[GH-ISSUE #303] [csgoserver] Can not start server with internet IP #261

Closed
opened 2026-02-27 02:00:28 +03:00 by kerem · 2 comments
Owner

Originally created by @htlcnn on GitHub (Feb 27, 2015).
Original GitHub issue: https://github.com/GameServerManagers/LinuxGSM/issues/303

Hi. I installed cs 1.6 server and started the server successfully with my internet IP in the csserver file.
But with my internet IP in the csgoserver file, the server failed to start.
This is the debug output with internet IP:

Warning! If csgo-server is already running it will be stopped.

Continue? [y/N]y
[ INFO ] Debug csgo-server: Stopping any running servers
[ FAIL ] Stopping csgo-server: htl CS GO is already stopped
[  OK  ] Debug csgo-server: Starting debug
Enabling debug mode
Server will auto-restart if there is a crash.
LD_LIBRARY_PATH=/data/www/csgoserver/serverfiles/bin:/www/csgoserver/serverfiles:/www/csgoserver/serverfiles/bin:
#
#Console initialized.
Setting breakpad minidump AppID = 740
#Using breakpad minidump system 740/13473.166.DC
Using breakpad crash handler
Forcing breakpad minidump interfaces to load
Looking up breakpad interfaces from steamclient
Calling BreakpadMiniDumpSystemInit
#Loading VPK file hashes for pure server operation.
#Game.dll loaded for "Counter-Strike: Global Offensive"
#CGameEventManager::AddListener: event 'server_pre_shutdown' unknown.
#CGameEventManager::AddListener: event 'game_newmap' unknown.
#CGameEventManager::AddListener: event 'finale_start' unknown.
#CGameEventManager::AddListener: event 'round_start' unknown.
#CGameEventManager::AddListener: event 'round_end' unknown.
#CGameEventManager::AddListener: event 'difficulty_changed' unknown.
#CGameEventManager::AddListener: event 'player_connect' unknown.
#CGameEventManager::AddListener: event 'player_disconnect' unknown.
#GameTypes: missing mapgroupsSP entry for game type/mode (custom/custom).
Failed to load gamerulescvars.txt, game rules cvars might not be reported to management tools.
Server is hibernating
[S_API FAIL] SteamAPI_Init() failed; SteamAPI_IsSteamRunning() failed.
[S_API FAIL] SteamAPI_Init() failed; unable to locate a running instance of Steam, or a local steamclient.so.
No web api auth key specified - workshop downloads will be disabled.
maxplayers set to 64
Unknown command "cl_bobamt_vert"
Unknown command "cl_bobamt_lat"
Unknown command "cl_bob_lower_amt"
Unknown command "cl_viewmodel_shift_left_amt"
Unknown command "cl_viewmodel_shift_right_amt"
Unknown command "cl_teamid_min"
Unknown command "cl_teamid_max"
Unknown command "cl_teamid_overhead"
Unknown command "cl_teamid_overhead_maxdist"
Setting mapgroup to 'random_classic'
Usage: host_workshop_collection <fileid>
Usage: workshop_start_map <fileid>
WARNING: NET_OpenSocket: bind: Cannot assign requested address
Couldn't allocate any server IP port, tried 1 addresses <my-internet-IP>Fri Feb 27 17:12:03 ICT 2015: Server Quit

and the debug output without internet IP (ip="0.0.0.0")

Warning! If csgo-server is already running it will be stopped.

Continue? [y/N]y
[ INFO ] Debug csgo-server: Stopping any running servers
[ FAIL ] Stopping csgo-server: htl CS GO is already stopped
[  OK  ] Debug csgo-server: Starting debug
Enabling debug mode
Server will auto-restart if there is a crash.
LD_LIBRARY_PATH=/data/www/csgoserver/serverfiles/bin:/www/csgoserver/serverfiles:/www/csgoserver/serverfiles/bin:
#
#Console initialized.
Setting breakpad minidump AppID = 740
#Using breakpad minidump system 740/13473.166.DC
Using breakpad crash handler
Forcing breakpad minidump interfaces to load
Looking up breakpad interfaces from steamclient
Calling BreakpadMiniDumpSystemInit
#Loading VPK file hashes for pure server operation.
#Game.dll loaded for "Counter-Strike: Global Offensive"
#CGameEventManager::AddListener: event 'server_pre_shutdown' unknown.
#CGameEventManager::AddListener: event 'game_newmap' unknown.
#CGameEventManager::AddListener: event 'finale_start' unknown.
#CGameEventManager::AddListener: event 'round_start' unknown.
#CGameEventManager::AddListener: event 'round_end' unknown.
#CGameEventManager::AddListener: event 'difficulty_changed' unknown.
#CGameEventManager::AddListener: event 'player_connect' unknown.
#CGameEventManager::AddListener: event 'player_disconnect' unknown.
#GameTypes: missing mapgroupsSP entry for game type/mode (custom/custom).
Failed to load gamerulescvars.txt, game rules cvars might not be reported to management tools.
Server is hibernating
[S_API FAIL] SteamAPI_Init() failed; SteamAPI_IsSteamRunning() failed.
[S_API FAIL] SteamAPI_Init() failed; unable to locate a running instance of Steam, or a local steamclient.so.
No web api auth key specified - workshop downloads will be disabled.
maxplayers set to 64
Unknown command "cl_bobamt_vert"
Unknown command "cl_bobamt_lat"
Unknown command "cl_bob_lower_amt"
Unknown command "cl_viewmodel_shift_left_amt"
Unknown command "cl_viewmodel_shift_right_amt"
Unknown command "cl_teamid_min"
Unknown command "cl_teamid_max"
Unknown command "cl_teamid_overhead"
Unknown command "cl_teamid_overhead_maxdist"
Setting mapgroup to 'random_classic'
Usage: host_workshop_collection <fileid>
Usage: workshop_start_map <fileid>
---- Host_NewGame ----
Host_NewGame on map de_dust2
GameTypes: missing mapgroupsSP entry for game type/mode (custom/custom).
ConVarRef room_type doesn't point to an existing ConVar
bot_autodifficulty_threshold_high - 5.0
bot_autodifficulty_threshold_low - -2.0
bot_chatter - normal
bot_defer_to_human_goals - 0
bot_defer_to_human_items - 1
bot_difficulty - 1
bot_quota - 10
bot_quota_mode - normal
bot_allow_grenades - 1
bot_allow_pistols - 1
bot_allow_sub_machine_guns - 1
bot_allow_shotguns - 1
bot_allow_rifles - 1
bot_allow_snipers - 1
bot_allow_machine_guns - 1
mp_playercashawards - 1
cash_player_bomb_defused - 300
cash_player_bomb_planted - 300
cash_player_damage_hostage - -30
cash_player_interact_with_hostage - 150
cash_player_killed_enemy_default - 300
cash_player_killed_enemy_factor - 1
cash_player_killed_hostage - -1000
cash_player_killed_teammate - -300
cash_player_rescued_hostage - 1000
cash_player_respawn_amount - 0
cash_player_get_killed - 0
mp_teamcashawards - 1
cash_team_elimination_bomb_map - 3250
cash_team_elimination_hostage_map_t - 1000
cash_team_elimination_hostage_map_ct - 2000
cash_team_hostage_alive - 0
cash_team_hostage_interaction - 500
cash_team_loser_bonus - 1400
cash_team_loser_bonus_consecutive_rounds - 500
cash_team_planted_bomb_but_defused - 800
cash_team_rescued_hostage - 0
cash_team_terrorist_win_bomb - 3500
cash_team_win_by_defusing_bomb - 3250
cash_team_win_by_hostage_rescue - 3500
cash_team_win_by_time_running_out_bomb - 3250
cash_team_win_by_time_running_out_hostage - 3250
mp_afterroundmoney - 0
mp_buytime - 90
mp_buy_anywhere - 0
mp_buy_during_immunity - 0
mp_startmoney - 800
mp_maxmoney - 16000
mp_death_drop_defuser - 1
mp_death_drop_grenade - 2
mp_death_drop_gun - 1
mp_deathcam_skippable - 1
mp_defuser_allocation - 0
mp_give_player_c4 - 1
mp_free_armor - 0
mp_molotovusedelay - 15.0
mp_weapons_allow_zeus - 1
mp_weapons_allow_map_placed - 0
mp_weapons_glow_on_ground - 0
mp_ct_default_melee - weapon_knife
mp_ct_default_secondary - weapon_hkp2000
mp_ct_default_primary -
mp_ct_default_grenades -
mp_t_default_melee - weapon_knife
mp_t_default_secondary - weapon_glock
mp_t_default_primary -
mp_t_default_grenades -
mp_buy_allow_grenades - 1
mp_freezetime - 6
mp_force_pick_time - 15
mp_halftime - 0
mp_match_can_clinch - 1
mp_maxrounds - 0
mp_roundtime - 5
mp_roundtime_defuse - 0
mp_roundtime_hostage - 0
mp_timelimit - 5
mp_warmuptime - 30
mp_warmup_pausetimer - 0
mp_halftime_pausetimer - 0
mp_default_team_winner_no_objective - -1
mp_hostagepenalty - 10
mp_solid_teammates - 1
sv_allow_votes - 1
sv_alltalk - 0
sv_deadtalk - 0
sv_ignoregrenaderadio - 0
mp_teammates_are_enemies - 0
mp_damage_scale_ct_body - 1.0
mp_damage_scale_ct_head - 1.0
mp_damage_scale_t_body - 1.0
mp_damage_scale_t_head - 1.0
mp_friendlyfire - 0
ff_damage_reduction_bullets - 0.1
ff_damage_reduction_grenade - 0.25
ff_damage_reduction_grenade_self - 1
ff_damage_reduction_other - 0.25
mp_limitteams - 2
spec_freeze_panel_extended_time - 0.0
spec_freeze_time - 5.0
mp_forcecamera - 1
mp_respawn_immunitytime - 4.0
mp_respawn_on_death_t - 0
mp_respawn_on_death_ct - 0
mp_display_kill_assists - 1
mp_use_respawn_waves - 0
mp_respawnwavetime_ct - 10.0
mp_respawnwavetime_t - 10.0
mp_randomspawn - 0
mp_randomspawn_los - 1
mp_radar_showall - 0
mp_force_assign_teams - 0
sv_gravity - 800
sv_accelerate - 5.5
sv_stopspeed - 80
sv_airaccelerate - 12
sv_wateraccelerate - 10
sv_waterfriction - 1
sv_friction - 5.2
sv_bounce - 0
sv_maxvelocity - 3500
sv_maxspeed - 320
mp_ggprogressive_round_restart_delay - 15.0
mp_ggtr_bomb_defuse_bonus - 1.0
mp_ggtr_bomb_detonation_bonus - 1.0
mp_ggtr_bomb_pts_for_flash - 4
mp_ggtr_bomb_pts_for_he - 3
mp_ggtr_bomb_pts_for_molotov - 5
mp_ggtr_bomb_pts_for_upgrade - 2.0
mp_ggtr_bomb_respawn_delay - 0.0
mp_ggtr_end_round_kill_bonus - 1
mp_ggtr_halftime_delay - 0.0
mp_ggtr_last_weapon_kill_ends_half - 0
sv_arms_race_vote_to_restart_disallowed_after - 0
Executing dedicated server config file
Server logging enabled.
Server logging data to file logs/L192_168_000_002_28015_201502271714_000.log
L 02/27/2015 - 17:14:08: Log file started (file "logs/L192_168_000_002_28015_201502271714_000.log") (game "/data/www/csgoserver/serverfiles/csgo") (version "5949")
Writing cfg/banned_user.cfg.
Writing cfg/banned_ip.cfg.
L 02/27/2015 - 17:14:08: server_cvar: "cash_player_bomb_defused" "200"
L 02/27/2015 - 17:14:08: server_cvar: "cash_player_bomb_planted" "200"
L 02/27/2015 - 17:14:08: server_cvar: "cash_player_interact_with_hostage" "300"
L 02/27/2015 - 17:14:08: server_cvar: "cash_player_killed_enemy_default" "200"
L 02/27/2015 - 17:14:08: server_cvar: "cash_player_killed_enemy_factor" "0.5"
L 02/27/2015 - 17:14:08: server_cvar: "cash_team_elimination_bomb_map" "2700"
L 02/27/2015 - 17:14:08: server_cvar: "cash_team_elimination_hostage_map_t" "2000"
L 02/27/2015 - 17:14:08: server_cvar: "cash_team_elimination_hostage_map_ct" "2300"
L 02/27/2015 - 17:14:08: server_cvar: "cash_team_loser_bonus" "2400"
L 02/27/2015 - 17:14:08: server_cvar: "cash_team_loser_bonus_consecutive_rounds" "0"
L 02/27/2015 - 17:14:08: server_cvar: "cash_team_planted_bomb_but_defused" "200"
L 02/27/2015 - 17:14:08: server_cvar: "cash_team_terrorist_win_bomb" "2700"
L 02/27/2015 - 17:14:08: server_cvar: "cash_team_win_by_defusing_bomb" "2700"
L 02/27/2015 - 17:14:08: server_cvar: "cash_team_win_by_hostage_rescue" "3000"
L 02/27/2015 - 17:14:08: server_cvar: "cash_team_win_by_time_running_out_hostage" "2000"
L 02/27/2015 - 17:14:08: server_cvar: "cash_team_win_by_time_running_out_bomb" "2700"
L 02/27/2015 - 17:14:08: server_cvar: "mp_freezetime" "5"
L 02/27/2015 - 17:14:08: server_cvar: "mp_friendlyfire" "1"
L 02/27/2015 - 17:14:08: server_cvar: "mp_maxrounds" "15"
L 02/27/2015 - 17:14:08: server_cvar: "mp_roundtime" "3"
L 02/27/2015 - 17:14:08: server_cvar: "mp_roundtime_hostage" "2"
L 02/27/2015 - 17:14:08: server_cvar: "mp_roundtime_defuse" "3"
L 02/27/2015 - 17:14:08: server_cvar: "mp_timelimit" "0"
L 02/27/2015 - 17:14:08: server_cvar: "sv_alltalk" "1"
exec: couldn't exec gamemode_casual_server.cfg
PrecacheScriptSound 'atv_impact_medium' failed, no such sound script entry
Commentary: Could not find commentary data file 'maps/de_dust2_commentary.txt'.
Error parsing BotProfile.db - unknown attribute 'Rank'
Error parsing BotProfile.db - unknown attribute 'Rank'
Error parsing BotProfile.db - unknown attribute 'Rank'
Error parsing BotProfile.db - unknown attribute 'Rank'
Error parsing BotProfile.db - unknown attribute 'Rank'
Error parsing BotProfile.db - unknown attribute 'Rank'
Error parsing BotProfile.db - unknown attribute 'Rank'
Error parsing BotProfile.db - unknown attribute 'Rank'
Initializing Steam libraries for secure Internet server
[S_API FAIL] SteamAPI_Init() failed; SteamAPI_IsSteamRunning() failed.
Setting breakpad minidump AppID = 730
Looking up breakpad interfaces from steamclient
Calling BreakpadMiniDumpSystemInit
Setting breakpad minidump AppID = 740
Logging into anonymous gameserver account.
Connection to Steam servers successful.
   Public IP is 101.99.13.191.
Assigned anonymous gameserver Steam ID [A:1:3145304073(5239)].
VAC secure mode is activated.
GC Connection established for server version 166, instance idx 1
MasterRequestRestart
Your server needs to be restarted in order to receive the latest update.
L 02/27/2015 - 17:14:15: Your server needs to be restarted in order to receive the latest update.
Originally created by @htlcnn on GitHub (Feb 27, 2015). Original GitHub issue: https://github.com/GameServerManagers/LinuxGSM/issues/303 Hi. I installed cs 1.6 server and started the server successfully with my internet IP in the csserver file. But with my internet IP in the csgoserver file, the server failed to start. This is the debug output with internet IP: ``` Warning! If csgo-server is already running it will be stopped. Continue? [y/N]y [ INFO ] Debug csgo-server: Stopping any running servers [ FAIL ] Stopping csgo-server: htl CS GO is already stopped [ OK ] Debug csgo-server: Starting debug Enabling debug mode Server will auto-restart if there is a crash. LD_LIBRARY_PATH=/data/www/csgoserver/serverfiles/bin:/www/csgoserver/serverfiles:/www/csgoserver/serverfiles/bin: # #Console initialized. Setting breakpad minidump AppID = 740 #Using breakpad minidump system 740/13473.166.DC Using breakpad crash handler Forcing breakpad minidump interfaces to load Looking up breakpad interfaces from steamclient Calling BreakpadMiniDumpSystemInit #Loading VPK file hashes for pure server operation. #Game.dll loaded for "Counter-Strike: Global Offensive" #CGameEventManager::AddListener: event 'server_pre_shutdown' unknown. #CGameEventManager::AddListener: event 'game_newmap' unknown. #CGameEventManager::AddListener: event 'finale_start' unknown. #CGameEventManager::AddListener: event 'round_start' unknown. #CGameEventManager::AddListener: event 'round_end' unknown. #CGameEventManager::AddListener: event 'difficulty_changed' unknown. #CGameEventManager::AddListener: event 'player_connect' unknown. #CGameEventManager::AddListener: event 'player_disconnect' unknown. #GameTypes: missing mapgroupsSP entry for game type/mode (custom/custom). Failed to load gamerulescvars.txt, game rules cvars might not be reported to management tools. Server is hibernating [S_API FAIL] SteamAPI_Init() failed; SteamAPI_IsSteamRunning() failed. [S_API FAIL] SteamAPI_Init() failed; unable to locate a running instance of Steam, or a local steamclient.so. No web api auth key specified - workshop downloads will be disabled. maxplayers set to 64 Unknown command "cl_bobamt_vert" Unknown command "cl_bobamt_lat" Unknown command "cl_bob_lower_amt" Unknown command "cl_viewmodel_shift_left_amt" Unknown command "cl_viewmodel_shift_right_amt" Unknown command "cl_teamid_min" Unknown command "cl_teamid_max" Unknown command "cl_teamid_overhead" Unknown command "cl_teamid_overhead_maxdist" Setting mapgroup to 'random_classic' Usage: host_workshop_collection <fileid> Usage: workshop_start_map <fileid> WARNING: NET_OpenSocket: bind: Cannot assign requested address Couldn't allocate any server IP port, tried 1 addresses <my-internet-IP>Fri Feb 27 17:12:03 ICT 2015: Server Quit ``` and the debug output without internet IP (ip="0.0.0.0") ``` Warning! If csgo-server is already running it will be stopped. Continue? [y/N]y [ INFO ] Debug csgo-server: Stopping any running servers [ FAIL ] Stopping csgo-server: htl CS GO is already stopped [ OK ] Debug csgo-server: Starting debug Enabling debug mode Server will auto-restart if there is a crash. LD_LIBRARY_PATH=/data/www/csgoserver/serverfiles/bin:/www/csgoserver/serverfiles:/www/csgoserver/serverfiles/bin: # #Console initialized. Setting breakpad minidump AppID = 740 #Using breakpad minidump system 740/13473.166.DC Using breakpad crash handler Forcing breakpad minidump interfaces to load Looking up breakpad interfaces from steamclient Calling BreakpadMiniDumpSystemInit #Loading VPK file hashes for pure server operation. #Game.dll loaded for "Counter-Strike: Global Offensive" #CGameEventManager::AddListener: event 'server_pre_shutdown' unknown. #CGameEventManager::AddListener: event 'game_newmap' unknown. #CGameEventManager::AddListener: event 'finale_start' unknown. #CGameEventManager::AddListener: event 'round_start' unknown. #CGameEventManager::AddListener: event 'round_end' unknown. #CGameEventManager::AddListener: event 'difficulty_changed' unknown. #CGameEventManager::AddListener: event 'player_connect' unknown. #CGameEventManager::AddListener: event 'player_disconnect' unknown. #GameTypes: missing mapgroupsSP entry for game type/mode (custom/custom). Failed to load gamerulescvars.txt, game rules cvars might not be reported to management tools. Server is hibernating [S_API FAIL] SteamAPI_Init() failed; SteamAPI_IsSteamRunning() failed. [S_API FAIL] SteamAPI_Init() failed; unable to locate a running instance of Steam, or a local steamclient.so. No web api auth key specified - workshop downloads will be disabled. maxplayers set to 64 Unknown command "cl_bobamt_vert" Unknown command "cl_bobamt_lat" Unknown command "cl_bob_lower_amt" Unknown command "cl_viewmodel_shift_left_amt" Unknown command "cl_viewmodel_shift_right_amt" Unknown command "cl_teamid_min" Unknown command "cl_teamid_max" Unknown command "cl_teamid_overhead" Unknown command "cl_teamid_overhead_maxdist" Setting mapgroup to 'random_classic' Usage: host_workshop_collection <fileid> Usage: workshop_start_map <fileid> ---- Host_NewGame ---- Host_NewGame on map de_dust2 GameTypes: missing mapgroupsSP entry for game type/mode (custom/custom). ConVarRef room_type doesn't point to an existing ConVar bot_autodifficulty_threshold_high - 5.0 bot_autodifficulty_threshold_low - -2.0 bot_chatter - normal bot_defer_to_human_goals - 0 bot_defer_to_human_items - 1 bot_difficulty - 1 bot_quota - 10 bot_quota_mode - normal bot_allow_grenades - 1 bot_allow_pistols - 1 bot_allow_sub_machine_guns - 1 bot_allow_shotguns - 1 bot_allow_rifles - 1 bot_allow_snipers - 1 bot_allow_machine_guns - 1 mp_playercashawards - 1 cash_player_bomb_defused - 300 cash_player_bomb_planted - 300 cash_player_damage_hostage - -30 cash_player_interact_with_hostage - 150 cash_player_killed_enemy_default - 300 cash_player_killed_enemy_factor - 1 cash_player_killed_hostage - -1000 cash_player_killed_teammate - -300 cash_player_rescued_hostage - 1000 cash_player_respawn_amount - 0 cash_player_get_killed - 0 mp_teamcashawards - 1 cash_team_elimination_bomb_map - 3250 cash_team_elimination_hostage_map_t - 1000 cash_team_elimination_hostage_map_ct - 2000 cash_team_hostage_alive - 0 cash_team_hostage_interaction - 500 cash_team_loser_bonus - 1400 cash_team_loser_bonus_consecutive_rounds - 500 cash_team_planted_bomb_but_defused - 800 cash_team_rescued_hostage - 0 cash_team_terrorist_win_bomb - 3500 cash_team_win_by_defusing_bomb - 3250 cash_team_win_by_hostage_rescue - 3500 cash_team_win_by_time_running_out_bomb - 3250 cash_team_win_by_time_running_out_hostage - 3250 mp_afterroundmoney - 0 mp_buytime - 90 mp_buy_anywhere - 0 mp_buy_during_immunity - 0 mp_startmoney - 800 mp_maxmoney - 16000 mp_death_drop_defuser - 1 mp_death_drop_grenade - 2 mp_death_drop_gun - 1 mp_deathcam_skippable - 1 mp_defuser_allocation - 0 mp_give_player_c4 - 1 mp_free_armor - 0 mp_molotovusedelay - 15.0 mp_weapons_allow_zeus - 1 mp_weapons_allow_map_placed - 0 mp_weapons_glow_on_ground - 0 mp_ct_default_melee - weapon_knife mp_ct_default_secondary - weapon_hkp2000 mp_ct_default_primary - mp_ct_default_grenades - mp_t_default_melee - weapon_knife mp_t_default_secondary - weapon_glock mp_t_default_primary - mp_t_default_grenades - mp_buy_allow_grenades - 1 mp_freezetime - 6 mp_force_pick_time - 15 mp_halftime - 0 mp_match_can_clinch - 1 mp_maxrounds - 0 mp_roundtime - 5 mp_roundtime_defuse - 0 mp_roundtime_hostage - 0 mp_timelimit - 5 mp_warmuptime - 30 mp_warmup_pausetimer - 0 mp_halftime_pausetimer - 0 mp_default_team_winner_no_objective - -1 mp_hostagepenalty - 10 mp_solid_teammates - 1 sv_allow_votes - 1 sv_alltalk - 0 sv_deadtalk - 0 sv_ignoregrenaderadio - 0 mp_teammates_are_enemies - 0 mp_damage_scale_ct_body - 1.0 mp_damage_scale_ct_head - 1.0 mp_damage_scale_t_body - 1.0 mp_damage_scale_t_head - 1.0 mp_friendlyfire - 0 ff_damage_reduction_bullets - 0.1 ff_damage_reduction_grenade - 0.25 ff_damage_reduction_grenade_self - 1 ff_damage_reduction_other - 0.25 mp_limitteams - 2 spec_freeze_panel_extended_time - 0.0 spec_freeze_time - 5.0 mp_forcecamera - 1 mp_respawn_immunitytime - 4.0 mp_respawn_on_death_t - 0 mp_respawn_on_death_ct - 0 mp_display_kill_assists - 1 mp_use_respawn_waves - 0 mp_respawnwavetime_ct - 10.0 mp_respawnwavetime_t - 10.0 mp_randomspawn - 0 mp_randomspawn_los - 1 mp_radar_showall - 0 mp_force_assign_teams - 0 sv_gravity - 800 sv_accelerate - 5.5 sv_stopspeed - 80 sv_airaccelerate - 12 sv_wateraccelerate - 10 sv_waterfriction - 1 sv_friction - 5.2 sv_bounce - 0 sv_maxvelocity - 3500 sv_maxspeed - 320 mp_ggprogressive_round_restart_delay - 15.0 mp_ggtr_bomb_defuse_bonus - 1.0 mp_ggtr_bomb_detonation_bonus - 1.0 mp_ggtr_bomb_pts_for_flash - 4 mp_ggtr_bomb_pts_for_he - 3 mp_ggtr_bomb_pts_for_molotov - 5 mp_ggtr_bomb_pts_for_upgrade - 2.0 mp_ggtr_bomb_respawn_delay - 0.0 mp_ggtr_end_round_kill_bonus - 1 mp_ggtr_halftime_delay - 0.0 mp_ggtr_last_weapon_kill_ends_half - 0 sv_arms_race_vote_to_restart_disallowed_after - 0 Executing dedicated server config file Server logging enabled. Server logging data to file logs/L192_168_000_002_28015_201502271714_000.log L 02/27/2015 - 17:14:08: Log file started (file "logs/L192_168_000_002_28015_201502271714_000.log") (game "/data/www/csgoserver/serverfiles/csgo") (version "5949") Writing cfg/banned_user.cfg. Writing cfg/banned_ip.cfg. L 02/27/2015 - 17:14:08: server_cvar: "cash_player_bomb_defused" "200" L 02/27/2015 - 17:14:08: server_cvar: "cash_player_bomb_planted" "200" L 02/27/2015 - 17:14:08: server_cvar: "cash_player_interact_with_hostage" "300" L 02/27/2015 - 17:14:08: server_cvar: "cash_player_killed_enemy_default" "200" L 02/27/2015 - 17:14:08: server_cvar: "cash_player_killed_enemy_factor" "0.5" L 02/27/2015 - 17:14:08: server_cvar: "cash_team_elimination_bomb_map" "2700" L 02/27/2015 - 17:14:08: server_cvar: "cash_team_elimination_hostage_map_t" "2000" L 02/27/2015 - 17:14:08: server_cvar: "cash_team_elimination_hostage_map_ct" "2300" L 02/27/2015 - 17:14:08: server_cvar: "cash_team_loser_bonus" "2400" L 02/27/2015 - 17:14:08: server_cvar: "cash_team_loser_bonus_consecutive_rounds" "0" L 02/27/2015 - 17:14:08: server_cvar: "cash_team_planted_bomb_but_defused" "200" L 02/27/2015 - 17:14:08: server_cvar: "cash_team_terrorist_win_bomb" "2700" L 02/27/2015 - 17:14:08: server_cvar: "cash_team_win_by_defusing_bomb" "2700" L 02/27/2015 - 17:14:08: server_cvar: "cash_team_win_by_hostage_rescue" "3000" L 02/27/2015 - 17:14:08: server_cvar: "cash_team_win_by_time_running_out_hostage" "2000" L 02/27/2015 - 17:14:08: server_cvar: "cash_team_win_by_time_running_out_bomb" "2700" L 02/27/2015 - 17:14:08: server_cvar: "mp_freezetime" "5" L 02/27/2015 - 17:14:08: server_cvar: "mp_friendlyfire" "1" L 02/27/2015 - 17:14:08: server_cvar: "mp_maxrounds" "15" L 02/27/2015 - 17:14:08: server_cvar: "mp_roundtime" "3" L 02/27/2015 - 17:14:08: server_cvar: "mp_roundtime_hostage" "2" L 02/27/2015 - 17:14:08: server_cvar: "mp_roundtime_defuse" "3" L 02/27/2015 - 17:14:08: server_cvar: "mp_timelimit" "0" L 02/27/2015 - 17:14:08: server_cvar: "sv_alltalk" "1" exec: couldn't exec gamemode_casual_server.cfg PrecacheScriptSound 'atv_impact_medium' failed, no such sound script entry Commentary: Could not find commentary data file 'maps/de_dust2_commentary.txt'. Error parsing BotProfile.db - unknown attribute 'Rank' Error parsing BotProfile.db - unknown attribute 'Rank' Error parsing BotProfile.db - unknown attribute 'Rank' Error parsing BotProfile.db - unknown attribute 'Rank' Error parsing BotProfile.db - unknown attribute 'Rank' Error parsing BotProfile.db - unknown attribute 'Rank' Error parsing BotProfile.db - unknown attribute 'Rank' Error parsing BotProfile.db - unknown attribute 'Rank' Initializing Steam libraries for secure Internet server [S_API FAIL] SteamAPI_Init() failed; SteamAPI_IsSteamRunning() failed. Setting breakpad minidump AppID = 730 Looking up breakpad interfaces from steamclient Calling BreakpadMiniDumpSystemInit Setting breakpad minidump AppID = 740 Logging into anonymous gameserver account. Connection to Steam servers successful. Public IP is 101.99.13.191. Assigned anonymous gameserver Steam ID [A:1:3145304073(5239)]. VAC secure mode is activated. GC Connection established for server version 166, instance idx 1 MasterRequestRestart Your server needs to be restarted in order to receive the latest update. L 02/27/2015 - 17:14:15: Your server needs to be restarted in order to receive the latest update. ```
kerem closed this issue 2026-02-27 02:00:28 +03:00
Author
Owner

@htlcnn commented on GitHub (Feb 27, 2015):

I apologize for my carelessness. With ip="0.0.0.0" I can connect from the internet to my server. No need to change $ip to internet IP.

<!-- gh-comment-id:76371248 --> @htlcnn commented on GitHub (Feb 27, 2015): I apologize for my carelessness. With ip="0.0.0.0" I can connect from the internet to my server. No need to change $ip to internet IP.
Author
Owner

@lock[bot] commented on GitHub (Jul 19, 2018):

This thread has been automatically locked since there has not been any recent activity after it was closed. Please open a new issue for related bugs.

<!-- gh-comment-id:406445709 --> @lock[bot] commented on GitHub (Jul 19, 2018): This thread has been automatically locked since there has not been any recent activity after it was closed. Please open a new issue for related bugs.
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