mirror of
https://github.com/GameServerManagers/LinuxGSM.git
synced 2026-04-25 06:05:57 +03:00
[GH-ISSUE #3778] [FEATURE] Add timestamps to logs that don't support them #2484
Labels
No labels
Atomic
Epic
cannot reproduce
command: backup
command: console
command: debug
command: details
command: fast-dl
command: install
command: mods
command: monitor
command: post-details
command: restart
command: send
command: start
command: stop
command: update
command: update-lgsm
command: validate
command: wipe
distro: AlmaLinux
distro: Arch Linux
distro: CentOS
distro: Debian
distro: Fedora
distro: RedHat
distro: Rocky Linux
distro: Ubuntu
distro: openSUSE
engine: goldsrc
engine: source
game: 7 Days to Die
game: ARMA 3
game: Ark: Survival Evolved
game: Assetto Corsa
game: Avorion
game: BATTALION: Legacy
game: Barotrauma
game: Battalion 1944
game: Battlefield 1942
game: Black Mesa: Deathmatch
game: Blade Symphony
game: Call of Duty 2
game: Call of Duty 4
game: Call of Duty: United Offensive
game: Counter-Strike 1.6
game: Counter-Strike 2
game: Counter-Strike: Global Offensive
game: Counter-Strike: Source
game: Day of Infamy
game: Dayz
game: Death Match Classic
game: Don't Starve Together
game: ET: Legacy
game: Eco
game: Factorio
game: Factorio
game: Garry's Mod
game: Half-Life
game: Hurtword
game: Insurgecy
game: Insurgecy
game: Insurgency: Sandstorm
game: Just Cause 3
game: Killing Floor
game: Killing Floor 2
game: Left 4 Dead 2
game: Minecraft
game: Minecraft Bedrock
game: Mordhau
game: Multi Theft Auto
game: Mumble
game: Natural Selection 2
game: No More Room in Hell
game: Pavlov VR
game: Post Scriptum
game: Project Zomboid
game: Quake 3
game: QuakeWorld
game: Red Orchestra: Ostfront 41-45
game: Return to Castle Wolfenstein
game: Rising World
game: Rust
game: San Andreas Multiplayer
game: Satisfactory
game: Soldat
game: Soldier of Fortune 2
game: Squad
game: Squad 44
game: Starbound
game: Stationeers
game: Sven Co-op
game: Team Fortress 2
game: Teamspeak 3
game: Teeworlds
game: Terraria
game: The Front
game: Unreal Tournament 2004
game: Unreal Tournament 3
game: Unreal Tournament 99
game: Unturned
game: Valheim
game: Wurm Unlimited
game: Zombie Master Reborn
game: label missing
good first issue
help wanted
info: alerts
info: dependency
info: docker
info: docs
info: email
info: query
info: steamcmd
info: systemd
info: tmux
info: website
info: website
needs more info
outcome: duplicate
outcome: issue resolved
outcome: issue resolved
outcome: issue unresolved
outcome: pr accepted
outcome: pr rejected
outcome: unconfirmed
outcome: wontfix
outcome: wrong forum
potential-duplicate
priority
pull-request
type: bug
type: feature
type: feature
type: feature request
type: game server request
type: refactor
waiting response
No milestone
No project
No assignees
1 participant
Notifications
Due date
No due date set.
Dependencies
No dependencies set.
Reference
starred/LinuxGSM#2484
Loading…
Add table
Add a link
Reference in a new issue
No description provided.
Delete branch "%!s()"
Deleting a branch is permanent. Although the deleted branch may continue to exist for a short time before it actually gets removed, it CANNOT be undone in most cases. Continue?
Originally created by @DrissiReda on GitHub (Feb 8, 2022).
Original GitHub issue: https://github.com/GameServerManagers/LinuxGSM/issues/3778
User Story
As a server admin, I want to be able to view timestamps for my server logs.
Basic info
Implementation
I have tried to implement this after interacting with the Github mods gentlemen on Discord.
I have found that we can prepend all lines of log with the timestamp by modifying these lines:
github.com/GameServerManagers/LinuxGSM@fdfeae1fcd/lgsm/functions/command_start.sh (L95)github.com/GameServerManagers/LinuxGSM@fdfeae1fcd/lgsm/functions/command_start.sh (L111)Should be changed to:
With a global variable (using
gawkfor readability)Or without gawk we can just put this script in a one liner:
I tested this on my rustserver, and the output:
Becomes:
I didn't add a check to manage lines with whitespaces because that would make the code too complex and unreadable.
We can also use
tsfrommoreutilspackage but it adds dependencies:We can also add a global variable to activate timestamps on certain games, not all. And a variable for the format.
Although this solution is not ideal, because the timestamp won't be precise for every line, but each time tmux dumps logs to the file, every line included in that dump will have the same timestamp of the moment the dump occurs. It still is much better than no timestamps at all in my opinion.
I'd like your feedback on this. Would you like something like this to be included in your code? Do you think there is something else I should add for this to be included in your codebase?
I'd like your feedback on this.
@Claiyc commented on GitHub (Feb 16, 2022):
Imo, generally a good idea, but not a priority atm. Feel free to create a pull request if you feel like you're able to implement it yourself.
@github-actions[bot] commented on GitHub (Apr 15, 2024):
This issue has been automatically locked since there has not been any recent activity after it was closed. Please open a new issue for related bugs.