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[GH-ISSUE #3106] Garry´s Mod Server update function is broken (./gmodserver update) #2194
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starred/LinuxGSM#2194
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Originally created by @dev-lukas on GitHub (Nov 20, 2020).
Original GitHub issue: https://github.com/GameServerManagers/LinuxGSM/issues/3106
User Story
gmodserver update function doesn´t work at the moment. update process everytime looks like this:
[ OK ] Updating gmodserver: Checking local build: SteamCMD
[ FAIL ] Updating gmodserver: Checking remote build: SteamCMD
I triple checked my firewall and dependencies, every needed port is open.
Information about my system:
Distro Details
Distro: Ubuntu 18.04.5 LTS
Arch: x86_64
Kernel: 4.15.0-88-generic
Hostname: Ubuntu-1804
Uptime: 192d, 14h, 0m
tmux: tmux 2.6
glibc: 2.27
Server Resource
CPU
Model: AMD Ryzen 5 3600 6-Core Processor
Cores: 12
Frequency: 2120.548MHz
Avg Load: 0.31, 0.30, 0.29
Memory
Mem: total used free cached available
Physical: 63GB 7.9GB 55GB 32GB 55GB
Swap: 32GB 0B 32GB
Storage
Filesystem: /dev/md2
Total: 437G
Used: 30G
Available: 385G
Network
Interface: enp34s0
Link Speed: 1000Mb/s
IP: [censored]
Game Server Resource Usage
CPU Used: 0.8%
Mem Used: 0.2% 179MB
Storage
Total: 7.5G
Serverfiles: 6.6G
Backups: 100K
Garry's Mod Server Details
Server name: [censored]
App ID: 4020
Server IP: [censored]:27015
Server password: ********
RCON password: ********
Players: 0/16
Current map: ttt_bb_teenroom_b2
Default map: ttt_bb_teenroom_b2
Game mode: terrortown
Tick rate: 66
Master server: listed
Status: ONLINE
gmodserver Script Details
Script name: gmodserver
LinuxGSM version: v20.5.1
glibc required: 2.15
Discord alert: off
Email alert: off
IFTTT alert: off
Mailgun (email) alert: off
Pushbullet alert: off
Pushover alert: off
Rocketchat alert: off
Slack alert: off
Telegram alert: off
Update on start: off
User: gmodserver
Location: /home/gmodserver
Config file: /home/gmodserver/serverfiles/garrysmod/cfg/gmodserver.cfg
Backups
No Backups created
Command-line Parameters
./srcds_run -game garrysmod -strictportbind -ip [censored] -port 27015 -tickrate 66 +host_workshop_collection 2034936295 -authkey ******** +clientport 27005 +tv_port 27020 +gamemode terrortown +map ttt_bb_teenroom_b2 +sv_setsteamaccount ******** +servercfgfile gmodserver.cfg -maxplayers 16 -disableluarefresh
DESCRIPTION DIRECTION PORT PROTOCOL
All relevant logs that I could find:
dev-debug-function-order.log
dev-debug.log
steamlogs.zip
@h3o66 commented on GitHub (Nov 20, 2020):
Thanks for attaching that much logs.
But the dev-debug.log does not seem to include the needed debugged command update in this case, here was only the
devcommand executed.What i can see from the steam logs:
Content log:
there seems to be a timeout with the ipv6 connection at least, in the other logs it did not seem to be a problem.
maybe try as well to verify the gamefiles (save all changes before doing this):
./gmodserver validate@dev-lukas commented on GitHub (Nov 20, 2020):
Hi,
I redid the dev debug logs now, deleting old ones and doing now 3 update calls inbetween enabling and disabling dev mode.
Console looked as following while doing that:
dev-debug.log

dev-debug-function-order.log
Validating didnt do much at at all, doing that looked like that and was succesfull in under 30 seconds, updating is still not working:
Its probably just faster to do a clean reinstall of the gameserver huh?
@h3o66 commented on GitHub (Nov 20, 2020):
The dev-debug.log is not held persistent, so in this case you need to do it this way:
You can as well contact me on discord (nick: extreme1st#7327 ) to debug this a bit better, maybe join the discord of lgsm for this.
@JoinedSenses commented on GitHub (Dec 17, 2020):
Possibly related to #3129.
@h3o66 commented on GitHub (Dec 19, 2020):
Should be fixed with the latest hotfix v20.6.2
@github-actions[bot] commented on GitHub (Dec 20, 2021):
This issue has been automatically locked since there has not been any recent activity after it was closed. Please open a new issue for related bugs.