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[GH-ISSUE #3749] [BUG] q3server does not cycle maps by default #2468
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starred/LinuxGSM#2468
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Originally created by @kvnvallis on GitHub (Jan 14, 2022).
Original GitHub issue: https://github.com/GameServerManagers/LinuxGSM/issues/3749
User Story
I installed the quake 3 server and found that it does not cycle through maps at the end of each round. Instead it loads the same map over and over again.
Basic info
Further Information
I was able to fix this by:
vstr m1at the end of q3server.cfgThe map cycle is already defined in q3server.cfg but the vstr m1 line is needed to actually run it. Modifying the startparameters is also required, otherwise +map ${defaultmap} will override the map cycle from q3server.cfg. It looks like these files exist in two different repositories.
I ran the server with the following startparameters and I can confirm that servercfg takes precedence over defaultmap. The map cycle will begin if it is configured correctly in q3server.cfg, but if not then the defaultmap will still load as specified.
Last two lines of my q3server.cfg:
To Reproduce
Install q3server and start it with the default settings, or
set timelimit 1in the config so the round ends quicklyExpected behaviour
The server should load a new map at the end of each round.
@dgibbs64 commented on GitHub (Nov 26, 2023):
Already added the maprotation fix. Will update the parameters for next release
@github-actions[bot] commented on GitHub (Dec 16, 2024):
This issue has been automatically locked since there has not been any recent activity after it was closed. Please open a new issue for related bugs.