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[GH-ISSUE #3649] [BUG] Satisfactory game port parameter changed on last server update - startup parameters need to be fixed #2429
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Originally created by @0xlord on GitHub (Oct 28, 2021).
Original GitHub issue: https://github.com/GameServerManagers/LinuxGSM/issues/3649
Originally assigned to: @johnoclockdk on GitHub.
User Story
As a user, I want Satisfactory startup parameters to be changed so that players are able to connect to the server again.
Basic info
Further Information
With yesterdays Satisfactory server update the parameter for the games port changed from
-GamePortto-Port. I've updated my common.cfg and it is working again. However this should be fixed within LGSM.https://satisfactory.fandom.com/wiki/Dedicated_servers
To Reproduce
Steps to reproduce the behaviour:
startparameters="FactoryGame -ServerQueryPort=${queryport} -BeaconPort=${beaconport} -GamePort=${port} -log -unattended"intostartparameters="FactoryGame -ServerQueryPort=${queryport} -BeaconPort=${beaconport} -Port=${port} -log -unattended"and it works again.Expected behaviour
Players can join the server again.
@dgibbs64 commented on GitHub (Oct 28, 2021):
Required to be part of the next hotfix
@freaky-m0 commented on GitHub (Oct 28, 2021):
it seems the server is running on 7778 when you don't change the parameter in the config file. But I don't think that this is helpful to fix it xD Just wanted to give the information here. I had the same error and can connect after I opened 7778 in the firewall (because I spotted this port in the console output)
@johnoclockdk commented on GitHub (Oct 28, 2021):
i guess that a error on you end not lgsm https://satisfactory.fandom.com/wiki/Dedicated_servers
@freaky-m0 commented on GitHub (Oct 28, 2021):
I don't think so. It worked fine before the latest update and I get exactly the same error (as above) if I close 7778. I will try to change the config file later. Ports are all set to default and there is no forwarding involved. The server is just behind a firewall with it's own public IP.
@freaky-m0 commented on GitHub (Oct 28, 2021):
I changed the parameter "GamePort" to "Port" in the common.cfg and the server runs at 7777 now. I closed 7778 in my firewall and I can connect as before. Btw the default ports are set in my common.cfg
queryport="15777"
beaconport="15000"
port="7777"
So I think it's related to that problem.
@johnoclockdk commented on GitHub (Oct 28, 2021):
could be how does you startparameter look like
@0xlord commented on GitHub (Oct 28, 2021):
It was changed on the wiki yesterday with the change from 16:14, 27 October 2021. It says:
GamePort didn't have any effect. -Port however works. See https://michaeljcole.github.io/wiki.unrealengine.com/Servers_(Unreal_Tournament)/#Required_PortsNot using
-Portparameter seems to increment the standard value of 7777. Bogdan, the server architect at CSS said on Discord earlier (https://discord.com/channels/370472939054956546/902621736602861588/903286943167705169), it is not necessary to set these parameters. But it don't hurt either. That's the explanation, why @freaky-m0 managed to achieve a working server with opening the standardport +1. As well as having the standard port opened up and change the old parameter from-GamePortto-Port.Doing it the (new) correct way gives the user a standard conform way of setting the server up and doesn't complicate things in troubleshooting for him/her though.
@freaky-m0 commented on GitHub (Oct 28, 2021):
the default from the installation/_default.cfg (only -GamePort is changed to -Port now)
startparameters="FactoryGame -ServerQueryPort=${queryport} -BeaconPort=${beaconport} -Port=${port} -log -unattended"@johnoclockdk commented on GitHub (Oct 28, 2021):
dont change the _default.cfg edit common.cfg
@freaky-m0 commented on GitHub (Oct 29, 2021):
I know. This IS my common.cfg ;) i copied the values FROM the _default.cfg :D
@github-actions[bot] commented on GitHub (Nov 4, 2022):
This issue has been automatically locked since there has not been any recent activity after it was closed. Please open a new issue for related bugs.