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[GH-ISSUE #2949] [Server Request] Team Fortress 2 Classic #2110
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type: bug
type: feature
type: feature
type: feature request
type: game server request
type: refactor
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Reference
starred/LinuxGSM#2110
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Originally created by @RoonMoonlight on GitHub (Jul 4, 2020).
Original GitHub issue: https://github.com/GameServerManagers/LinuxGSM/issues/2949
What game server would you like adding?
Team Fortress 2 Classic
Can you link to any tutorials or guides?
https://iraizo.github.io/tf2-classic-linux-server-tutorial/ (Websites are back)
Is the server on Steam?
[x] Yes
[] No
There is no Steam release of this, but it uses Source SDK 2013 Multiplayer by default.
Is the server supported on Linux?
We only support Linux servers and do not support Wine.
[x] Yes
[] No
@issue-label-bot[bot] commented on GitHub (Jul 4, 2020):
Issue-Label Bot is automatically applying the label
questionto this issue, with a confidence of 0.67. Please mark this comment with 👍 or 👎 to give our bot feedback!Links: app homepage, dashboard and code for this bot.
@twinsuns commented on GitHub (Jul 7, 2020):
Seconded.
It uses Source SDK Base 2013 Dedicated Server https://steamdb.info/app/244310/
Tutorial here: https://iraizo.github.io/tf2-classic-linux-server-tutorial/
@RoonMoonlight commented on GitHub (Jan 18, 2023):
Any progress on this feature? I would like to host Team Fortress 2 Classic...
@RoonMoonlight commented on GitHub (Nov 24, 2023):
Hey guys, If you guys forgot to add this server, now TF2C uses TF2CDownloader feature which automatically downloads files required for TF2C and can also be used on server as well.
Updated guide is now right here, and is frequently being updated.
EDIT: Oops I accidently closed issue, sorry
The guide above is outdated, please refer to guide I mentioned above
@RoonMoonlight commented on GitHub (Jan 23, 2024):
Closing this as no one is willing to work on this issue.
@github-actions[bot] commented on GitHub (Jan 27, 2025):
This issue has been automatically locked since there has not been any recent activity after it was closed. Please open a new issue for related bugs.