[GH-ISSUE #2662] [Server Request] Chivalry: Medieval Warfare #1930

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opened 2026-02-27 02:59:52 +03:00 by kerem · 6 comments
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Originally created by @aardvarkk on GitHub (Dec 29, 2019).
Original GitHub issue: https://github.com/GameServerManagers/LinuxGSM/issues/2662

What game server would you like adding?

Chivalry: Medieval Warfare

I think most of the work has already been done to get this working. I followed the instructions here: https://forums.tornbanner.com/topic/21416/native-linux-server-available

You already have #419 but it's locked so I couldn't comment on it. One thing to note is that the PhysXUpdater error that appears is not actually an error! I believe the server is running after that. I managed to get a client to connect to the server by just running "Open MYIPADDR:7000" in the console. It would be nice to get "official" support for this even though it's not too hard to get it running manually.

Here's a quote from that page:

THERE’S SOME SCARY LOG OUTPUT HAPPENING
This is what you should expect to see after launching the server:

[S_API FAIL] SteamAPI_Init() failed; SteamAPI_IsSteamRunning() failed.
Setting breakpad minidump AppID = 219640
Loading library: libPhysXCooking.so
Result of loading library libPhysXCooking.so: 0xaa0e780
Loading library: PhysXUpdateLoader.so
ERROR: PhysXUpdateLoader.so: cannot open shared object file: No such file or directory
Result of loading library PhysXUpdateLoader.so: 0x0
Loading library: libPhysXCore.so
Result of loading library libPhysXCore.so: 0xaa0e500
Yes, libPhysXCore and libPhysXCooking won’t load. Don’t need them. Yes, SteamAPI_Init() will initially spit out a fail; that’s something Steam-related, it will succeed the second time but doesn’t log anything for success.

Is the server on Steam?

  • Yes
  • No

If yes Use SteamDB to get the appid. (https://steamdb.info).

220070

Is the server supported on Linux?

We only support Linux servers and do not support Wine.

  • Yes
  • No
Originally created by @aardvarkk on GitHub (Dec 29, 2019). Original GitHub issue: https://github.com/GameServerManagers/LinuxGSM/issues/2662 ## What game server would you like adding? Chivalry: Medieval Warfare ## Can you link to any tutorials or guides? I think most of the work has already been done to get this working. I followed the instructions here: https://forums.tornbanner.com/topic/21416/native-linux-server-available You already have #419 but it's locked so I couldn't comment on it. One thing to note is that the PhysXUpdater error that appears is not actually an error! I believe the server is running after that. I managed to get a client to connect to the server by just running "Open MYIPADDR:7000" in the console. It would be nice to get "official" support for this even though it's not too hard to get it running manually. Here's a quote from that page: > THERE’S SOME SCARY LOG OUTPUT HAPPENING > This is what you should expect to see after launching the server: > > [S_API FAIL] SteamAPI_Init() failed; SteamAPI_IsSteamRunning() failed. > Setting breakpad minidump AppID = 219640 > Loading library: libPhysXCooking.so > Result of loading library libPhysXCooking.so: 0xaa0e780 > Loading library: PhysXUpdateLoader.so > ERROR: PhysXUpdateLoader.so: cannot open shared object file: No such file or directory > Result of loading library PhysXUpdateLoader.so: 0x0 > Loading library: libPhysXCore.so > Result of loading library libPhysXCore.so: 0xaa0e500 > Yes, libPhysXCore and libPhysXCooking won’t load. Don’t need them. Yes, SteamAPI_Init() will initially spit out a fail; that’s something Steam-related, it will succeed the second time but doesn’t log anything for success. ## Is the server on Steam? * [x] Yes * [ ] No If yes Use SteamDB to get the appid. (https://steamdb.info). 220070 ## Is the server supported on Linux? We only support Linux servers and do **not** support Wine. * [x] Yes * [ ] No
kerem 2026-02-27 02:59:52 +03:00
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@issue-label-bot[bot] commented on GitHub (Dec 29, 2019):

Issue-Label Bot is automatically applying the label type: feature request to this issue, with a confidence of 0.64. Please mark this comment with 👍 or 👎 to give our bot feedback!

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<!-- gh-comment-id:569537019 --> @issue-label-bot[bot] commented on GitHub (Dec 29, 2019): Issue-Label Bot is automatically applying the label `type: feature request` to this issue, with a confidence of 0.64. Please mark this comment with :thumbsup: or :thumbsdown: to give our bot feedback! Links: [app homepage](https://github.com/marketplace/issue-label-bot), [dashboard](https://mlbot.net/data/GameServerManagers/LinuxGSM) and [code](https://github.com/hamelsmu/MLapp) for this bot.
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@h3o66 commented on GitHub (Feb 21, 2020):

I currently set up a testing branch:
https://github.com/h3o66/LinuxGSM/tree/feature/chivalry

If you have time please test this.

GitHub
Linux Game Server Managers_. Contribute to h3o66/LinuxGSM development by creating an account on GitHub.

EDIT: be aware that they store the configs in a seperate path of the linux user
See: ./cmwserver dt

<!-- gh-comment-id:589831879 --> @h3o66 commented on GitHub (Feb 21, 2020): I currently set up a testing branch: https://github.com/h3o66/LinuxGSM/tree/feature/chivalry If you have time please test this. <blockquote><img src="https://avatars3.githubusercontent.com/u/9846218?s=400&v=4" width="48" align="right"><div><img src="https://github.githubassets.com/favicon.ico" height="14"> GitHub</div><div><strong><a href="https://github.com/h3o66/LinuxGSM">h3o66/LinuxGSM</a></strong></div><div>Linux Game Server Managers_. Contribute to h3o66/LinuxGSM development by creating an account on GitHub.</div></blockquote> EDIT: be aware that they store the configs in a seperate path of the linux user See: `./cmwserver dt`
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@h3o66 commented on GitHub (May 10, 2020):

update: did a rebase on my branch and reworked the fix a bit. Will then create then soon the pull request

<!-- gh-comment-id:626383636 --> @h3o66 commented on GitHub (May 10, 2020): update: did a rebase on my branch and reworked the fix a bit. Will then create then soon the pull request
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@h3o66 commented on GitHub (May 10, 2020):

so here we go - pull request opened 🎉

<!-- gh-comment-id:626386478 --> @h3o66 commented on GitHub (May 10, 2020): so here we go - pull request opened :tada:
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@h3o66 commented on GitHub (May 24, 2020):

~Closed
new server in version 20.3.0 included

<!-- gh-comment-id:633226769 --> @h3o66 commented on GitHub (May 24, 2020): ~Closed new server in version 20.3.0 included
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@github-actions[bot] commented on GitHub (May 25, 2021):

This issue has been automatically locked since there has not been any recent activity after it was closed. Please open a new issue for related bugs.

<!-- gh-comment-id:847430964 --> @github-actions[bot] commented on GitHub (May 25, 2021): This issue has been automatically locked since there has not been any recent activity after it was closed. Please open a new issue for related bugs.
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