[GH-ISSUE #2632] Feature Add in command line of CS1.6/CZServer #1905

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opened 2026-02-27 02:59:43 +03:00 by kerem · 4 comments
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Originally created by @SanjaySRocks on GitHub (Dec 1, 2019).
Original GitHub issue: https://github.com/GameServerManagers/LinuxGSM/issues/2632

I want you to update command line of cs 1.6 and cz server and add new variable called

systickrate="1000"
pingboost="2"

+sys_ticrate ${systickrate}
-pingboost ${pingboost}

Originally created by @SanjaySRocks on GitHub (Dec 1, 2019). Original GitHub issue: https://github.com/GameServerManagers/LinuxGSM/issues/2632 I want you to update command line of cs 1.6 and cz server and add new variable called systickrate="1000" pingboost="2" +sys_ticrate ${systickrate} -pingboost ${pingboost}
kerem 2026-02-27 02:59:43 +03:00
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@issue-label-bot[bot] commented on GitHub (Dec 1, 2019):

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@Frisasky commented on GitHub (Dec 2, 2019):

  1. i have no idea what "systickrate" does, cant find anything about this parameter on internet
  2. pingboost usually either cause the server hanging or exceed cpu usage so generally its not a good idea to enable it, it may be helpful in the situation that high latency is caused by infrastructure (ie poor connection quality). but since absolute majority of lgsm user located in EU or NA it seldom to be problem
<!-- gh-comment-id:560280323 --> @Frisasky commented on GitHub (Dec 2, 2019): 1) i have no idea what "systickrate" does, cant find anything about this parameter on internet 2) pingboost usually either cause the server hanging or exceed cpu usage so generally its not a good idea to enable it, it may be helpful in the situation that high latency is caused by infrastructure (ie poor connection quality). but since absolute majority of lgsm user located in EU or NA it seldom to be problem
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@SanjaySRocks commented on GitHub (Dec 2, 2019):

You can search sys_ticrate and it's used to increase server fps to 1000.

On Mon, 2 Dec, 2019, 1:36 PM Frisasky, notifications@github.com wrote:

  1. i have no idea what "systickrate" does, cant find anything about
    this parameter on internet
  2. pingboost usually either cause the server hanging or exceed cpu
    usage so generally its not a good idea to enable it, it may be helpful in
    the situation that high latency is caused by infrastructure (ie poor
    connection quality). but since absolute majority of lgsm user located in EU
    or NA it seldom to be problem


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<!-- gh-comment-id:560318811 --> @SanjaySRocks commented on GitHub (Dec 2, 2019): You can search sys_ticrate and it's used to increase server fps to 1000. On Mon, 2 Dec, 2019, 1:36 PM Frisasky, <notifications@github.com> wrote: > > 1. i have no idea what "systickrate" does, cant find anything about > this parameter on internet > 2. pingboost usually either cause the server hanging or exceed cpu > usage so generally its not a good idea to enable it, it may be helpful in > the situation that high latency is caused by infrastructure (ie poor > connection quality). but since absolute majority of lgsm user located in EU > or NA it seldom to be problem > > — > You are receiving this because you authored the thread. > Reply to this email directly, view it on GitHub > <https://github.com/GameServerManagers/LinuxGSM/issues/2632?email_source=notifications&email_token=AHHYCQFYJUDBBBJ4B5AIB33QWS6XFA5CNFSM4JTK5K42YY3PNVWWK3TUL52HS4DFVREXG43VMVBW63LNMVXHJKTDN5WW2ZLOORPWSZGOEFSTGAY#issuecomment-560280323>, > or unsubscribe > <https://github.com/notifications/unsubscribe-auth/AHHYCQFNYLO5JWHSC5AISM3QWS6XFANCNFSM4JTK5K4Q> > . >
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@dgibbs64 commented on GitHub (Dec 10, 2019):

This type of customisation is down o the individual server admin to manage. Having LinuxGSM adjusting performance settings would set us down a rabbit hole, so is out of scope for the project

<!-- gh-comment-id:563959264 --> @dgibbs64 commented on GitHub (Dec 10, 2019): This type of customisation is down o the individual server admin to manage. Having LinuxGSM adjusting performance settings would set us down a rabbit hole, so is out of scope for the project
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starred/LinuxGSM#1905
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