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[GH-ISSUE #4081] [BUG] Team Fortress 2 fails to start after automated update #2611
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starred/LinuxGSM#2611
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Originally created by @kintarowonders on GitHub (Jan 14, 2023).
Original GitHub issue: https://github.com/GameServerManagers/LinuxGSM/issues/4081
User Story
My Team Fortress 2 server now segfaults on startup, and has not been working for an unknown amount of time. The server updates itself at 4am every morning and at some point this update has stopped working on my system.
Basic info
Further Information
I need help getting more information because running with debugging, and adding the '-debug' parameter to _default.cfg is not producing any kind of debug log or more information in the logs directory, or anywhere else that I can find.
This is how the server is being launched...
./srcds_run -game tf -strictportbind -ip 0.0.0.0 -port 27016 +clientport 27005 +tv_port 27020 +map ctf_2fort +sv_setsteamaccount +servercfgfile tf2server.cfg -maxplayers 32 -debugBelow is how it fails...
To Reproduce
Steps to reproduce the behaviour:
Just start the server and you get the segmentation fault error.
Expected behaviour
Server actually starts.
@kintarowonders commented on GitHub (Jan 14, 2023):
Nevermind!
I just had to do mods-update!
@github-actions[bot] commented on GitHub (Jan 15, 2024):
This issue has been automatically locked since there has not been any recent activity after it was closed. Please open a new issue for related bugs.