[GH-ISSUE #195] [pzserver] Creation #158

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opened 2026-02-27 01:59:51 +03:00 by kerem · 10 comments
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Originally created by @lifesfun on GitHub (Oct 11, 2014).
Original GitHub issue: https://github.com/GameServerManagers/LinuxGSM/issues/195

I am running a project zomboid server and was wondering if it would be possible to make a script for this as well. There is already a script available however, it is not as dynamic as your scripts:

http://theindiestone.com/forums/index.php/topic/7504-linux-server-auto-install-project-zomboid-scripts/

There is the info incase you want to take a look.

Originally created by @lifesfun on GitHub (Oct 11, 2014). Original GitHub issue: https://github.com/GameServerManagers/LinuxGSM/issues/195 I am running a project zomboid server and was wondering if it would be possible to make a script for this as well. There is already a script available however, it is not as dynamic as your scripts: http://theindiestone.com/forums/index.php/topic/7504-linux-server-auto-install-project-zomboid-scripts/ There is the info incase you want to take a look.
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@Scarsz commented on GitHub (Oct 12, 2014):

That script requires adding/disabling a repository for Debian, which I don't know is something we'd want to do, though I'll look at it a bit more

Leaving these for reference
http://theindiestone.com/forums/index.php/topic/5841-buying-running-a-linux-project-zomboid-server/
http://reddit.com/r/projectzomboid/comments/28xzzz/server_setup_guide_build_271/

<!-- gh-comment-id:58772339 --> @Scarsz commented on GitHub (Oct 12, 2014): That script requires adding/disabling a repository for Debian, which I don't know is something we'd want to do, though I'll look at it a bit more Leaving these for reference http://theindiestone.com/forums/index.php/topic/5841-buying-running-a-linux-project-zomboid-server/ http://reddit.com/r/projectzomboid/comments/28xzzz/server_setup_guide_build_271/
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@dgibbs64 commented on GitHub (Oct 12, 2014):

Duplicate issue https://github.com/dgibbs64/linuxgameservers/issues/101 I have closed the old one

<!-- gh-comment-id:58815515 --> @dgibbs64 commented on GitHub (Oct 12, 2014): Duplicate issue https://github.com/dgibbs64/linuxgameservers/issues/101 I have closed the old one
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@lifesfun commented on GitHub (Oct 21, 2014):

When running on a debian build this script actually worked quite well for me. http://theindiestone.com/forums/index.php/topic/10221-spiffos-zomboid-server-service-center/

However, I just got a dedicated machine with CentOS 6.5, which seems to be the problem Distribution. The error is strangely familiar to the one I had on a ns2 server. Just curious if you had any insight to solving this problem?

./projectzomboid-dedi-server.sh
Loading RakNet from: /home/steam/steamcmd/home/oldfarts/steam/zomboid_/projectzomboid
Exception in thread "main" java.lang.UnsatisfiedLinkError: /home/steam/steamcmd/home/oldfarts/steam/zomboid_/projectzomboid/libRakNet64.so: /lib64/libc.so.6: version `GLIBC_2.15' not found (required by /home/steam/steamcmd/home/oldfarts/steam/zomboid*/projectzomboid/libRakNet64.so)
at java.lang.ClassLoader$NativeLibrary.load(Native Method)
at java.lang.ClassLoader.loadLibrary0(ClassLoader.java:1778)
at java.lang.ClassLoader.loadLibrary(ClassLoader.java:1703)
at java.lang.Runtime.loadLibrary0(Runtime.java:844)
at java.lang.System.loadLibrary(System.java:1051)
at zombie.core.raknet.RakNetPeerInterface.init(RakNetPeerInterface.java:19)
at zombie.network.GameServer.main(GameServer.java:79)

<!-- gh-comment-id:59880529 --> @lifesfun commented on GitHub (Oct 21, 2014): When running on a debian build this script actually worked quite well for me. http://theindiestone.com/forums/index.php/topic/10221-spiffos-zomboid-server-service-center/ However, I just got a dedicated machine with CentOS 6.5, which seems to be the problem Distribution. The error is strangely familiar to the one I had on a ns2 server. Just curious if you had any insight to solving this problem? ./projectzomboid-dedi-server.sh Loading RakNet from: /home/steam/steamcmd/home/oldfarts/steam/zomboid_/projectzomboid Exception in thread "main" java.lang.UnsatisfiedLinkError: /home/steam/steamcmd/home/oldfarts/steam/zomboid_/projectzomboid/libRakNet64.so: /lib64/libc.so.6: version `GLIBC_2.15' not found (required by /home/steam/steamcmd/home/oldfarts/steam/zomboid*/projectzomboid/libRakNet64.so) at java.lang.ClassLoader$NativeLibrary.load(Native Method) at java.lang.ClassLoader.loadLibrary0(ClassLoader.java:1778) at java.lang.ClassLoader.loadLibrary(ClassLoader.java:1703) at java.lang.Runtime.loadLibrary0(Runtime.java:844) at java.lang.System.loadLibrary(System.java:1051) at zombie.core.raknet.RakNetPeerInterface.init(RakNetPeerInterface.java:19) at zombie.network.GameServer.main(GameServer.java:79)
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@Scarsz commented on GitHub (Oct 21, 2014):

/home/steam/steamcmd/home/oldfarts/steam/zomboid*/projectzomboid/libRakNet64.so: /lib64/libc.so.6: version 'GLIBC_2.15' not found

cd /home/steam/steamcmd/home/oldfarts/steam/zomboid*/projectzomboid
wget -nv -N https://github.com/dgibbs64/linuxgameservers/raw/master/GarrysMod/dependencies/libc.so.6
wget -nv -N https://github.com/dgibbs64/linuxgameservers/raw/master/GarrysMod/dependencies/libm.so.6
wget -nv -N https://github.com/dgibbs64/linuxgameservers/raw/master/GarrysMod/dependencies/libpthread.so.0
<!-- gh-comment-id:59885109 --> @Scarsz commented on GitHub (Oct 21, 2014): `/home/steam/steamcmd/home/oldfarts/steam/zomboid*/projectzomboid/libRakNet64.so: /lib64/libc.so.6: version 'GLIBC_2.15' not found` ``` cd /home/steam/steamcmd/home/oldfarts/steam/zomboid*/projectzomboid wget -nv -N https://github.com/dgibbs64/linuxgameservers/raw/master/GarrysMod/dependencies/libc.so.6 wget -nv -N https://github.com/dgibbs64/linuxgameservers/raw/master/GarrysMod/dependencies/libm.so.6 wget -nv -N https://github.com/dgibbs64/linuxgameservers/raw/master/GarrysMod/dependencies/libpthread.so.0 ```
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@lifesfun commented on GitHub (Oct 21, 2014):

hmm yea unfortunately RakNet seems using the libc.so.6 in /lib64/ rather then in the projectzomboid folder. Permissions are all good too.

<!-- gh-comment-id:59892496 --> @lifesfun commented on GitHub (Oct 21, 2014): hmm yea unfortunately RakNet seems using the libc.so.6 in /lib64/ rather then in the projectzomboid folder. Permissions are all good too.
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@lifesfun commented on GitHub (Oct 21, 2014):

So I have been looking more into this and I used ldd is telling me that RakNet is not looking within the current folder. I will investigate to see if I can recompile it or find a way to change the path. Never done that before so its always fun to learn :D

<!-- gh-comment-id:59993378 --> @lifesfun commented on GitHub (Oct 21, 2014): So I have been looking more into this and I used ldd is telling me that RakNet is not looking within the current folder. I will investigate to see if I can recompile it or find a way to change the path. Never done that before so its always fun to learn :D
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@lifesfun commented on GitHub (Oct 22, 2014):

I realize this is a bit over my head. I figure what I would need to do is recompile RakNet64.so or point shared library link to use the local library over the default. If anyone know how to do this let me know

<!-- gh-comment-id:60033734 --> @lifesfun commented on GitHub (Oct 22, 2014): I realize this is a bit over my head. I figure what I would need to do is recompile RakNet64.so or point shared library link to use the local library over the default. If anyone know how to do this let me know
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@lifesfun commented on GitHub (Oct 27, 2014):

Just an update: I decided to just upgrade to centos 7 to resolve the problem for now. I had to do not special configuration actually.

<!-- gh-comment-id:60549926 --> @lifesfun commented on GitHub (Oct 27, 2014): Just an update: I decided to just upgrade to centos 7 to resolve the problem for now. I had to do not special configuration actually.
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@dgibbs64 commented on GitHub (Apr 17, 2015):

pzserver has now been released

<!-- gh-comment-id:94087221 --> @dgibbs64 commented on GitHub (Apr 17, 2015): pzserver has now been released
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@lock[bot] commented on GitHub (Jul 19, 2018):

This thread has been automatically locked since there has not been any recent activity after it was closed. Please open a new issue for related bugs.

<!-- gh-comment-id:406430690 --> @lock[bot] commented on GitHub (Jul 19, 2018): This thread has been automatically locked since there has not been any recent activity after it was closed. Please open a new issue for related bugs.
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