0165a5>:0
at UnityEngine.SetupCoroutine.InvokeMoveNext (System.Collections.IEnumerator enumerator, System.IntPtr returnValueAddress) [0x00026] in <0b31faaf1c50461d95c83ac166a20393>:0
UnityEngine.MonoBehaviour:StartCoroutineManaged2(IEnumerator)
UnityEngine.MonoBehaviour:StartCoroutine(IEnumerator)
d__18:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)

(Filename: <14e3453b740b4bd690e8d4e5a013a715> Line: 0)

^CSetting up 1 worker threads for Enlighten.
Thread -> id: 7f5e60fe96c0 -> priority: 1
Shutdown handler: cleanup.

And after that closing the server console.
Someone know how to fix it?
Because on my other pc when I start the server there is no such error.

Relevant log output

Set current directory to /home/rustserver/serverfiles
Found path: /home/rustserver/serverfiles/RustDedicated
Mono path[0] = '/home/rustserver/serverfiles/RustDedicated_Data/Managed'
Mono config path = '/home/rustserver/serverfiles/RustDedicated_Data/MonoBleedingEdge/etc'
Shutdown handler: initalize.
Preloaded 'libEOSSDK-Linux-Shipping.so'
Preloaded 'libRakNet.so'
Preloaded 'libRustNative.so'
Preloaded 'lib_burst_generated.so'
Preloaded 'libsqlite3.so'
Preloaded 'libsqlite3.so.0'
Preloaded 'libsteam_api.so'
Preloaded 'libsqlite3.so'
Preloaded 'libsqlite3.so.0'
Preloaded 'libsteam_api.so'
Preloaded 'steamclient.so'
Unable to preload the following plugins:
	libRenderer.so
Initialize engine version: 2019.4.7f1 (e992b1a16e65)
[Subsystems] Discovering subsystems at path /home/rustserver/serverfiles/RustDedicated_Data/UnitySubsystems
Forcing GfxDevice: Null
GfxDevice: creating device client; threaded=0
NullGfxDevice:
    Version:  NULL 1.0 [1.0]
    Renderer: Null Device
    Vendor:   Unity Technologies
Begin MonoManager ReloadAssembly
Exception: Magic number is wrong: 542
  at System.TermInfoReader.ReadHeader (System.Byte[] buffer, System.Int32& position) [0x00028] in <fb001e01371b4adca20013e0ac763896>:0 
  at System.TermInfoReader..ctor (System.String term, System.String filename) [0x0005f] in <fb001e01371b4adca20013e0ac763896>:0 
  at System.TermInfoDriver..ctor (System.String term) [0x00055] in <fb001e01371b4adca20013e0ac763896>:0 
  at System.ConsoleDriver.CreateTermInfoDriver (System.String term) [0x00000] in <fb001e01371b4adca20013e0ac763896>:0 
  at System.ConsoleDriver..cctor () [0x0004d] in <fb001e01371b4adca20013e0ac763896>:0 
Rethrow as TypeInitializationException: The type initializer for 'System.ConsoleDriver' threw an exception.
  at System.Console.SetupStreams (System.Text.Encoding inputEncoding, System.Text.Encoding outputEncoding) [0x00007] in <fb001e01371b4adca20013e0ac763896>:0 
  at System.Console..cctor () [0x0008e] in <fb001e01371b4adca20013e0ac763896>:0 
Rethrow as TypeInitializationException: The type initializer for 'System.Console' threw an exception.
  at UnityEngine.UnityLogWriter.Init () [0x00006] in <0b31faaf1c50461d95c83ac166a20393>:0 
  at UnityEngine.ClassLibraryInitializer.Init () [0x00001] in <0b31faaf1c50461d95c83ac166a20393>:0 
 
(Filename: <fb001e01371b4adca20013e0ac763896> Line: 0)

- Completed reload, in  1.402 seconds
Shader 'TextMeshPro/Distance Field': fallback shader 'TextMeshPro/Mobile/Distance Field' not found
UnloadTime: 29.207720 ms
Set managed directory to '/home/rustserver/serverfiles/RustDedicated_Data/Managed' 
(Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)

Set harmony directory to '/home/rustserver/serverfiles/RustDedicated_Data/../HarmonyMods' 
(Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)

3D Noise requires higher shader capabilities (Shader Model 3.5 / OpenGL ES 3.0), which are not available on the current platform: graphicsShaderLevel (current/required) = 30 / 35 
(Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)

Bootstrap Startup
Loading maps/maps.bundle 
(Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)

Loading shared/content.bundle 
(Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)

Loading shared/content.private.bundle 
(Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)

Loading shared/items.preload.bundle 
(Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)

Loading shared/monuments.bundle 
(Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)

Loading shared/skinnables.preload.bundle 
(Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)

System
	Name: debian
	OS:   Linux 6.1 Debian GNU/Linux 12 64bit

CPU
	Model:  AMD Athlon(tm) 64 X2 Dual Core Processor 4400+
	Cores:  2
	Memory: 6808 MB

GPU
	Model:  Null Device
	API:    NULL 1.0 [1.0]
	Memory: 128 MB
	SM:     30

Process
	Memory:   0 MB

Mono
	Collects: 44
	Memory:   8 MB



Manifest Metadata Loaded
	25320 pooled strings
	11372 prefab properties
	411 effect categories
	1510 entity names

Command Line: "./RustDedicated" "-batchmode" "+app.listenip" "176.36.58.53" "+app.port" "28082" "+server.ip" "176.36.58.53" "+server.port" "28014" "+server.queryport" "28017" "+server.tickrate" "30" "+server.hostname" "Test Server/Host" "+server.identity" "rustserver" "+server.gamemode" "vanilla" "+server.level" "Procedural Map" "+server.seed" "2805" "+server.salt" "0" "+server.maxplayers" "10" "+server.worldsize" "1200" "+server.saveinterval" "300" "+rcon.web" "1" "+rcon.ip" "176.36.58.53" "+rcon.port" "28016" "+rcon.password" "******" "-logfile" 
Command 'batchmode' not found
app.listenip: "176.36.58.53"
app.port: "28082"
server.ip: "176.36.58.53"
server.port: "28014"
server.queryport: "28017"
server.tickrate: "30"
server.hostname: "Test Server/Host"
server.identity: "rustserver"
server.gamemode: "vanilla"
server.level: "Procedural Map"
server.seed: "2805"
server.salt: "0"
server.maxplayers: "10"
server.worldsize: "1200"
server.saveinterval: "300"
rcon.web: "True"
rcon.ip: "176.36.58.53"
rcon.port: "28016"
Command 'rcon.password' not found
Command 'logfile' not found
Command 'batchmode' not found
app.listenip: "176.36.58.53"
app.port: "28082"
server.ip: "176.36.58.53"
server.port: "28014"
server.queryport: "28017"
server.tickrate: "30"
server.hostname: "Test Server/Host"
server.identity: "rustserver"
server.gamemode: "vanilla"
server.level: "Procedural Map"
server.seed: "2805"
server.salt: "0"
server.maxplayers: "10"
server.worldsize: "1200"
server.saveinterval: "300"
rcon.web: "True"
rcon.ip: "176.36.58.53"
rcon.port: "28016"
Command 'rcon.password' not found
Command 'logfile' not found
Server Config Loaded
Loading Items Took: 33.9844638 seconds 
(Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)

Building Items Took: 34.0758894 seconds / Items: 817 / Blueprints: 472 
(Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)

Skinnable Warmup
Manifest Assets Loaded
	115 skinnable objects
Initializing Nexus
Nexus endpoint and/or secret key is not set, not starting nexus connection 
(Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)

Loading Scene
HDR Render Texture not supported, disabling HDR on reflection probe. 
(Filename:  Line: 277)

Unloading 5 Unused Serialized files (Serialized files now loaded: 59)
UnloadTime: 13.068560 ms
Missing shader in Main Camera (TOD_Scattering) 
(Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)

Missing shader in Main Camera (TOD_Scattering) 
(Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)

Missing shader in Main Camera (TOD_Scattering) 
(Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)

Fallback handler could not load library /home/rustserver/serverfiles/RustDedicated_Data/Mono/libRenderer
Fallback handler could not load library /home/rustserver/serverfiles/RustDedicated_Data/Mono/libRenderer.so
Fallback handler could not load library /home/rustserver/serverfiles/RustDedicated_Data/Mono/Renderer
Fallback handler could not load library /home/rustserver/serverfiles/RustDedicated_Data/Mono/libRenderer
Fallback handler could not load library /home/rustserver/serverfiles/RustDedicated_Data/Mono/libRenderer.so
Fallback handler could not load library /home/rustserver/serverfiles/RustDedicated_Data/Mono/libRenderer

Unloading 1194 unused Assets to reduce memory usage. Loaded Objects now: 43769.
Total: 249.917960 ms (FindLiveObjects: 6.279800 ms CreateObjectMapping: 8.380360 ms MarkObjects: 233.277160 ms  DeleteObjects: 1.972480 ms)

Asset Warmup (1/10701)
Asset Warmup (12/10701)
Asset Warmup (25/10701)
Asset Warmup (36/10701)
Asset Warmup (52/10701)
Asset Warmup (72/10701)
Asset Warmup (87/10701)
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Couldn't create a Convex Mesh from source mesh "patrol_helicopter_part02" within the maximum polygons limit (256). The partial hull will be used. Consider simplifying your mesh. 
(Filename:  Line: 91)

Asset Warmup (2557/10701)
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Couldn't create a Convex Mesh from source mesh "Old_Boat_GM" within the maximum polygons limit (256). The partial hull will be used. Consider simplifying your mesh. 
(Filename:  Line: 91)

Asset Warmup (5117/10701)
Asset Warmup (5168/10701)
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Asset Warmup (5275/10701)
Asset Warmup (5292/10701)
Couldn't create a Convex Mesh from source mesh "ScrapHeliGibs_Part002" within the maximum polygons limit (256). The partial hull will be used. Consider simplifying your mesh. 
(Filename:  Line: 91)

Couldn't create a Convex Mesh from source mesh "ScrapHeliGibs_Part046" within the maximum polygons limit (256). The partial hull will be used. Consider simplifying your mesh. 
(Filename:  Line: 91)

Asset Warmup (5372/10701)
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HDR Render Texture not supported, disabling HDR on reflection probe. 
(Filename:  Line: 277)

Asset Warmup (7296/10701)
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The referenced script on this Behaviour (Game Object 'effect - FXAA') is missing! 
(Filename:  Line: 334)

The referenced script on this Behaviour (Game Object '<null>') is missing! 
(Filename:  Line: 334)

The referenced script on this Behaviour (Game Object 'effect - FXAA') is missing! 
(Filename:  Line: 334)

The referenced script on this Behaviour (Game Object 'effect - FXAA') is missing! 
(Filename:  Line: 334)

Asset Warmup (8740/10701)
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The referenced script (ModelViewer.modelviewer) on this Behaviour is missing! 
(Filename:  Line: 199)

The referenced script on this Behaviour (Game Object 'ModelViewerCamera') is missing! 
(Filename:  Line: 334)

The referenced script (ModelViewer.modelviewer) on this Behaviour is missing! 
(Filename:  Line: 199)

The referenced script on this Behaviour (Game Object 'ModelViewerCamera') is missing! 
(Filename:  Line: 334)

The referenced script on this Behaviour (Game Object 'ModelViewerCamera') is missing! 
(Filename:  Line: 334)

Asset Warmup (10701/10701)
Fallback handler could not load library /home/rustserver/serverfiles/RustDedicated_Data/Mono/libKernel32
Fallback handler could not load library /home/rustserver/serverfiles/RustDedicated_Data/Mono/libKernel32.so
Fallback handler could not load library /home/rustserver/serverfiles/RustDedicated_Data/Mono/Kernel32
Fallback handler could not load library /home/rustserver/serverfiles/RustDedicated_Data/Mono/libKernel32
Fallback handler could not load library /home/rustserver/serverfiles/RustDedicated_Data/Mono/libKernel32.so
Fallback handler could not load library /home/rustserver/serverfiles/RustDedicated_Data/Mono/libKernel32
SocketException: The requested address is not valid in this context
  at System.Net.Sockets.Socket.Bind (System.Net.EndPoint localEP) [0x00043] in <14e3453b740b4bd690e8d4e5a013a715>:0 
  at Fleck.SocketWrapper.Bind (System.Net.EndPoint endPoint) [0x00000] in <1ea10dde05604571b352f02f35f5a11e>:0 
  at Fleck.WebSocketServer.Start (System.Action`1[T] config) [0x00018] in <1ea10dde05604571b352f02f35f5a11e>:0 
  at Facepunch.Rcon.Listener.Start () [0x000de] in <dffb5dfa5fa14fb7a82e4f1b37f28bc4>:0 
  at Facepunch.RCon.Initialize () [0x00104] in <92ba0a3d867245809529c9bd6c0165a5>:0 
  at Bootstrap+<StartServer>d__21.MoveNext () [0x00073] in <92ba0a3d867245809529c9bd6c0165a5>:0 
  at UnityEngine.SetupCoroutine.InvokeMoveNext (System.Collections.IEnumerator enumerator, System.IntPtr returnValueAddress) [0x00026] in <0b31faaf1c50461d95c83ac166a20393>:0 
UnityEngine.MonoBehaviour:StartCoroutineManaged2(IEnumerator)
UnityEngine.MonoBehaviour:StartCoroutine(IEnumerator)
<DedicatedServerStartup>d__18:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename: <14e3453b740b4bd690e8d4e5a013a715> Line: 0)

^CSetting up 1 worker threads for Enlighten.
  Thread -> id: 7f5e60fe96c0 -> priority: 1 
Shutdown handler: cleanup.

Steps to reproduce

No response

Originally created by @Spernnix on GitHub (Aug 19, 2023). Original GitHub issue: https://github.com/GameServerManagers/LinuxGSM/issues/4287 ### User story ф ### Game Rust ### Linux distro Debian 12 ### Command command: start ### Further information A few days ago i bought an a new computer so my old pc was not in use. I decided to use it like a game server so i installed Debian 12 and lgsm for Rust, When i use command ./rustserver start and Asset Warmup was ended the console displays a message: Asset Warmup (10701/10701) Fallback handler could not load library /home/rustserver/serverfiles/RustDedicated_Data/Mono/libKernel32 Fallback handler could not load library /home/rustserver/serverfiles/RustDedicated_Data/Mono/libKernel32.so Fallback handler could not load library /home/rustserver/serverfiles/RustDedicated_Data/Mono/Kernel32 Fallback handler could not load library /home/rustserver/serverfiles/RustDedicated_Data/Mono/libKernel32 Fallback handler could not load library /home/rustserver/serverfiles/RustDedicated_Data/Mono/libKernel32.so Fallback handler could not load library /home/rustserver/serverfiles/RustDedicated_Data/Mono/libKernel32 SocketException: The requested address is not valid in this context at System.Net.Sockets.Socket.Bind (System.Net.EndPoint localEP) [0x00043] in <14e3453b740b4bd690e8d4e5a013a715>:0 at Fleck.SocketWrapper.Bind (System.Net.EndPoint endPoint) [0x00000] in <1ea10dde05604571b352f02f35f5a11e>:0 at Fleck.WebSocketServer.Start (System.Action`1[T] config) [0x00018] in <1ea10dde05604571b352f02f35f5a11e>:0 at Facepunch.Rcon.Listener.Start () [0x000de] in <dffb5dfa5fa14fb7a82e4f1b37f28bc4>:0 at Facepunch.RCon.Initialize () [0x00104] in <92ba0a3d867245809529c9bd6c0165a5>:0 at Bootstrap+<StartServer>d__21.MoveNext () [0x00073] in <92ba0a3d867245809529c9bd6c0165a5>:0 at UnityEngine.SetupCoroutine.InvokeMoveNext (System.Collections.IEnumerator enumerator, System.IntPtr returnValueAddress) [0x00026] in <0b31faaf1c50461d95c83ac166a20393>:0 UnityEngine.MonoBehaviour:StartCoroutineManaged2(IEnumerator) UnityEngine.MonoBehaviour:StartCoroutine(IEnumerator) <DedicatedServerStartup>d__18:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: <14e3453b740b4bd690e8d4e5a013a715> Line: 0) ^CSetting up 1 worker threads for Enlighten. Thread -> id: 7f5e60fe96c0 -> priority: 1 Shutdown handler: cleanup. -------------------------- And after that closing the server console. Someone know how to fix it? Because on my other pc when I start the server there is no such error. ### Relevant log output ```shell Set current directory to /home/rustserver/serverfiles Found path: /home/rustserver/serverfiles/RustDedicated Mono path[0] = '/home/rustserver/serverfiles/RustDedicated_Data/Managed' Mono config path = '/home/rustserver/serverfiles/RustDedicated_Data/MonoBleedingEdge/etc' Shutdown handler: initalize. Preloaded 'libEOSSDK-Linux-Shipping.so' Preloaded 'libRakNet.so' Preloaded 'libRustNative.so' Preloaded 'lib_burst_generated.so' Preloaded 'libsqlite3.so' Preloaded 'libsqlite3.so.0' Preloaded 'libsteam_api.so' Preloaded 'libsqlite3.so' Preloaded 'libsqlite3.so.0' Preloaded 'libsteam_api.so' Preloaded 'steamclient.so' Unable to preload the following plugins: libRenderer.so Initialize engine version: 2019.4.7f1 (e992b1a16e65) [Subsystems] Discovering subsystems at path /home/rustserver/serverfiles/RustDedicated_Data/UnitySubsystems Forcing GfxDevice: Null GfxDevice: creating device client; threaded=0 NullGfxDevice: Version: NULL 1.0 [1.0] Renderer: Null Device Vendor: Unity Technologies Begin MonoManager ReloadAssembly Exception: Magic number is wrong: 542 at System.TermInfoReader.ReadHeader (System.Byte[] buffer, System.Int32& position) [0x00028] in <fb001e01371b4adca20013e0ac763896>:0 at System.TermInfoReader..ctor (System.String term, System.String filename) [0x0005f] in <fb001e01371b4adca20013e0ac763896>:0 at System.TermInfoDriver..ctor (System.String term) [0x00055] in <fb001e01371b4adca20013e0ac763896>:0 at System.ConsoleDriver.CreateTermInfoDriver (System.String term) [0x00000] in <fb001e01371b4adca20013e0ac763896>:0 at System.ConsoleDriver..cctor () [0x0004d] in <fb001e01371b4adca20013e0ac763896>:0 Rethrow as TypeInitializationException: The type initializer for 'System.ConsoleDriver' threw an exception. at System.Console.SetupStreams (System.Text.Encoding inputEncoding, System.Text.Encoding outputEncoding) [0x00007] in <fb001e01371b4adca20013e0ac763896>:0 at System.Console..cctor () [0x0008e] in <fb001e01371b4adca20013e0ac763896>:0 Rethrow as TypeInitializationException: The type initializer for 'System.Console' threw an exception. at UnityEngine.UnityLogWriter.Init () [0x00006] in <0b31faaf1c50461d95c83ac166a20393>:0 at UnityEngine.ClassLibraryInitializer.Init () [0x00001] in <0b31faaf1c50461d95c83ac166a20393>:0 (Filename: <fb001e01371b4adca20013e0ac763896> Line: 0) - Completed reload, in 1.402 seconds Shader 'TextMeshPro/Distance Field': fallback shader 'TextMeshPro/Mobile/Distance Field' not found UnloadTime: 29.207720 ms Set managed directory to '/home/rustserver/serverfiles/RustDedicated_Data/Managed' (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35) Set harmony directory to '/home/rustserver/serverfiles/RustDedicated_Data/../HarmonyMods' (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35) 3D Noise requires higher shader capabilities (Shader Model 3.5 / OpenGL ES 3.0), which are not available on the current platform: graphicsShaderLevel (current/required) = 30 / 35 (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35) Bootstrap Startup Loading maps/maps.bundle (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35) Loading shared/content.bundle (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35) Loading shared/content.private.bundle (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35) Loading shared/items.preload.bundle (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35) Loading shared/monuments.bundle (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35) Loading shared/skinnables.preload.bundle (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35) System Name: debian OS: Linux 6.1 Debian GNU/Linux 12 64bit CPU Model: AMD Athlon(tm) 64 X2 Dual Core Processor 4400+ Cores: 2 Memory: 6808 MB GPU Model: Null Device API: NULL 1.0 [1.0] Memory: 128 MB SM: 30 Process Memory: 0 MB Mono Collects: 44 Memory: 8 MB Manifest Metadata Loaded 25320 pooled strings 11372 prefab properties 411 effect categories 1510 entity names Command Line: "./RustDedicated" "-batchmode" "+app.listenip" "176.36.58.53" "+app.port" "28082" "+server.ip" "176.36.58.53" "+server.port" "28014" "+server.queryport" "28017" "+server.tickrate" "30" "+server.hostname" "Test Server/Host" "+server.identity" "rustserver" "+server.gamemode" "vanilla" "+server.level" "Procedural Map" "+server.seed" "2805" "+server.salt" "0" "+server.maxplayers" "10" "+server.worldsize" "1200" "+server.saveinterval" "300" "+rcon.web" "1" "+rcon.ip" "176.36.58.53" "+rcon.port" "28016" "+rcon.password" "******" "-logfile" Command 'batchmode' not found app.listenip: "176.36.58.53" app.port: "28082" server.ip: "176.36.58.53" server.port: "28014" server.queryport: "28017" server.tickrate: "30" server.hostname: "Test Server/Host" server.identity: "rustserver" server.gamemode: "vanilla" server.level: "Procedural Map" server.seed: "2805" server.salt: "0" server.maxplayers: "10" server.worldsize: "1200" server.saveinterval: "300" rcon.web: "True" rcon.ip: "176.36.58.53" rcon.port: "28016" Command 'rcon.password' not found Command 'logfile' not found Command 'batchmode' not found app.listenip: "176.36.58.53" app.port: "28082" server.ip: "176.36.58.53" server.port: "28014" server.queryport: "28017" server.tickrate: "30" server.hostname: "Test Server/Host" server.identity: "rustserver" server.gamemode: "vanilla" server.level: "Procedural Map" server.seed: "2805" server.salt: "0" server.maxplayers: "10" server.worldsize: "1200" server.saveinterval: "300" rcon.web: "True" rcon.ip: "176.36.58.53" rcon.port: "28016" Command 'rcon.password' not found Command 'logfile' not found Server Config Loaded Loading Items Took: 33.9844638 seconds (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35) Building Items Took: 34.0758894 seconds / Items: 817 / Blueprints: 472 (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35) Skinnable Warmup Manifest Assets Loaded 115 skinnable objects Initializing Nexus Nexus endpoint and/or secret key is not set, not starting nexus connection (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35) Loading Scene HDR Render Texture not supported, disabling HDR on reflection probe. (Filename: Line: 277) Unloading 5 Unused Serialized files (Serialized files now loaded: 59) UnloadTime: 13.068560 ms Missing shader in Main Camera (TOD_Scattering) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35) Missing shader in Main Camera (TOD_Scattering) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35) Missing shader in Main Camera (TOD_Scattering) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35) Fallback handler could not load library /home/rustserver/serverfiles/RustDedicated_Data/Mono/libRenderer Fallback handler could not load library /home/rustserver/serverfiles/RustDedicated_Data/Mono/libRenderer.so Fallback handler could not load library /home/rustserver/serverfiles/RustDedicated_Data/Mono/Renderer Fallback handler could not load library /home/rustserver/serverfiles/RustDedicated_Data/Mono/libRenderer Fallback handler could not load library /home/rustserver/serverfiles/RustDedicated_Data/Mono/libRenderer.so Fallback handler could not load library /home/rustserver/serverfiles/RustDedicated_Data/Mono/libRenderer Unloading 1194 unused Assets to reduce memory usage. Loaded Objects now: 43769. Total: 249.917960 ms (FindLiveObjects: 6.279800 ms CreateObjectMapping: 8.380360 ms MarkObjects: 233.277160 ms DeleteObjects: 1.972480 ms) Asset Warmup (1/10701) Asset Warmup (12/10701) Asset Warmup (25/10701) Asset Warmup (36/10701) Asset Warmup (52/10701) Asset Warmup (72/10701) Asset Warmup (87/10701) Asset Warmup (99/10701) Asset Warmup (120/10701) Asset Warmup (131/10701) Asset Warmup (132/10701) Asset Warmup (133/10701) Asset Warmup (134/10701) Asset Warmup (148/10701) Asset Warmup (161/10701) Asset Warmup (173/10701) Asset Warmup (206/10701) Asset Warmup (255/10701) Asset Warmup (306/10701) Asset Warmup (357/10701) Asset Warmup (358/10701) Asset Warmup (359/10701) Asset Warmup (360/10701) Asset Warmup (361/10701) Asset Warmup (362/10701) Asset Warmup (363/10701) Asset Warmup (364/10701) Asset Warmup (365/10701) Asset Warmup (366/10701) Asset Warmup (367/10701) Asset Warmup (368/10701) Asset Warmup (369/10701) Asset Warmup (370/10701) Asset Warmup (371/10701) Asset Warmup (372/10701) Asset Warmup (373/10701) Asset Warmup (374/10701) Asset Warmup (375/10701) Asset Warmup (377/10701) Asset Warmup (379/10701) Asset Warmup (380/10701) Asset Warmup (381/10701) Asset Warmup (382/10701) Asset Warmup (383/10701) Asset Warmup (384/10701) Asset Warmup (391/10701) Asset Warmup (396/10701) Asset Warmup (406/10701) Asset Warmup (408/10701) Asset Warmup (409/10701) Asset Warmup (410/10701) Asset Warmup (411/10701) Asset Warmup (412/10701) Asset Warmup (413/10701) Asset Warmup (414/10701) Asset Warmup (420/10701) Asset Warmup (423/10701) Asset Warmup (428/10701) Asset Warmup (430/10701) Asset Warmup (433/10701) Asset Warmup (434/10701) Asset Warmup (437/10701) Asset Warmup (441/10701) Asset Warmup (447/10701) Asset Warmup (466/10701) Asset Warmup (477/10701) Asset Warmup (490/10701) Asset Warmup (696/10701) Asset Warmup (846/10701) Asset Warmup (1111/10701) Asset Warmup (1120/10701) Asset Warmup (1393/10701) Asset Warmup (1451/10701) Asset Warmup (1517/10701) Asset Warmup (1789/10701) Asset Warmup (1960/10701) Asset Warmup (2142/10701) Asset Warmup (2232/10701) Asset Warmup (2263/10701) Asset Warmup (2296/10701) Asset Warmup (2385/10701) Asset Warmup (2473/10701) Couldn't create a Convex Mesh from source mesh "patrol_helicopter_part02" within the maximum polygons limit (256). The partial hull will be used. Consider simplifying your mesh. (Filename: Line: 91) Asset Warmup (2557/10701) Asset Warmup (2670/10701) Asset Warmup (2684/10701) Asset Warmup (2701/10701) Asset Warmup (2849/10701) Asset Warmup (2972/10701) Asset Warmup (3262/10701) Asset Warmup (3423/10701) Asset Warmup (3488/10701) Asset Warmup (3530/10701) Asset Warmup (3568/10701) Asset Warmup (3588/10701) Asset Warmup (3614/10701) Asset Warmup (3701/10701) Asset Warmup (3789/10701) Asset Warmup (3811/10701) Asset Warmup (3859/10701) Asset Warmup (3907/10701) Asset Warmup (3996/10701) Asset Warmup (4033/10701) Asset Warmup (4058/10701) Asset Warmup (4079/10701) Asset Warmup (4104/10701) Asset Warmup (4182/10701) Asset Warmup (4261/10701) Asset Warmup (4317/10701) Asset Warmup (4349/10701) Asset Warmup (4394/10701) Asset Warmup (4487/10701) Asset Warmup (4529/10701) Asset Warmup (4588/10701) Asset Warmup (4603/10701) Asset Warmup (4622/10701) Asset Warmup (4693/10701) Asset Warmup (4705/10701) Asset Warmup (4861/10701) Asset Warmup (4936/10701) Asset Warmup (4998/10701) Asset Warmup (5047/10701) Asset Warmup (5086/10701) Couldn't create a Convex Mesh from source mesh "Old_Boat_GM" within the maximum polygons limit (256). The partial hull will be used. Consider simplifying your mesh. (Filename: Line: 91) Asset Warmup (5117/10701) Asset Warmup (5168/10701) Asset Warmup (5198/10701) Asset Warmup (5275/10701) Asset Warmup (5292/10701) Couldn't create a Convex Mesh from source mesh "ScrapHeliGibs_Part002" within the maximum polygons limit (256). The partial hull will be used. Consider simplifying your mesh. (Filename: Line: 91) Couldn't create a Convex Mesh from source mesh "ScrapHeliGibs_Part046" within the maximum polygons limit (256). The partial hull will be used. Consider simplifying your mesh. (Filename: Line: 91) Asset Warmup (5372/10701) Asset Warmup (5406/10701) Asset Warmup (5435/10701) Asset Warmup (5451/10701) Asset Warmup (5636/10701) Asset Warmup (5712/10701) Asset Warmup (5782/10701) Asset Warmup (5943/10701) Asset Warmup (6009/10701) Asset Warmup (6083/10701) Asset Warmup (6196/10701) Asset Warmup (6330/10701) Asset Warmup (6359/10701) Asset Warmup (6444/10701) Asset Warmup (6572/10701) Asset Warmup (6608/10701) Asset Warmup (6767/10701) Asset Warmup (6884/10701) Asset Warmup (7018/10701) Asset Warmup (7165/10701) HDR Render Texture not supported, disabling HDR on reflection probe. (Filename: Line: 277) Asset Warmup (7296/10701) Asset Warmup (7485/10701) Asset Warmup (7559/10701) Asset Warmup (7656/10701) Asset Warmup (7711/10701) Asset Warmup (7828/10701) Asset Warmup (7891/10701) Asset Warmup (8051/10701) Asset Warmup (8197/10701) Asset Warmup (8347/10701) Asset Warmup (8428/10701) Asset Warmup (8462/10701) Asset Warmup (8559/10701) Asset Warmup (8661/10701) The referenced script on this Behaviour (Game Object 'effect - FXAA') is missing! (Filename: Line: 334) The referenced script on this Behaviour (Game Object '<null>') is missing! (Filename: Line: 334) The referenced script on this Behaviour (Game Object 'effect - FXAA') is missing! (Filename: Line: 334) The referenced script on this Behaviour (Game Object 'effect - FXAA') is missing! (Filename: Line: 334) Asset Warmup (8740/10701) Asset Warmup (8947/10701) Asset Warmup (8978/10701) Asset Warmup (9052/10701) Asset Warmup (9136/10701) Asset Warmup (9275/10701) Asset Warmup (9341/10701) Asset Warmup (9383/10701) Asset Warmup (9406/10701) Asset Warmup (9500/10701) Asset Warmup (9538/10701) Asset Warmup (9574/10701) Asset Warmup (9652/10701) Asset Warmup (9696/10701) Asset Warmup (9769/10701) Asset Warmup (9810/10701) Asset Warmup (9933/10701) Asset Warmup (9960/10701) Asset Warmup (10012/10701) Asset Warmup (10107/10701) Asset Warmup (10183/10701) Asset Warmup (10260/10701) Asset Warmup (10262/10701) Asset Warmup (10268/10701) Asset Warmup (10367/10701) Asset Warmup (10392/10701) Asset Warmup (10478/10701) Asset Warmup (10555/10701) Asset Warmup (10593/10701) Asset Warmup (10667/10701) Asset Warmup (10678/10701) The referenced script (ModelViewer.modelviewer) on this Behaviour is missing! (Filename: Line: 199) The referenced script on this Behaviour (Game Object 'ModelViewerCamera') is missing! (Filename: Line: 334) The referenced script (ModelViewer.modelviewer) on this Behaviour is missing! (Filename: Line: 199) The referenced script on this Behaviour (Game Object 'ModelViewerCamera') is missing! (Filename: Line: 334) The referenced script on this Behaviour (Game Object 'ModelViewerCamera') is missing! (Filename: Line: 334) Asset Warmup (10701/10701) Fallback handler could not load library /home/rustserver/serverfiles/RustDedicated_Data/Mono/libKernel32 Fallback handler could not load library /home/rustserver/serverfiles/RustDedicated_Data/Mono/libKernel32.so Fallback handler could not load library /home/rustserver/serverfiles/RustDedicated_Data/Mono/Kernel32 Fallback handler could not load library /home/rustserver/serverfiles/RustDedicated_Data/Mono/libKernel32 Fallback handler could not load library /home/rustserver/serverfiles/RustDedicated_Data/Mono/libKernel32.so Fallback handler could not load library /home/rustserver/serverfiles/RustDedicated_Data/Mono/libKernel32 SocketException: The requested address is not valid in this context at System.Net.Sockets.Socket.Bind (System.Net.EndPoint localEP) [0x00043] in <14e3453b740b4bd690e8d4e5a013a715>:0 at Fleck.SocketWrapper.Bind (System.Net.EndPoint endPoint) [0x00000] in <1ea10dde05604571b352f02f35f5a11e>:0 at Fleck.WebSocketServer.Start (System.Action`1[T] config) [0x00018] in <1ea10dde05604571b352f02f35f5a11e>:0 at Facepunch.Rcon.Listener.Start () [0x000de] in <dffb5dfa5fa14fb7a82e4f1b37f28bc4>:0 at Facepunch.RCon.Initialize () [0x00104] in <92ba0a3d867245809529c9bd6c0165a5>:0 at Bootstrap+<StartServer>d__21.MoveNext () [0x00073] in <92ba0a3d867245809529c9bd6c0165a5>:0 at UnityEngine.SetupCoroutine.InvokeMoveNext (System.Collections.IEnumerator enumerator, System.IntPtr returnValueAddress) [0x00026] in <0b31faaf1c50461d95c83ac166a20393>:0 UnityEngine.MonoBehaviour:StartCoroutineManaged2(IEnumerator) UnityEngine.MonoBehaviour:StartCoroutine(IEnumerator) <DedicatedServerStartup>d__18:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: <14e3453b740b4bd690e8d4e5a013a715> Line: 0) ^CSetting up 1 worker threads for Enlighten. Thread -> id: 7f5e60fe96c0 -> priority: 1 Shutdown handler: cleanup. ``` ### Steps to reproduce _No response_
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@github-actions[bot] commented on GitHub (Aug 26, 2024):

This issue has been automatically locked since there has not been any recent activity after it was closed. Please open a new issue for related bugs.

<!-- gh-comment-id:2309058561 --> @github-actions[bot] commented on GitHub (Aug 26, 2024): This issue has been automatically locked since there has not been any recent activity after it was closed. Please open a new issue for related bugs.
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