[GH-ISSUE #2549] ECO currently broken #1861

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opened 2026-02-27 02:59:26 +03:00 by kerem · 11 comments
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Originally created by @Frisasky on GitHub (Oct 10, 2019).
Original GitHub issue: https://github.com/GameServerManagers/LinuxGSM/issues/2549

User Story

users report the server did not start after installation

further investigation are needed

Basic info

  • Game: [Eco]

Further Information

[23:52:12.997]` [1] [ Info] [Eco] >>> START EcoServer, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null
[23:52:13.023] [1] [ Info] [Eco] Eco Server 0.8.3.0 beta
[23:52:13.196] [1] [ Info] [Eco] Server Initialization...
[23:52:13.198] [1] [ Info] [Eco] Starting LocalizationPlugin...
[23:52:14.007] [1] [ Info] [Eco] Starting ModKitPlugin...
[23:52:14.009] [1] [ Info] [Eco] Loading mods...
[23:52:14.128] [1] [ Info] [Eco] Compiling mods...
[23:52:18.382] [1] [ Info] [Eco] Mods recompiled with errors.

at Eco.ModKit.RuntimeCompiler.HandleCompilerError (System.CodeDom.Compiler.CompilerResults results) [0x000b8] in <9f250128afe348fb9ec517685bc16590>:0
at Eco.ModKit.RuntimeCompiler.CompileMods () [0x00180] in <9f250128afe348fb9ec517685bc16590>:0
at Eco.ModKit.RuntimeCompiler..ctor (System.String modsAssemblyPath) [0x00095] in <9f250128afe348fb9ec517685bc16590>:0
at Eco.ModKit.ModKitPlugin..ctor (System.Threading.Tasks.TaskCompletionSource 1[TResult] done) [0x00055] in <9f250128afe348fb9ec517685bc16590>:0
at (wrapper managed-to-native) System.Reflection.RuntimeConstructorInfo.InternalInvoke(System.Reflection.RuntimeConstructorInfo,object,object[],System.Exception&)
at System.Reflection.RuntimeConstructorInfo.InternalInvoke (System.Object obj, System.Object[] parameters, System.Boolean wrapExceptions) [0x00005] in `<6ea21d94575948579c2890f43ad5bec5>:0

To Reproduce

currently blank

Expected behaviour

server running without any problem

Originally created by @Frisasky on GitHub (Oct 10, 2019). Original GitHub issue: https://github.com/GameServerManagers/LinuxGSM/issues/2549 ## User Story users report the server did not start after installation further investigation are needed ## Basic info * Game: [Eco] ## Further Information > [23:52:12.997]` [1] [ Info] [Eco] >>> START EcoServer, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null [23:52:13.023] [1] [ Info] [Eco] Eco Server 0.8.3.0 beta [23:52:13.196] [1] [ Info] [Eco] Server Initialization... [23:52:13.198] [1] [ Info] [Eco] Starting LocalizationPlugin... [23:52:14.007] [1] [ Info] [Eco] Starting ModKitPlugin... [23:52:14.009] [1] [ Info] [Eco] Loading mods... [23:52:14.128] [1] [ Info] [Eco] Compiling mods... [23:52:18.382] [1] [ Info] [Eco] Mods recompiled with errors. > at Eco.ModKit.RuntimeCompiler.HandleCompilerError (System.CodeDom.Compiler.CompilerResults results) [0x000b8] in <9f250128afe348fb9ec517685bc16590>:0 at Eco.ModKit.RuntimeCompiler.CompileMods () [0x00180] in <9f250128afe348fb9ec517685bc16590>:0 at Eco.ModKit.RuntimeCompiler..ctor (System.String modsAssemblyPath) [0x00095] in <9f250128afe348fb9ec517685bc16590>:0 at Eco.ModKit.ModKitPlugin..ctor (System.Threading.Tasks.TaskCompletionSource 1[TResult] done) [0x00055] in <9f250128afe348fb9ec517685bc16590>:0 at (wrapper managed-to-native) System.Reflection.RuntimeConstructorInfo.InternalInvoke(System.Reflection.RuntimeConstructorInfo,object,object[],System.Exception&) at System.Reflection.RuntimeConstructorInfo.InternalInvoke (System.Object obj, System.Object[] parameters, System.Boolean wrapExceptions) [0x00005] in `<6ea21d94575948579c2890f43ad5bec5>:0 ## To Reproduce currently blank ## Expected behaviour server running without any problem
kerem 2026-02-27 02:59:26 +03:00
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@issue-label-bot[bot] commented on GitHub (Oct 10, 2019):

Issue-Label Bot is automatically applying the label type: bug to this issue, with a confidence of 0.96. Please mark this comment with 👍 or 👎 to give our bot feedback!

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<!-- gh-comment-id:540552240 --> @issue-label-bot[bot] commented on GitHub (Oct 10, 2019): Issue-Label Bot is automatically applying the label `type: bug` to this issue, with a confidence of 0.96. Please mark this comment with :thumbsup: or :thumbsdown: to give our bot feedback! Links: [app homepage](https://github.com/marketplace/issue-label-bot), [dashboard](https://mlbot.net/data/GameServerManagers/LinuxGSM) and [code](https://github.com/hamelsmu/MLapp) for this bot.
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@Qonabe commented on GitHub (Oct 10, 2019):

I followed all the instruction given on the linuxgsm website, everything went smoothly.

When i tried to start the server i ended up with a server not starting

./ecoserver start

[ INFO ] Starting ecoserver: Check IP: 192.168.0.6
[  OK  ] Starting ecoserver: LinuxGSM
Detailed

./ecoserver details

Eco Server Details
======================================================================================================================================
Server name:      LinuxGSM
Detailed
Server IP:        xxx.xxx.xxx.xxx:3000 (edited)
Internet IP:      xxx.xxx.xxx.xxx:3000 (edited)
Server password:  NOT SET
Maxplayers:       -1
Status:           OFFLINE

ecoserver Script Details
======================================================================================================================================
Service name:           ecoserver
ecoserver version:      v19.10.2
User:                   ecoserver
glibc required:         2.14
Discord alert:          off
Email alert:            off
Pushbullet alert:       off
IFTTT alert:            off
Mailgun (email) alert:  off
Pushover alert:         off
Telegram alert:         off
Update on start:        off
Location:               /home/ecoserver
Config file:            /home/ecoserver/serverfiles/Configs/Network.eco

Backups
======================================================================================================================================
No Backups created

Command-line Parameters
======================================================================================================================================
mono ./EcoServer.exe -nogui

Ports
======================================================================================================================================
Change ports by editing the parameters in:
/home/ecoserver/serverfiles/Configs/Network.eco

Useful port diagnostic command:
netstat -atunp | grep mono

DESCRIPTION  DIRECTION  PORT  PROTOCOL
> Game       INBOUND    3000  udp
> WebAdmin   INBOUND    3001  tcp

Status: OFFLINE

Here is the log file
ecoserver-console.log

<!-- gh-comment-id:540562806 --> @Qonabe commented on GitHub (Oct 10, 2019): I followed all the instruction given [on the linuxgsm website](https://linuxgsm.com/lgsm/ecoserver/), everything went smoothly. When i tried to start the server i ended up with a server not starting **./ecoserver start** ``` [ INFO ] Starting ecoserver: Check IP: 192.168.0.6 [ OK ] Starting ecoserver: LinuxGSM Detailed ``` **./ecoserver details** ``` Eco Server Details ====================================================================================================================================== Server name: LinuxGSM Detailed Server IP: xxx.xxx.xxx.xxx:3000 (edited) Internet IP: xxx.xxx.xxx.xxx:3000 (edited) Server password: NOT SET Maxplayers: -1 Status: OFFLINE ecoserver Script Details ====================================================================================================================================== Service name: ecoserver ecoserver version: v19.10.2 User: ecoserver glibc required: 2.14 Discord alert: off Email alert: off Pushbullet alert: off IFTTT alert: off Mailgun (email) alert: off Pushover alert: off Telegram alert: off Update on start: off Location: /home/ecoserver Config file: /home/ecoserver/serverfiles/Configs/Network.eco Backups ====================================================================================================================================== No Backups created Command-line Parameters ====================================================================================================================================== mono ./EcoServer.exe -nogui Ports ====================================================================================================================================== Change ports by editing the parameters in: /home/ecoserver/serverfiles/Configs/Network.eco Useful port diagnostic command: netstat -atunp | grep mono DESCRIPTION DIRECTION PORT PROTOCOL > Game INBOUND 3000 udp > WebAdmin INBOUND 3001 tcp Status: OFFLINE ``` Here is the log file [ecoserver-console.log](https://github.com/GameServerManagers/LinuxGSM/files/3712627/ecoserver-console.log)
Author
Owner

@dgibbs64 commented on GitHub (Oct 14, 2019):

I have taken a look. I think that ECO is simply broken currently. I would recommend someone get on to the developers about this.

<!-- gh-comment-id:541937013 --> @dgibbs64 commented on GitHub (Oct 14, 2019): I have taken a look. I think that ECO is simply broken currently. I would recommend someone get on to the developers about this.
Author
Owner

@Frisasky commented on GitHub (Oct 15, 2019):

would be fixed in next release
https://github.com/StrangeLoopGames/EcoIssues/issues/13305

<!-- gh-comment-id:542006507 --> @Frisasky commented on GitHub (Oct 15, 2019): would be fixed in next release https://github.com/StrangeLoopGames/EcoIssues/issues/13305
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@0DUDDU commented on GitHub (Oct 18, 2019):

Eco doesn't not support Mono 6.x yet.
Maybe check the version of mono during the install ?

<!-- gh-comment-id:543557640 --> @0DUDDU commented on GitHub (Oct 18, 2019): Eco doesn't not support Mono 6.x yet. Maybe check the version of mono during the install ?
Author
Owner

@Frisasky commented on GitHub (Oct 18, 2019):

Eco doesn't not support Mono 6.x yet.
Maybe check the version of mono during the install ?

if you install mono from project repo theres no way to install older version

<!-- gh-comment-id:543790787 --> @Frisasky commented on GitHub (Oct 18, 2019): > > > Eco doesn't not support Mono 6.x yet. > Maybe check the version of mono during the install ? if you install mono from project repo theres no way to install older version
Author
Owner

@0DUDDU commented on GitHub (Oct 19, 2019):

You can get it from release or archive

https://github.com/mono/mono/releases
https://download.mono-project.com/archive/

GitHub
Mono open source ECMA CLI, C# and .NET implementation. - mono/mono
<!-- gh-comment-id:544117419 --> @0DUDDU commented on GitHub (Oct 19, 2019): You can get it from release or archive https://github.com/mono/mono/releases https://download.mono-project.com/archive/ <blockquote><img src="https://avatars2.githubusercontent.com/u/53395?s=400&v=4" width="48" align="right"><div><img src="https://github.githubassets.com/favicon.ico" height="14"> GitHub</div><div><strong><a href="https://github.com/mono/mono">mono/mono</a></strong></div><div>Mono open source ECMA CLI, C# and .NET implementation. - mono/mono</div></blockquote> <blockquote><div><strong><a href="https://download.mono-project.com/archive/">Index of /archive</a></strong></div></blockquote>
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@redwyre commented on GitHub (Nov 13, 2019):

Eco dev here. A few users have been bitten by this. Eco < 0.9.0 uses mono 5 (correctly stated on your own site https://linuxgsm.com/lgsm/ecoserver/). Don't use the mono repo, there is a breaking change in Mono 6 and Eco wont be updated before 0.9.0. From 0.8.3 there is an install.sh to install the packages from the correct OS repository. I would prefer you just run this but if you need to support older versions you can just copy the script.

FYI Eco 0.9.0+ doesn't use Mono and will drop install.sh if it's no longer needed.

<!-- gh-comment-id:553395554 --> @redwyre commented on GitHub (Nov 13, 2019): Eco dev here. A few users have been bitten by this. Eco < 0.9.0 uses mono 5 (correctly stated on your own site https://linuxgsm.com/lgsm/ecoserver/). Don't use the mono repo, there is a breaking change in Mono 6 and Eco wont be updated before 0.9.0. From 0.8.3 there is an install.sh to install the packages from the correct OS repository. I would prefer you just run this but if you need to support older versions you can just copy the script. FYI Eco 0.9.0+ doesn't use Mono and will drop install.sh if it's no longer needed. <blockquote><div><strong><a href="https://linuxgsm.com/lgsm/ecoserver/">linuxgsm.com | 521: Web server is down</a></strong></div></blockquote>
Author
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@dgibbs64 commented on GitHub (Nov 13, 2019):

@redwyre Thank you for this update. I will use this info to address the problem.

<!-- gh-comment-id:553425086 --> @dgibbs64 commented on GitHub (Nov 13, 2019): @redwyre Thank you for this update. I will use this info to address the problem.
Author
Owner

@dgibbs64 commented on GitHub (Nov 22, 2019):

I have updated the website to state that mono6 does not work and that the next release of eco will resolve the problem. Also stated to make sure mono5 is installed.

I have decided not to make code changes to this as I feel it will not be worth it as when 0.9.0 is released the issue will be resolved and will no longer require mono anyway.

Holding issue until 0.9.0 is released to make dependency updates.

<!-- gh-comment-id:557732705 --> @dgibbs64 commented on GitHub (Nov 22, 2019): I have updated the website to state that mono6 does not work and that the next release of eco will resolve the problem. Also stated to make sure mono5 is installed. I have decided not to make code changes to this as I feel it will not be worth it as when 0.9.0 is released the issue will be resolved and will no longer require mono anyway. Holding issue until 0.9.0 is released to make dependency updates.
Author
Owner

@dgibbs64 commented on GitHub (Nov 25, 2019):

Update to this I have made changes to remove mono as a dependency in eco to prevent LinuxGSM from warning about missing mono dependency.

<!-- gh-comment-id:558089685 --> @dgibbs64 commented on GitHub (Nov 25, 2019): Update to this I have made changes to remove mono as a dependency in eco to prevent LinuxGSM from warning about missing mono dependency.
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