[GH-ISSUE #2411] unturned server update appid #1785

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opened 2026-02-27 02:59:02 +03:00 by kerem · 9 comments
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Originally created by @ForgenDT on GitHub (Jun 25, 2019).
Original GitHub issue: https://github.com/GameServerManagers/LinuxGSM/issues/2411

unturned was updated, the repository "304930" was changed to "1110390".
suddenly, the servers do not work anymore. :/

Originally created by @ForgenDT on GitHub (Jun 25, 2019). Original GitHub issue: https://github.com/GameServerManagers/LinuxGSM/issues/2411 unturned was updated, the repository "304930" was changed to "1110390". suddenly, the servers do not work anymore. :/
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@issue-label-bot[bot] commented on GitHub (Jun 25, 2019):

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@ForgenDT commented on GitHub (Jun 27, 2019):

I have this error, I can not run the server.
Preloaded 'libsteam_api.so' Logging to /home/unturned/.config/unity3d/Smartly Dressed Games/Unturned/Player.log dlopen failed trying to load: steamclient.so with error: steamclient.so: wrong ELF class: ELFCLASS32 [S_API FAIL] SteamAPI_Init(): Sys_LoadModule failed to load: steamclient.so [S_API FAIL] SteamAPI_Init() failed

<!-- gh-comment-id:506348538 --> @ForgenDT commented on GitHub (Jun 27, 2019): I have this error, I can not run the server. `Preloaded 'libsteam_api.so' Logging to /home/unturned/.config/unity3d/Smartly Dressed Games/Unturned/Player.log dlopen failed trying to load: steamclient.so with error: steamclient.so: wrong ELF class: ELFCLASS32 [S_API FAIL] SteamAPI_Init(): Sys_LoadModule failed to load: steamclient.so [S_API FAIL] SteamAPI_Init() failed `
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@dgibbs64 commented on GitHub (Jun 27, 2019):

try validating your install. There has been a change from x32 to x64

<!-- gh-comment-id:506444204 --> @dgibbs64 commented on GitHub (Jun 27, 2019): try validating your install. There has been a change from x32 to x64
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@ForgenDT commented on GitHub (Jun 27, 2019):

    fetching serverlist.csv...OK
[ INFO ] Validate untserver: Validating files: SteamCMD
* Validating may overwrite some customised files.
* https://docs.linuxgsm.com/commands/validate
Redirecting stderr to '/home/unturned/Steam/logs/stderr.txt'
[  0%] Checking for available updates...
[----] Verifying installation...
Steam Console Client (c) Valve Corporation
-- type 'quit' to exit --
Loading Steam API...../steamnetworkingsockets/clientlib/steamnetworkingsockets_lowlevel.cpp (117) : Assertion Failed: SteamDatagramTransportLock held for 33.7ms!
OK.
Logging in user 'forgendt' to Steam Public ...
Logged in OK
Waiting for user info...OK
 Update state (0x3) reconfiguring, progress: 0.00 (0 / 0)
 Update state (0x5) validating, progress: 8.48 (160703682 / 1895511577)
 Update state (0x5) validating, progress: 20.60 (390569609 / 1895511577)
 Update state (0x5) validating, progress: 28.18 (534241043 / 1895511577)
 Update state (0x5) validating, progress: 38.90 (737392628 / 1895511577)
 Update state (0x5) validating, progress: 50.71 (961196094 / 1895511577)
 Update state (0x5) validating, progress: 70.35 (1333501574 / 1895511577)
 Update state (0x5) validating, progress: 91.48 (1734057606 / 1895511577)
Success! App '1110390' fully installed.
[  OK  ] Validate untserver: Validating files: SteamCMD
<!-- gh-comment-id:506473624 --> @ForgenDT commented on GitHub (Jun 27, 2019): ``` fetching serverlist.csv...OK [ INFO ] Validate untserver: Validating files: SteamCMD * Validating may overwrite some customised files. * https://docs.linuxgsm.com/commands/validate Redirecting stderr to '/home/unturned/Steam/logs/stderr.txt' [ 0%] Checking for available updates... [----] Verifying installation... Steam Console Client (c) Valve Corporation -- type 'quit' to exit -- Loading Steam API...../steamnetworkingsockets/clientlib/steamnetworkingsockets_lowlevel.cpp (117) : Assertion Failed: SteamDatagramTransportLock held for 33.7ms! OK. Logging in user 'forgendt' to Steam Public ... Logged in OK Waiting for user info...OK Update state (0x3) reconfiguring, progress: 0.00 (0 / 0) Update state (0x5) validating, progress: 8.48 (160703682 / 1895511577) Update state (0x5) validating, progress: 20.60 (390569609 / 1895511577) Update state (0x5) validating, progress: 28.18 (534241043 / 1895511577) Update state (0x5) validating, progress: 38.90 (737392628 / 1895511577) Update state (0x5) validating, progress: 50.71 (961196094 / 1895511577) Update state (0x5) validating, progress: 70.35 (1333501574 / 1895511577) Update state (0x5) validating, progress: 91.48 (1734057606 / 1895511577) Success! App '1110390' fully installed. [ OK ] Validate untserver: Validating files: SteamCMD ```
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@ForgenDT commented on GitHub (Jun 29, 2019):

Can you help me please ?

<!-- gh-comment-id:506969559 --> @ForgenDT commented on GitHub (Jun 29, 2019): Can you help me please ?
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@Frisasky commented on GitHub (Jun 29, 2019):

lgsm have change to new dedicated server appid 1110390, id recommend just try reinstall the server

<!-- gh-comment-id:506970399 --> @Frisasky commented on GitHub (Jun 29, 2019): lgsm have change to new dedicated server appid 1110390, id recommend just try reinstall the server
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@ForgenDT commented on GitHub (Jun 29, 2019):

I just made the update: /
but that does not change

<!-- gh-comment-id:506973642 --> @ForgenDT commented on GitHub (Jun 29, 2019): I just made the update: / but that does not change
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@h3o66 commented on GitHub (Sep 16, 2019):

try validating your install. There has been a change from x32 to x64

well there was still a force for the 32 bit install in the functions and a steam user / pass that is not needed anymore

<!-- gh-comment-id:531983504 --> @h3o66 commented on GitHub (Sep 16, 2019): > try validating your install. There has been a change from x32 to x64 well there was still a force for the 32 bit install in the functions and a steam user / pass that is not needed anymore
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@github-actions[bot] commented on GitHub (Dec 24, 2020):

This issue has been automatically locked since there has not been any recent activity after it was closed. Please open a new issue for related bugs.

<!-- gh-comment-id:750633983 --> @github-actions[bot] commented on GitHub (Dec 24, 2020): This issue has been automatically locked since there has not been any recent activity after it was closed. Please open a new issue for related bugs.
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