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[GH-ISSUE #3140] [BUG] [Garry's Mod] Update command fails #2210
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Reference
starred/LinuxGSM#2210
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Originally created by @peter-r-g on GitHub (Dec 22, 2020).
Original GitHub issue: https://github.com/GameServerManagers/LinuxGSM/issues/3140
Basic info
Further Information
Changing the branch within the configuration file seems to break the update command. If there is no branch set, the update command works fine. Setting it to anything else (even if a valid depot) will always result in the same error. For some reason if you use the validate command then it all works fine and it seems to update to the new depot.
Looking at the script log I found this:
To Reproduce
Steps to reproduce the behaviour:
Expected behaviour
A success message and that my files are updated to the x86-64 branch of the dedicated server.
@h3o66 commented on GitHub (Dec 22, 2020):
should be proably fixed with #3139
@peter-r-g commented on GitHub (Dec 25, 2020):
Can confirm that change fixes this issue
@h3o66 commented on GitHub (Dec 25, 2020):
thanks for confirming this
@sarahsturgeon commented on GitHub (Jan 25, 2021):
Also can confirm, applied that change locally and it works.
However, still getting the error even after updating lgsm. Are we still waiting on a deployment?
@h3o66 commented on GitHub (Jan 25, 2021):
yes, this will be done with the next release, what is currently in testing.
If you want to test it, you need to set it to the new release branch.
For further info please join the Discord
@github-actions[bot] commented on GitHub (Jan 29, 2022):
This issue has been automatically locked since there has not been any recent activity after it was closed. Please open a new issue for related bugs.