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[GH-ISSUE #2235] [Feature] Support JSON + WebHook / Websocket alert #1704
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command: backup
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type: feature request
type: game server request
type: refactor
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starred/LinuxGSM#1704
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Originally created by @iamrekas on GitHub (Mar 20, 2019).
Original GitHub issue: https://github.com/GameServerManagers/LinuxGSM/issues/2235
Hello,
I don't know is any request/feature posted already about this, but i think it's very good idea as in subject typed JSON support for response of script and maybe WebHook / WebSocket for alerts like server restarted and etc..
Sorry for my poor English, but i very expect you will think too like me what's good idea. :)
@iainjreid commented on GitHub (Jun 13, 2020):
@dgibbs64 could I lend a hand to this feature? It's something that I'm really keen on.
Loving this library by the way. Incredible work!
@iamrekas commented on GitHub (Jun 14, 2020):
I look the code, figure out fastes way to make it. in all script using "echo -e" for print the information and once line for update state of running command. so these logic just need to code out to function and so if env is set to print response as json it will just ignore these output and other function at end of command must be printing json only with env format as json.
i hope type my idea correct.
@h3o66 commented on GitHub (Dec 29, 2020):
What json format would you propose for a alert like this ?
What this is also meant as well a usual http(s) endpoint is used for this ?
If someone is still interested in this, I could help out.
Would be nice if someone could contact me via Discord if possible. ( name: extreme1st#7327 )
@dgibbs64 commented on GitHub (Jun 22, 2022):
I am very unclear about what this would achieve. I am closing this for now
@github-actions[bot] commented on GitHub (Jun 26, 2023):
This issue has been automatically locked since there has not been any recent activity after it was closed. Please open a new issue for related bugs.