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[GH-ISSUE #2791] Unreal Tournament 3 not appearing in Internet server list #2011
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Originally created by @lepiney on GitHub (Mar 28, 2020).
Original GitHub issue: https://github.com/GameServerManagers/LinuxGSM/issues/2791
User Story
Before you say "why are you posting here this isn't the forum"
[LGSM] KnightLife Officer 19 Mar @ 5:36am
please can you post this on github https://github.com/GameServerManagers/LinuxGSM/issues
I'm just trying to help someone avoid the frustrations I had.
So-
As an installer of UT3 Linux GSM, I want set up a game server so that appeared in the server master list and be played by the Internet players.
Basic info
Further Information
I installed the LGSM game and followed instructions many times.
After days of googling and troubleshooting I finally got the server listed and playable in the master server list.
I wanted to share where the GSM documentaion is wrong and what it is missing.
I found that using the linux gamespy server patch fixed is critical to listing your server.
http://cl1k.de/ut3/patches/index.html
Also of note - edit the /ut3server/lgsm/config-lgsm/ut3-server/common.cfg
ip= "your internal address"
multihome = 0.0.0.0 (NOT your internal address)
Showed up straight away in the server list after I did these.
Hope this helps someone
To Reproduce
install the gamespy linux server patch
put multihome = 0.0.0.0 in the config.cfg file (NOT internal IP)
Steps to reproduce the behaviour:
Expected behaviour
It should appear on the master server list
@Erutan409 commented on GitHub (Mar 29, 2020):
@lepiney Can you share how you applied the patch for the linux server? Timing couldn't have been better for you opening this issue, too. So, thank you for that.
@lepiney commented on GitHub (Mar 29, 2020):
This should go without saying:
ports are forwarded 7777, 6500
I got 7778 forwarded too for some reason I read it was a good idea somewhere.
and 8090 for the webadmin listing port
download Linux gamespy server patch
I got from here:
http://cl1k.de/ut3/patches/index.html
This will download UT3Linux2.1_EpicMS.zip
Copy this file to /ut3server/serverfiles/binaries
Rename ut3-bin file to ut3-bin.orig
Unzip UT3Linux2.1_EpicMS.zip to create a new ut3-bin file
Make sure the new bin file has correct permissions - that's a trap
If still having issue the n make sure in the common.cfg
multihome is=0.0.0.0
ip= "your internal address"
This 100% works for me.
I reboot and restart the server and it appears in the master list every time.
And it stays there. Look for:
Airborne Frag Server (Lepiney.co.nz/utstatsdb)
That's me
To prove Internet players can access and play I set up a utstatsdb that records everyone playing on the server and displays on website Lepiney.co.nz/utstatsdb . It works! Yay!
Y
@Grimston commented on GitHub (Mar 30, 2020):
I have copied the patch to my CDN for direct access this would mean the patch can be automated.
https://cdnlgp.b-cdn.net/files/lgsm/servers/ut3/patch/UT3Linux2.1_EpicMS.zip
@Erutan409 commented on GitHub (Apr 3, 2020):
@lepiney Weird. Still doesn't seem to be working for me. I'll keep playing around with it.
@Erutan409 commented on GitHub (Apr 3, 2020):
@lepiney I just got it. I didn't know I had to create an account for the server, itself.
@lepiney commented on GitHub (Apr 3, 2020):
That's right - it has to be a separate account from the player account - that's from the bad old gamespy days
A real trap - I forgot to mention that.Y
@dgibbs64 commented on GitHub (Apr 27, 2020):
I will be testing this and merge the patch in to the full download
@dgibbs64 commented on GitHub (Apr 29, 2020):
#2851 I have updated the archive with the gamespy patch. Also going to add details about the login parms
@h3o66 commented on GitHub (May 24, 2020):
~Closed
bug fix in version 20.3.0 included
@github-actions[bot] commented on GitHub (May 25, 2021):
This issue has been automatically locked since there has not been any recent activity after it was closed. Please open a new issue for related bugs.