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[GH-ISSUE #3545] [BUG] 7 Days to Die Server stopping - shutdown by Telnet 127.0.0.1 #2386
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Reference
starred/LinuxGSM#2386
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Originally created by @jeevadotnet on GitHub (Aug 31, 2021).
Original GitHub issue: https://github.com/GameServerManagers/LinuxGSM/issues/3545
Hi
I have the same issue mentioned 6 years ago https://github.com/GameServerManagers/LinuxGSM/issues/345
User Story
The server has been running for a couple of weeks and restarts daily. However from today the logs indicate that it is getting stopped from the localhost via telnet.
Basic info
Ubuntu 20.04.2 LTS7d2d - darkness fallsLinuxGSM - 7 Days To Die - Version v21.2.5@jeevadotnet commented on GitHub (Aug 31, 2021):
Seems like doing
/sdtdserver stopand/sdtdserver startresolves the issue.or not, keeps on getting a local shutdown event still.
@Claiyc commented on GitHub (Aug 31, 2021):
In order to stop (restart) the server, lgsm sends a telnet command. I assume that is the log entry you are seeing there. If you did not stop the server via lgsm, but the server still receives a local shutdown command, it is most likely coming from somewhere else and has nothing to do with lgsm.
This may be moved to a discussion.