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[GH-ISSUE #3208] [BUG] GS:GO crashed on changelevel on activate linuxgsm monitor #2239
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starred/LinuxGSM#2239
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Originally created by @ZUBAT on GitHub (Jan 30, 2021).
Original GitHub issue: https://github.com/GameServerManagers/LinuxGSM/issues/3208
User Story
After the CS update:GO on Thursday 28.01 Servers running linuxgsm somehow behave strangely. I have a cronjob configured to monitor the CS server:GO THROUGH ./csgoserver m. When server monitoring is enabled, when the map is changed, the server crashes(in the logs of the Kiled). When disabling monitoring via linuxgsm, there is no such problem. Perhaps someone had a similar situation? Can you tell me how to solve it?
Basic info
@ifrag-ru commented on GitHub (Jan 30, 2021):
Yes, there really is such a problem, for the second day I was breaking the gossip and thought that the problem was in the DC server ... I noticed a problem on a new, clean server ...
@ifrag-ru commented on GitHub (Jan 30, 2021):
Now I have updated linuxgsm it and it seems that there is no problem yet, but I will look further.
@ifrag-ru commented on GitHub (Feb 2, 2021):
when will it be fixed? the server crashes when changing the map :(
@ZUBAT commented on GitHub (Feb 2, 2021):
this is not bug linuxgsm. sry https://forums.alliedmods.net/showthread.php?t=330153
@github-actions[bot] commented on GitHub (Feb 3, 2022):
This issue has been automatically locked since there has not been any recent activity after it was closed. Please open a new issue for related bugs.