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[GH-ISSUE #2145] systemd auto install #1652
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command: backup
command: console
command: debug
command: details
command: fast-dl
command: install
command: mods
command: monitor
command: post-details
command: restart
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good first issue
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type: bug
type: feature
type: feature
type: feature request
type: game server request
type: refactor
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Reference
starred/LinuxGSM#1652
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Delete branch "%!s()"
Deleting a branch is permanent. Although the deleted branch may continue to exist for a short time before it actually gets removed, it CANNOT be undone in most cases. Continue?
Originally created by @dgibbs64 on GitHub (Jan 4, 2019).
Original GitHub issue: https://github.com/GameServerManagers/LinuxGSM/issues/2145
Basic info
Game: LinuxGSM general
Distro: Systemd supported distros
Is your feature request related to a problem? Please describe.
Systemd is the standard way of managing services and starting on boot. However, it is not "simple" to use for a standard admin. It would be a good idea for convenience for the LinuxGSM script to install systemd script specific to itself and be able to also remove the systemd script as well.
Describe the solution you'd like
Automated installation of systemd using a new LinuxGSM command
Describe alternatives you've considered
The admin manually adding the script
@dgibbs64 commented on GitHub (Jan 4, 2019):
relates to https://github.com/GameServerManagers/LinuxGSM-Docs/pull/3
@Stormwind99 commented on GitHub (Apr 24, 2019):
I perhaps have some work to better support systemd including multiple server instances per game.
See https://github.com/Stormwind99/LinuxGSM/tree/better-for-systemd
Here is my use case (and thus current test case) for Minecraft, where I have multiple Minecraft servers running. The fork branch above creates a pid file for each server used below in the systemd minecraft.service file, and also makes a separate tmux server instance for each game server instance (so systemd isn't confused by a different slice's process (from another game instance) starting the current slice's process.
@legendofmiracles commented on GitHub (Dec 20, 2020):
very basic implementation in: #3152
@AndrewSav commented on GitHub (Jun 18, 2021):
What happened with 3125?