[GH-ISSUE #2074] [Server Request] StickyBots #1613

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opened 2026-02-27 02:58:07 +03:00 by kerem · 4 comments
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Originally created by @distancewolf on GitHub (Nov 14, 2018).
Original GitHub issue: https://github.com/GameServerManagers/LinuxGSM/issues/2074

What game server Would you like adding?
StickyBots
Can you link to any tutorials or guides?
Unfortunately no. but its made with UE4, no parameters to start the engine up at this point, but the startup map can be specified in blank1\Config\Windows\StickyBotsSettings.ini
Leaving this out of LinuxGSM's management is probably the easiest for now, until I have it set up better.

If it matters, it runs on port 7777, and the typical ports to communicate with Steam (27015-27030)

Is the server on Steam?
https://steamdb.info/app/974130/

Is the server supported on Linux?
It is supported on Linux.

Here's what I have so far for a _default.cfg file. Please don't hesitate in letting me know if things don't make sense, I can try my best to help out:

`##################################
######## Default Settings ########
##################################
# DO NOT EDIT WILL BE OVERWRITTEN!
# Copy settings from here and use them in either
# common.cfg - applies settings to every instance
# [instance].cfg - applies settings to a specific instance

#### Server Settings ####

## SteamCMD Login | https://github.com/GameServerManagers/LinuxGSM/wiki/SteamCMD#steamcmd-login
steamuser="anonymous"
steampass=''


## Server Start Settings | https://github.com/GameServerManagers/LinuxGSM/wiki/Start-Parameters
#ip="0.0.0.0"
#port="7777"
#queryport="6500"
#isdedicated="true"
#islanmatch="false"
#usesstats="false"
#shouldadvertise="true"
#allowjoininprogress="true"

## Server Start Command | https://github.com/GameServerManagers/LinuxGSM/wiki/Start-Parameters#additional-parameters
#fn_parms(){
#parms="blank1 "
#}


#### LinuxGSM Settings ####

## Notification Alerts
# (on|off)

# More info | https://github.com/GameServerManagers/LinuxGSM/wiki/Alerts#more-info
postalert="off"
postdays="7"
posttarget="https://hastebin.com"

# Discord Alerts | https://github.com/GameServerManagers/LinuxGSM/wiki/Discord
discordalert="off"
discordwebhook="webhook"

# Email Alerts | https://github.com/GameServerManagers/LinuxGSM/wiki/Email
emailalert="off"
email="email@example.com"
emailfrom=""

# IFTTT Alerts | https://github.com/GameServerManagers/LinuxGSM/wiki/IFTTT
iftttalert="off"
ifttttoken="accesstoken"
iftttevent="linuxgsm_alert"

# Mailgun Email Alerts | https://github.com/GameServerManagers/LinuxGSM/wiki/mailgun
mailgunalert="off"
mailguntoken="accesstoken"
mailgundomain="example.com"
mailgunemailfrom="alert@example.com"
mailgunemail="email@myemail.com"

# Pushbullet Alerts | https://github.com/GameServerManagers/LinuxGSM/wiki/Pushbullet
pushbulletalert="off"
pushbullettoken="accesstoken"
channeltag=""

# Pushover Alerts | https://github.com/GameServerManagers/LinuxGSM/wiki/Pushover
pushoveralert="off"
pushovertoken="accesstoken"

# Telegram Alerts | https://github.com/GameServerManagers/LinuxGSM/wiki/Telegram
# You can add a custom cURL string eg proxy (useful in Russia) or else in "curlcustomstring".
# like a "--socks5 ipaddr:port" for socks5 proxy see more in "curl --help", if you not need
# any custom string in curl - simple ignore this parameter.
telegramalert="off"
telegramtoken="accesstoken"
telegramchatid=""
curlcustomstring=""

## Backup | https://github.com/GameServerManagers/LinuxGSM/wiki/Backup
maxbackups="4"
maxbackupdays="30"
stoponbackup="on"

## Logging | https://github.com/GameServerManagers/LinuxGSM/wiki/Logging
consolelogging="on"
logdays="7"

#### LinuxGSM Advanced Settings ####

# ANSI Colors
ansi="on"


## SteamCMD Settings
# Server appid
appid="974130"
# Steam App Branch Select
# Allows to opt into the various Steam app branches. Default branch is "".
# Example: "-beta latest_experimental"
branch=""

## LinuxGSM Server Details
# Do not edit
gamename="StickyBots"
engine="UE4"

#### Directories ####
# Edit with care

## Server Specific Directories
systemdir="${serverfiles}"
executabledir="${systemdir}/blank1/Binaries/Linux"
executable="./blank1Server-Linux-Shipping"
servercfg="StickyBotsSettings.ini"
servercfgdir="${systemdir}/blank1/Config/Windows"
servercfgfullpath="${servercfgdir}/${servercfg}"

## Backup Directory
backupdir="${rootdir}/backups"

## Logging Directories
logdir="${rootdir}/log"
gamelogdir="${serverfiles}/Logs"
lgsmlogdir="${logdir}/script"
consolelogdir="${logdir}/console"
lgsmlog="${lgsmlogdir}/${servicename}-script.log"
consolelog="${consolelogdir}/${servicename}-console.log"
alertlog="${lgsmlogdir}/${servicename}-alert.log"
postdetailslog="${lgsmlogdir}/${servicename}-postdetails.log"

## Logs Naming
lgsmlogdate="${lgsmlogdir}/${servicename}-script-$(date '+%Y-%m-%d-%H:%M:%S').log"
consolelogdate="${consolelogdir}/${servicename}-console-$(date '+%Y-%m-%d-%H:%M:%S').log"
`
Originally created by @distancewolf on GitHub (Nov 14, 2018). Original GitHub issue: https://github.com/GameServerManagers/LinuxGSM/issues/2074 **What game server Would you like adding?** StickyBots **Can you link to any tutorials or guides?** Unfortunately no. but its made with UE4, no parameters to start the engine up at this point, but the startup map can be specified in blank1\Config\Windows\StickyBotsSettings.ini Leaving this out of LinuxGSM's management is probably the easiest for now, until I have it set up better. If it matters, it runs on port 7777, and the typical ports to communicate with Steam (27015-27030) **Is the server on Steam?** https://steamdb.info/app/974130/ **Is the server supported on Linux?** It is supported on Linux. Here's what I have so far for a _default.cfg file. Please don't hesitate in letting me know if things don't make sense, I can try my best to help out: ``` `################################## ######## Default Settings ######## ################################## # DO NOT EDIT WILL BE OVERWRITTEN! # Copy settings from here and use them in either # common.cfg - applies settings to every instance # [instance].cfg - applies settings to a specific instance #### Server Settings #### ## SteamCMD Login | https://github.com/GameServerManagers/LinuxGSM/wiki/SteamCMD#steamcmd-login steamuser="anonymous" steampass='' ## Server Start Settings | https://github.com/GameServerManagers/LinuxGSM/wiki/Start-Parameters #ip="0.0.0.0" #port="7777" #queryport="6500" #isdedicated="true" #islanmatch="false" #usesstats="false" #shouldadvertise="true" #allowjoininprogress="true" ## Server Start Command | https://github.com/GameServerManagers/LinuxGSM/wiki/Start-Parameters#additional-parameters #fn_parms(){ #parms="blank1 " #} #### LinuxGSM Settings #### ## Notification Alerts # (on|off) # More info | https://github.com/GameServerManagers/LinuxGSM/wiki/Alerts#more-info postalert="off" postdays="7" posttarget="https://hastebin.com" # Discord Alerts | https://github.com/GameServerManagers/LinuxGSM/wiki/Discord discordalert="off" discordwebhook="webhook" # Email Alerts | https://github.com/GameServerManagers/LinuxGSM/wiki/Email emailalert="off" email="email@example.com" emailfrom="" # IFTTT Alerts | https://github.com/GameServerManagers/LinuxGSM/wiki/IFTTT iftttalert="off" ifttttoken="accesstoken" iftttevent="linuxgsm_alert" # Mailgun Email Alerts | https://github.com/GameServerManagers/LinuxGSM/wiki/mailgun mailgunalert="off" mailguntoken="accesstoken" mailgundomain="example.com" mailgunemailfrom="alert@example.com" mailgunemail="email@myemail.com" # Pushbullet Alerts | https://github.com/GameServerManagers/LinuxGSM/wiki/Pushbullet pushbulletalert="off" pushbullettoken="accesstoken" channeltag="" # Pushover Alerts | https://github.com/GameServerManagers/LinuxGSM/wiki/Pushover pushoveralert="off" pushovertoken="accesstoken" # Telegram Alerts | https://github.com/GameServerManagers/LinuxGSM/wiki/Telegram # You can add a custom cURL string eg proxy (useful in Russia) or else in "curlcustomstring". # like a "--socks5 ipaddr:port" for socks5 proxy see more in "curl --help", if you not need # any custom string in curl - simple ignore this parameter. telegramalert="off" telegramtoken="accesstoken" telegramchatid="" curlcustomstring="" ## Backup | https://github.com/GameServerManagers/LinuxGSM/wiki/Backup maxbackups="4" maxbackupdays="30" stoponbackup="on" ## Logging | https://github.com/GameServerManagers/LinuxGSM/wiki/Logging consolelogging="on" logdays="7" #### LinuxGSM Advanced Settings #### # ANSI Colors ansi="on" ## SteamCMD Settings # Server appid appid="974130" # Steam App Branch Select # Allows to opt into the various Steam app branches. Default branch is "". # Example: "-beta latest_experimental" branch="" ## LinuxGSM Server Details # Do not edit gamename="StickyBots" engine="UE4" #### Directories #### # Edit with care ## Server Specific Directories systemdir="${serverfiles}" executabledir="${systemdir}/blank1/Binaries/Linux" executable="./blank1Server-Linux-Shipping" servercfg="StickyBotsSettings.ini" servercfgdir="${systemdir}/blank1/Config/Windows" servercfgfullpath="${servercfgdir}/${servercfg}" ## Backup Directory backupdir="${rootdir}/backups" ## Logging Directories logdir="${rootdir}/log" gamelogdir="${serverfiles}/Logs" lgsmlogdir="${logdir}/script" consolelogdir="${logdir}/console" lgsmlog="${lgsmlogdir}/${servicename}-script.log" consolelog="${consolelogdir}/${servicename}-console.log" alertlog="${lgsmlogdir}/${servicename}-alert.log" postdetailslog="${lgsmlogdir}/${servicename}-postdetails.log" ## Logs Naming lgsmlogdate="${lgsmlogdir}/${servicename}-script-$(date '+%Y-%m-%d-%H:%M:%S').log" consolelogdate="${consolelogdir}/${servicename}-console-$(date '+%Y-%m-%d-%H:%M:%S').log" ` ```
kerem 2026-02-27 02:58:07 +03:00
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Owner

@dgibbs64 commented on GitHub (Nov 14, 2018):

On it like a car bonnet!

<!-- gh-comment-id:438830502 --> @dgibbs64 commented on GitHub (Nov 14, 2018): On it like a car bonnet!
Author
Owner

@dgibbs64 commented on GitHub (Dec 3, 2018):

Development on hold until @distancewolf makes discussed changes to dedicated servers. LinuxGSM is being used for official servers currently

<!-- gh-comment-id:443703931 --> @dgibbs64 commented on GitHub (Dec 3, 2018): Development on hold until @distancewolf makes discussed changes to dedicated servers. LinuxGSM is being used for official servers currently
Author
Owner

@dgibbs64 commented on GitHub (Dec 18, 2018):

https://github.com/GameServerManagers/LinuxGSM/pull/2096

<!-- gh-comment-id:448258269 --> @dgibbs64 commented on GitHub (Dec 18, 2018): https://github.com/GameServerManagers/LinuxGSM/pull/2096
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@lock[bot] commented on GitHub (Dec 18, 2019):

This thread has been automatically locked since there has not been any recent activity after it was closed. Please open a new issue for related bugs.

<!-- gh-comment-id:567128728 --> @lock[bot] commented on GitHub (Dec 18, 2019): This thread has been automatically locked since there has not been any recent activity after it was closed. Please open a new issue for related bugs.
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