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[GH-ISSUE #3129] [CS GO] Server update #2206
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starred/LinuxGSM#2206
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Originally created by @ifrag-ru on GitHub (Dec 16, 2020).
Original GitHub issue: https://github.com/GameServerManagers/LinuxGSM/issues/3129
Good evening, today all the servers stopped starting at once, what could be the problem I can't figure out, can you help in what direction to look for the reason?
csgo-jbm@ds1492:~$ ./csgoserver start
[ OK ] Updating csgoserver: Checking for update: SteamCMD
Update available
https://steamdb.info/app/740/
[ START ] Updating csgoserver: SteamCMD
Branch: public
Redirecting stderr to '/home/csgo-jbm/.local/share/Steam/logs/stderr.txt'
/tmp/dumps is not owned by us - delete and recreate
Unable to delete /tmp/dumps. Continuing anyway.
[ 0%] Checking for available updates...
[----] Verifying installation...
Steam Console Client (c) Valve Corporation
-- type 'quit' to exit --
Loading Steam API...OK.
Connecting anonymously to Steam Public...Logged in OK
Waiting for user info...OK
Success! App '740' already up to date.
Complete! Updating csgoserver: SteamCMD
@DigitalFriends commented on GitHub (Dec 16, 2020):
Try to change update on start in the lgsm server config, there seems to be a general problem with SteamCMD currently, i cannot update my servers still (2 days and going..)
But you can run the server by removing "updateonstart" in the LGSM config.
/home/csgoserver/lgsm/config-lgsm/csgoserver/csgoserver.cfg
@ifrag-ru commented on GitHub (Dec 16, 2020):
Yes really helped me at, thanks.
Tell me is this a problem only on the linuxgsm or not?
And as I understand it, now the server can be updated manually, or is it impossible to update it at all at the moment?
@rodrigofl-dev commented on GitHub (Dec 16, 2020):
Same problem here
[ FAIL ] Updating csgoserver: Checking remote build: SteamCMDcsgoserver@JoinedSenses commented on GitHub (Dec 16, 2020):
Experiencing a similar issue as well on tf2 - autoupdate via
updatecommand failed, which is managed by cron.lgsm seems to have failed when running a command via steamcmd to check remote build (functions/update_steamcmd.sh)
https://github.com/GameServerManagers/LinuxGSM/blob/master/lgsm/functions/update_steamcmd.sh#L42
line 54 appears to hit true.
remotebuildis empty. There must've been a change to steamcmd causing this.@JoinedSenses commented on GitHub (Dec 16, 2020):
Fix for me is to change line 45 of home/ACCOUNT/lgsm/functions/update_steamcmd.sh to:
elif [ -n "${branch}" ]&&[ "${branch}" != "public" ]; then@includes08 commented on GitHub (Dec 17, 2020):
same problem with rust, is this a quick fix?
@includes08 commented on GitHub (Dec 17, 2020):
for whoever needs to know, hope they implement the fix soon.
@JoinedSenses commented on GitHub (Dec 17, 2020):
I am still awaiting to see if my change fixed the autoupdate checking, would like to hear from others if they had any luck after making the change. Spent a lot of time debugging to see what was going on and i suspect either a change in the output of
app_info_printfrom steamcmd or there was an oversight in the update script. Either way, the lgsmupdatecommand worked for me after making the change.@EduardSchwarzkopf commented on GitHub (Dec 17, 2020):
it sure helped me fixing the issue
@xSL0W commented on GitHub (Dec 18, 2020):
this worked for me! thanks!
debian 10 csgo
@saheem128 commented on GitHub (Dec 18, 2020):
./csgoserver v; ./csgoserver fuThis will force the update. Worked for me!
@h3o66 commented on GitHub (Dec 19, 2020):
Should be fixed with the latest hotfix v20.6.2
@deathstar commented on GitHub (Dec 7, 2021):
I had a similar issue on Valheim and I realized that I didn't have all the dependencies installed for LinuxGSM because I had switched server computers and reinstalled linux but copied all my data from my old server. I used
./vhserver debugto figure this out. I presume it works similarly with csgo, you would probably do:./csgoserver debug.@github-actions[bot] commented on GitHub (Dec 8, 2022):
This issue has been automatically locked since there has not been any recent activity after it was closed. Please open a new issue for related bugs.