[GH-ISSUE #3751] [FEATURE] Project Zomboid Mod Checker (Assumed to be expandable to all workshop hosted mods) #2471

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opened 2026-02-27 03:03:11 +03:00 by kerem · 4 comments
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Originally created by @Rsslone on GitHub (Jan 17, 2022).
Original GitHub issue: https://github.com/GameServerManagers/LinuxGSM/issues/3751

User Story

I am hosting a PZ server with alot of mods, there is a HUGE issue when it comes to mod updates and hosting a server, everytime a mod updates, sometimes multiple times a day, the server must be restarted. A duct tape solution to this is to set a cron to do it for you every so often (even if there is no update), but that is quite annoying.

Basic info

  • Distro: Ubuntu 20.04.1 LTS
  • Game: Project Zomboid
  • Command: Monitor
  • LinuxGSM version: v20.5.0

Further Information

There is a solution that someone has created in another tool similar to LGSM which is PZ exclusive. I believe this feature seems broad enough to be implemented for all games that use the steam workshop to host its mods. Below is the code I've found for his tool, I doubt I could plug this into LGSM myself, but would love to see it a out of box feature!

https://github.com/quarantin/pz-server-tools/blob/main/pzserver/pzcheckmods

Originally created by @Rsslone on GitHub (Jan 17, 2022). Original GitHub issue: https://github.com/GameServerManagers/LinuxGSM/issues/3751 ## User Story I am hosting a PZ server with alot of mods, there is a HUGE issue when it comes to mod updates and hosting a server, everytime a mod updates, sometimes multiple times a day, the server must be restarted. A duct tape solution to this is to set a cron to do it for you every so often (even if there is no update), but that is quite annoying. ## Basic info * **Distro:** Ubuntu 20.04.1 LTS * **Game:** Project Zomboid * **Command:** Monitor * **LinuxGSM version:** v20.5.0 ## Further Information There is a solution that someone has created in another tool similar to LGSM which is PZ exclusive. I believe this feature seems broad enough to be implemented for all games that use the steam workshop to host its mods. Below is the code I've found for his tool, I doubt I could plug this into LGSM myself, but would love to see it a out of box feature! https://github.com/quarantin/pz-server-tools/blob/main/pzserver/pzcheckmods
Author
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@cy6capt commented on GitHub (May 27, 2022):

+1 This would be a super awesome feature to have in LGSM
I know you have something similar for many games - but having a solution like this for PZ would be impeccable

<!-- gh-comment-id:1140002991 --> @cy6capt commented on GitHub (May 27, 2022): +1 This would be a super awesome feature to have in LGSM I know you have something similar for many games - but having a solution like this for PZ would be impeccable
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@dreamy32 commented on GitHub (May 9, 2023):

I can confirm this would be useful.

<!-- gh-comment-id:1540306407 --> @dreamy32 commented on GitHub (May 9, 2023): I can confirm this would be useful.
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Owner

@KuSh commented on GitHub (May 10, 2023):

Licences of both projects aren't compatible unfortunately. It can't be imported "as is".
Perhaps we could ask pz-server-tools maintainer(s) if we can copy / draw inspiration from that part of pz-server-tools.

<!-- gh-comment-id:1542453189 --> @KuSh commented on GitHub (May 10, 2023): Licences of both projects aren't compatible unfortunately. It can't be imported "as is". Perhaps we could ask pz-server-tools maintainer(s) if we can copy / draw inspiration from that part of pz-server-tools.
Author
Owner

@Rsslone commented on GitHub (May 10, 2023):

You can draw inspiration without violating anything.

<!-- gh-comment-id:1542780378 --> @Rsslone commented on GitHub (May 10, 2023): You can draw inspiration without violating anything.
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