[GH-ISSUE #2473] [BUG] Port conflict witth two or more servers #1822

Open
opened 2026-02-27 02:59:13 +03:00 by kerem · 2 comments
Owner

Originally created by @BlackYuzia on GitHub (Aug 13, 2019).
Original GitHub issue: https://github.com/GameServerManagers/LinuxGSM/issues/2473

User Story

I try install 3 the same game servers (CS:GO).
I create user, next I create different folders for server.

Example: Server №1 have folder Server_1, Server №2 have folder Server_2 etc

Each server has its own folder in which are configs and server files.

path to the configs: ~/Server_{1,2,3}/lgsm/config-lgsm/csgoserver/csgoserver.cfg.

In each of the server configs I registered unique settings (like a port, slots, sourcetv port, client port, gslt token etc).

Let me remind you that each server has a separate folder, as well as a separate config.

When, I try run server

command would like: bash ~/SERVER_{1,2,3}/csgoserver start

I get some weird results.
One (of the three) server was run (active). Other (2) was shutdown.
I think this is my mistake.

I try run check console of server.

I check console servers (./csgoserver console) [I did it three times]

When I check ports of server, I get three times the same port (25015).

Next time, when I stoped all servers and run second server first and next other both, I get three the same ports (but not 25015 is it 26015).

So, bug can be -> When you try run two or more servers from one user, you get the same ports. OR, If I right. You just get one tmux window from and for third config/setup files (csgoserver).

Basic info

  • Distro: [Debian 9]
  • Game: [CS:GO]
  • Commands: [start, console]

Further Information

This can be bug with tmux [Same tmux window name] or
bug with ports [lgsm setup settings from first csgoserver.cfg for all other servers]

How I fix it?
Just rename csgoserver => csgoserver + number of server.

Example: ~/Server_1/csgoserver1 | ~/Server_2/csgoserver2 | ~/Server_3/csgoserver3

I'm not sure if this should be so. Perhaps the developers had no other solution than to change the name of the boot file. If so, then a bug with ports is a feature

To Reproduce

Steps to reproduce the behaviour:

  1. Use mkdir to create third different folders.
  2. Download linuxgsm.sh script.
  3. Copy linuxgsm.sh file to third folders.
  4. Run and download csgoserver file (third times).
  5. Download and setup csgo servers.
  6. Don't forget setup different ports for servers.
  7. Run servers with a start command.
  8. Get the same port for different servers with dirrenent folders.

For fix that:
9. Rename csgoserver => csgoserver + server number => csgoserver1 or csgoserver2 etc

Expected behaviour

If this is "feature", I was expect message, like

HEY YOU, YEP, YOU! YOU RUN SERVER WITH THE SAME TMUX WINDOW?
RENAME THIS SHIT TO DIFFERENT OR I SWEAR YOU WILL HAVE SERIOUS TROUBLES!

If this is BUG, I was expect NO BUG :D
So, Call it feature. Feature != bug, Fixed! Hey!

Originally created by @BlackYuzia on GitHub (Aug 13, 2019). Original GitHub issue: https://github.com/GameServerManagers/LinuxGSM/issues/2473 ## User Story I try install 3 the same game servers (CS:GO). I create user, next I create different folders for server. > Example: Server №1 have folder Server_1, Server №2 have folder Server_2 etc Each server has its own folder in which are configs and server files. > path to the configs: ~/Server_{1,2,3}/lgsm/config-lgsm/csgoserver/csgoserver.cfg. In each of the server configs I registered unique settings (like a port, slots, sourcetv port, client port, gslt token etc). **Let me remind you that each server has a separate folder, as well as a separate config.** When, I try run server > command would like: bash ~/SERVER_{1,2,3}/csgoserver start I get some weird results. One (of the three) server was run (active). Other (2) was shutdown. I think this is my mistake. I try run check console of server. I check console servers (**./csgoserver console**) [I did it three times] When I check ports of server, I get three times the same port (25015). Next time, when I stoped all servers and run second server first and next other both, I get three the same ports (but not 25015 is it 26015). So, bug can be -> **When you try run two or more servers from one user, you get the same ports.** OR, If I right. **You just get one tmux window from and for third config/setup files** (**csgoserver**). ## Basic info * Distro: [Debian 9] * Game: [CS:GO] * Commands: [start, console] ## Further Information This can be bug with ~~tmux~~ [Same tmux window name] or bug with ports [lgsm setup settings from first `csgoserver.cfg` for all other servers] How I fix it? Just rename csgoserver => csgoserver + number of server. > Example: ~/Server_1/csgoserver1 | ~/Server_2/csgoserver2 | ~/Server_3/csgoserver3 _I'm not sure if this should be so. Perhaps the developers had no other solution than to change the name of the boot file. If so, then a bug with ports is a feature_ ## To Reproduce Steps to reproduce the behaviour: 1. Use `mkdir` to create third different folders. 2. Download `linuxgsm.sh` script. 3. Copy `linuxgsm.sh` file to third folders. 4. Run and download csgoserver file (third times). 5. Download and setup csgo servers. 6. Don't forget setup different ports for servers. 7. Run servers with a `start` command. 8. Get the same port for different servers with dirrenent folders. For fix that: 9. Rename csgoserver => csgoserver + server number => csgoserver1 or csgoserver2 etc ## Expected behaviour If this is "feature", I was expect message, like >HEY YOU, YEP, YOU! YOU RUN SERVER WITH THE SAME TMUX WINDOW? RENAME THIS SHIT TO DIFFERENT OR I SWEAR YOU WILL HAVE SERIOUS TROUBLES! If this is **BUG**, I was expect **NO BUG** :D ~~So, Call it **feature**. Feature != bug, Fixed! Hey!~~
Author
Owner

@issue-label-bot[bot] commented on GitHub (Aug 13, 2019):

Issue-Label Bot is automatically applying the label type: feature request to this issue, with a confidence of 0.69. Please mark this comment with 👍 or 👎 to give our bot feedback!

Links: app homepage, dashboard and code for this bot.

<!-- gh-comment-id:521027603 --> @issue-label-bot[bot] commented on GitHub (Aug 13, 2019): Issue-Label Bot is automatically applying the label `type: feature request` to this issue, with a confidence of 0.69. Please mark this comment with :thumbsup: or :thumbsdown: to give our bot feedback! Links: [app homepage](https://github.com/marketplace/issue-label-bot), [dashboard](https://mlbot.net/data/GameServerManagers/LinuxGSM) and [code](https://github.com/hamelsmu/MLapp) for this bot.
Author
Owner

@BlackYuzia commented on GitHub (Aug 13, 2019):

Wow, Why this is feature request? :c

I missed up or bot just helps developers answer me 😄

<!-- gh-comment-id:521027860 --> @BlackYuzia commented on GitHub (Aug 13, 2019): Wow, Why this is feature request? :c I missed up or bot just helps developers answer me :smile:
Sign in to join this conversation.
No labels
Atomic
Epic
cannot reproduce
command: backup
command: console
command: debug
command: details
command: fast-dl
command: install
command: mods
command: monitor
command: post-details
command: restart
command: send
command: start
command: stop
command: update
command: update-lgsm
command: validate
command: wipe
distro: AlmaLinux
distro: Arch Linux
distro: CentOS
distro: Debian
distro: Fedora
distro: RedHat
distro: Rocky Linux
distro: Ubuntu
distro: openSUSE
engine: goldsrc
engine: source
game: 7 Days to Die
game: ARMA 3
game: Ark: Survival Evolved
game: Assetto Corsa
game: Avorion
game: BATTALION: Legacy
game: Barotrauma
game: Battalion 1944
game: Battlefield 1942
game: Black Mesa: Deathmatch
game: Blade Symphony
game: Call of Duty 2
game: Call of Duty 4
game: Call of Duty: United Offensive
game: Counter-Strike 1.6
game: Counter-Strike 2
game: Counter-Strike: Global Offensive
game: Counter-Strike: Source
game: Day of Infamy
game: Dayz
game: Death Match Classic
game: Don't Starve Together
game: ET: Legacy
game: Eco
game: Factorio
game: Factorio
game: Garry's Mod
game: Half-Life
game: Hurtword
game: Insurgecy
game: Insurgecy
game: Insurgency: Sandstorm
game: Just Cause 3
game: Killing Floor
game: Killing Floor 2
game: Left 4 Dead 2
game: Minecraft
game: Minecraft Bedrock
game: Mordhau
game: Multi Theft Auto
game: Mumble
game: Natural Selection 2
game: No More Room in Hell
game: Pavlov VR
game: Post Scriptum
game: Project Zomboid
game: Quake 3
game: QuakeWorld
game: Red Orchestra: Ostfront 41-45
game: Return to Castle Wolfenstein
game: Rising World
game: Rust
game: San Andreas Multiplayer
game: Satisfactory
game: Soldat
game: Soldier of Fortune 2
game: Squad
game: Squad 44
game: Starbound
game: Stationeers
game: Sven Co-op
game: Team Fortress 2
game: Teamspeak 3
game: Teeworlds
game: Terraria
game: The Front
game: Unreal Tournament 2004
game: Unreal Tournament 3
game: Unreal Tournament 99
game: Unturned
game: Valheim
game: Wurm Unlimited
game: Zombie Master Reborn
game: label missing
good first issue
help wanted
info: alerts
info: dependency
info: docker
info: docs
info: email
info: query
info: steamcmd
info: systemd
info: tmux
info: website
info: website
needs more info
outcome: duplicate
outcome: issue resolved
outcome: issue resolved
outcome: issue unresolved
outcome: pr accepted
outcome: pr rejected
outcome: unconfirmed
outcome: wontfix
outcome: wrong forum
potential-duplicate
priority
pull-request
type: bug
type: feature
type: feature
type: feature request
type: game server request
type: refactor
waiting response
No milestone
No project
No assignees
1 participant
Notifications
Due date
The due date is invalid or out of range. Please use the format "yyyy-mm-dd".

No due date set.

Dependencies

No dependencies set.

Reference
starred/LinuxGSM#1822
No description provided.