[GH-ISSUE #2806] Problem conecting from client CS 1.6 No steam #2019

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opened 2026-02-27 03:00:23 +03:00 by kerem · 2 comments
Owner

Originally created by @nehu92 on GitHub (Apr 4, 2020).
Original GitHub issue: https://github.com/GameServerManagers/LinuxGSM/issues/2806

i have install the server acording the instruction found in the page. Everything seems ok, and i check the server status with gametracker and the server seems online. But when i try to enter the server from CS 1.6 client it doesnt appears in the server list.

This is the console output:


Auto-restarting the server on crash

Console initialized.
Using breakpad crash handler
Setting breakpad minidump AppID = 10
Forcing breakpad minidump interfaces to load
Looking up breakpad interfaces from steamclient
Calling BreakpadMiniDumpSystemInit
Protocol version 48
Exe version 1.1.2.7/Stdio (cstrike)
Exe build: 15:16:04 Jul 24 2019 (8308)
STEAM Auth Server
Server IP address 217.182.222.134:27015
[S_API FAIL] SteamAPI_Init() failed; SteamAPI_IsSteamRunning() failed.
CAppInfoCacheReadFromDiskThread took 21 milliseconds to initialize
CApplicationManagerPopulateThread took 0 milliseconds to initialize (will have w
aited on CAppInfoCacheReadFromDiskThread)
Looking up breakpad interfaces from steamclient
Calling BreakpadMiniDumpSystemInit

Server logging data to file logs/L0404007.log
L 04/04/2020 - 15:20:58: Log file started (file "logs/L0404007.log") (game "cstr
ike") (version "48/1.1.2.7/Stdio/8308")
L 04/04/2020 - 15:20:58: Server cvar "sv_aim" = "0"
L 04/04/2020 - 15:20:58: Server cvar "sv_maxspeed" = "320"
L 04/04/2020 - 15:20:58: Server cvar "mp_timelimit" = "20"
couldn't exec listip.cfg
couldn't exec banned.cfg
Connection to Steam servers successful.
   VAC secure mode is activated.
L 04/04/2020 - 15:21:06: World triggered "Round_Start"
L 04/04/2020 - 15:26:06: Team "CT" triggered "Target_Saved" (CT "1") (T "0")
L 04/04/2020 - 15:26:06: World triggered "Round_End"
L 04/04/2020 - 15:26:17: World triggered "Round_Start"
L 04/04/2020 - 15:31:17: Team "CT" triggered "Target_Saved" (CT "2") (T "0")
L 04/04/2020 - 15:31:17: World triggered "Round_End"
L 04/04/2020 - 15:31:28: World triggered "Round_Start"

Any ideas?
Need server working for quarantine jeje

Originally created by @nehu92 on GitHub (Apr 4, 2020). Original GitHub issue: https://github.com/GameServerManagers/LinuxGSM/issues/2806 i have install the server acording the instruction found in the page. Everything seems ok, and i check the server status with gametracker and the server seems online. But when i try to enter the server from CS 1.6 client it doesnt appears in the server list. This is the console output: ``` bash Auto-restarting the server on crash Console initialized. Using breakpad crash handler Setting breakpad minidump AppID = 10 Forcing breakpad minidump interfaces to load Looking up breakpad interfaces from steamclient Calling BreakpadMiniDumpSystemInit Protocol version 48 Exe version 1.1.2.7/Stdio (cstrike) Exe build: 15:16:04 Jul 24 2019 (8308) STEAM Auth Server Server IP address 217.182.222.134:27015 [S_API FAIL] SteamAPI_Init() failed; SteamAPI_IsSteamRunning() failed. CAppInfoCacheReadFromDiskThread took 21 milliseconds to initialize CApplicationManagerPopulateThread took 0 milliseconds to initialize (will have w aited on CAppInfoCacheReadFromDiskThread) Looking up breakpad interfaces from steamclient Calling BreakpadMiniDumpSystemInit Server logging data to file logs/L0404007.log L 04/04/2020 - 15:20:58: Log file started (file "logs/L0404007.log") (game "cstr ike") (version "48/1.1.2.7/Stdio/8308") L 04/04/2020 - 15:20:58: Server cvar "sv_aim" = "0" L 04/04/2020 - 15:20:58: Server cvar "sv_maxspeed" = "320" L 04/04/2020 - 15:20:58: Server cvar "mp_timelimit" = "20" couldn't exec listip.cfg couldn't exec banned.cfg Connection to Steam servers successful. VAC secure mode is activated. L 04/04/2020 - 15:21:06: World triggered "Round_Start" L 04/04/2020 - 15:26:06: Team "CT" triggered "Target_Saved" (CT "1") (T "0") L 04/04/2020 - 15:26:06: World triggered "Round_End" L 04/04/2020 - 15:26:17: World triggered "Round_Start" L 04/04/2020 - 15:31:17: Team "CT" triggered "Target_Saved" (CT "2") (T "0") L 04/04/2020 - 15:31:17: World triggered "Round_End" L 04/04/2020 - 15:31:28: World triggered "Round_Start" ``` Any ideas? Need server working for quarantine jeje
Author
Owner

@h3o66 commented on GitHub (Apr 4, 2020):

Connection to Steam servers successful.
VAC secure mode is activated.

The default server that we install is a only a Steam server and we do not support "no Steam" servers.
if you want to use a no steam server you need to do this yourself.

<!-- gh-comment-id:609073216 --> @h3o66 commented on GitHub (Apr 4, 2020): > Connection to Steam servers successful. > VAC secure mode is activated. The default server that we install is a only a Steam server and we do not support "no Steam" servers. if you want to use a no steam server you need to do this yourself.
Author
Owner

@github-actions[bot] commented on GitHub (Apr 5, 2021):

This issue has been automatically locked since there has not been any recent activity after it was closed. Please open a new issue for related bugs.

<!-- gh-comment-id:813119879 --> @github-actions[bot] commented on GitHub (Apr 5, 2021): This issue has been automatically locked since there has not been any recent activity after it was closed. Please open a new issue for related bugs.
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