[GH-ISSUE #1989] UT99 Startup #1562

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opened 2026-02-27 02:57:49 +03:00 by kerem · 8 comments
Owner

Originally created by @Grimston on GitHub (Aug 13, 2018).
Original GitHub issue: https://github.com/GameServerManagers/LinuxGSM/issues/1989

Describe the bug
UT99Server does not start

To Reproduce
Steps to reproduce the behaviour:

  1. Install as normal
  2. Run server in debug
  3. See error Failed to enter DM-Deck16][.unr: Servers can't open network URLs
  4. Alternative. Seg Fault A little later

Expected behaviour
Start the server

Minimum Information
https://hastebin.com/wafiqewupa.sql -- Test System SegFault
https://hastebin.com/qucixameha -- Servers can't open network URLs

Additional context
Running the following in serverfiles works on both systems:
./ucc server DM-Peak.unr
./ucc server DM-Peak.unr ini=System\ut99server.ini

network URLs

WARNING: Not using preference directory
Executing Class Engine.ServerCommandlet
Unreal engine initialized
Browse: DM-Peak.unr?Name=Player?Class=Botpack.TMale2?team=255?skin=SoldierSkins.blkt?Face=SoldierSkins.Othello
appError called:
Failed to enter DM-Peak.unr: Servers can't open network URLs
Executing UObject::StaticShutdownAfterError
UGameEngine::Init
UServerCommandlet::Main
Failed to enter DM-Peak.unr: Servers can't open network URLs

SegFault

Initiating local logging...
Initiating world logging...
Game engine initialized
UDP recvfrom error: 11 from 0.0.0.0:0
Signal: SIGSEGV [segmentation fault]
Aborting.
Exiting.
Name subsystem shut down
Allocation checking disabled
/home/gs001/lgsm/functions/command_debug.sh: line 109: 22147 Segmentation fault      ${executable} ${parms}
[  OK  ] Debug ut99server: Stopping debug

Testing
I tried running the command line provided by debug just removed -bin from the executable as this not in serverfiles?
./ucc server DM-Peak.unr ini=/home/gs001/serverfiles/System/ut99server.ini
I was given a Segmentation fault. I then removed the absolute path from the ini file and flipped the path slash character and it worked again.

Originally created by @Grimston on GitHub (Aug 13, 2018). Original GitHub issue: https://github.com/GameServerManagers/LinuxGSM/issues/1989 **Describe the bug** UT99Server does not start **To Reproduce** Steps to reproduce the behaviour: 1. Install as normal 2. Run server in `debug` 3. See error `Failed to enter DM-Deck16][.unr: Servers can't open network URLs` 4. Alternative. Seg Fault A little later **Expected behaviour** Start the server **Minimum Information** https://hastebin.com/wafiqewupa.sql -- Test System SegFault https://hastebin.com/qucixameha -- Servers can't open network URLs **Additional context** Running the following in serverfiles works on both systems: `./ucc server DM-Peak.unr` `./ucc server DM-Peak.unr ini=System\ut99server.ini` **network URLs** ``` WARNING: Not using preference directory Executing Class Engine.ServerCommandlet Unreal engine initialized Browse: DM-Peak.unr?Name=Player?Class=Botpack.TMale2?team=255?skin=SoldierSkins.blkt?Face=SoldierSkins.Othello appError called: Failed to enter DM-Peak.unr: Servers can't open network URLs Executing UObject::StaticShutdownAfterError UGameEngine::Init UServerCommandlet::Main Failed to enter DM-Peak.unr: Servers can't open network URLs ``` **SegFault** ``` Initiating local logging... Initiating world logging... Game engine initialized UDP recvfrom error: 11 from 0.0.0.0:0 Signal: SIGSEGV [segmentation fault] Aborting. Exiting. Name subsystem shut down Allocation checking disabled /home/gs001/lgsm/functions/command_debug.sh: line 109: 22147 Segmentation fault ${executable} ${parms} [ OK ] Debug ut99server: Stopping debug ``` **Testing** I tried running the command line provided by `debug` just removed `-bin` from the executable as this not in serverfiles? `./ucc server DM-Peak.unr ini=/home/gs001/serverfiles/System/ut99server.ini` I was given a Segmentation fault. I then removed the absolute path from the ini file and flipped the path slash character and it worked again.
Author
Owner

@UltimateByte commented on GitHub (Aug 13, 2018):

So this would be an issue with start parameters?
Can you provide the start parameter line that worked for you so that I can try and reproduce this?

<!-- gh-comment-id:412601024 --> @UltimateByte commented on GitHub (Aug 13, 2018): So this would be an issue with start parameters? Can you provide the start parameter line that worked for you so that I can try and reproduce this?
Author
Owner

@Grimston commented on GitHub (Aug 14, 2018):

Further testing shows, that my Workaround is actually avoiding loading the ini file.

I think there is something wrong with the default ut99server.ini file as dropping it from the params will cause LGSM to function correctly.

Working Params

fn_parms(){
parms="server ${defaultmap}.unr"
}
<!-- gh-comment-id:412838381 --> @Grimston commented on GitHub (Aug 14, 2018): Further testing shows, that my `Workaround` is actually avoiding loading the ini file. I think there is something wrong with the default `ut99server.ini` file as dropping it from the params will cause LGSM to function correctly. Working Params ``` fn_parms(){ parms="server ${defaultmap}.unr" } ```
Author
Owner

@UltimateByte commented on GitHub (Aug 14, 2018):

So maybe the fix would be in the config file itself?
Could you please try the opposite: make a safe config file (one line you're sure works for example), but re-adding it to fn_parms?

<!-- gh-comment-id:412853724 --> @UltimateByte commented on GitHub (Aug 14, 2018): So maybe the fix would be in the config file itself? Could you please try the opposite: make a safe config file (one line you're sure works for example), but re-adding it to fn_parms?
Author
Owner

@Grimston commented on GitHub (Aug 15, 2018):

Indeed the issue is the default config file.

I have found that UT99 has a limit of 4 master servers, while the default provided has 8, and one of them is invalid.

It is also missing a few of the packages. Which I have included in this working config file.
ut99server.txt

The current master server list provided is

ServerActors=IpServer.UdpServerUplink MasterServerAddress=unreal.epicgames.com MasterServerPort=27900
ServerActors=IpServer.UdpServerUplink MasterServerAddress=master.333networks.com MasterServerPort=27900
ServerActors=IpServer.UdpServerUplink MasterServerAddress=master.errorist.tk MasterServerPort=27900
ServerActors=IpServer.UdpServerUplink MasterServerAddress=master.newbiesplayground.net MasterServerPort=27900
ServerActors=IpServer.UdpServerUplink MasterServerAddress=master.oldunreal.com MasterServerPort=27900
ServerActors=IpServer.UdpServerUplink MasterServerAddress=master2.oldunreal.com MasterServerPort=27900
ServerActors=IpServer.UdpServerUplink MasterServerAddress=master.mplayer.com MasterServerPort=27900
ServerActors=IpServer.UdpServerUplink MasterServerAddress=master.noccer.de MasterServerPort=27900

Note: The first is actually invalid and should be utmaster.epicgames.com.

<!-- gh-comment-id:413119090 --> @Grimston commented on GitHub (Aug 15, 2018): Indeed the issue is the default config file. I have found that UT99 has a limit of 4 master servers, while the default provided has 8, and one of them is invalid. It is also missing a few of the packages. Which I have included in this working config file. [ut99server.txt](https://github.com/GameServerManagers/LinuxGSM/files/2289520/ut99server.txt) The current master server list provided is ``` ServerActors=IpServer.UdpServerUplink MasterServerAddress=unreal.epicgames.com MasterServerPort=27900 ServerActors=IpServer.UdpServerUplink MasterServerAddress=master.333networks.com MasterServerPort=27900 ServerActors=IpServer.UdpServerUplink MasterServerAddress=master.errorist.tk MasterServerPort=27900 ServerActors=IpServer.UdpServerUplink MasterServerAddress=master.newbiesplayground.net MasterServerPort=27900 ServerActors=IpServer.UdpServerUplink MasterServerAddress=master.oldunreal.com MasterServerPort=27900 ServerActors=IpServer.UdpServerUplink MasterServerAddress=master2.oldunreal.com MasterServerPort=27900 ServerActors=IpServer.UdpServerUplink MasterServerAddress=master.mplayer.com MasterServerPort=27900 ServerActors=IpServer.UdpServerUplink MasterServerAddress=master.noccer.de MasterServerPort=27900 ``` Note: The first is actually invalid and should be `utmaster.epicgames.com`.
Author
Owner

@dgibbs64 commented on GitHub (Aug 15, 2018):

Thanks for this!!! Will need to get it actioned

On Wed, Aug 15, 2018, 08:39 Nathan notifications@github.com wrote:

Indeed the issue is the default config file.

I have found that UT99 has a limit of 4 master servers, while the default
provided has 8, and one of them is invalid.

It is also missing a few of the packages. Which I have included in this
working config file.
ut99server.txt
https://github.com/GameServerManagers/LinuxGSM/files/2289520/ut99server.txt

The current master server list provided is

ServerActors=IpServer.UdpServerUplink MasterServerAddress=unreal.epicgames.com MasterServerPort=27900
ServerActors=IpServer.UdpServerUplink MasterServerAddress=master.333networks.com MasterServerPort=27900
ServerActors=IpServer.UdpServerUplink MasterServerAddress=master.errorist.tk MasterServerPort=27900
ServerActors=IpServer.UdpServerUplink MasterServerAddress=master.newbiesplayground.net MasterServerPort=27900
ServerActors=IpServer.UdpServerUplink MasterServerAddress=master.oldunreal.com MasterServerPort=27900
ServerActors=IpServer.UdpServerUplink MasterServerAddress=master2.oldunreal.com MasterServerPort=27900
ServerActors=IpServer.UdpServerUplink MasterServerAddress=master.mplayer.com MasterServerPort=27900
ServerActors=IpServer.UdpServerUplink MasterServerAddress=master.noccer.de MasterServerPort=27900

Note: The first is actually invalid and should be utmaster.epicgames.com.


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https://github.com/GameServerManagers/LinuxGSM/issues/1989#issuecomment-413119090,
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<!-- gh-comment-id:413124039 --> @dgibbs64 commented on GitHub (Aug 15, 2018): Thanks for this!!! Will need to get it actioned On Wed, Aug 15, 2018, 08:39 Nathan <notifications@github.com> wrote: > Indeed the issue is the default config file. > > I have found that UT99 has a limit of 4 master servers, while the default > provided has 8, and one of them is invalid. > > It is also missing a few of the packages. Which I have included in this > working config file. > ut99server.txt > <https://github.com/GameServerManagers/LinuxGSM/files/2289520/ut99server.txt> > > The current master server list provided is > > ServerActors=IpServer.UdpServerUplink MasterServerAddress=unreal.epicgames.com MasterServerPort=27900 > ServerActors=IpServer.UdpServerUplink MasterServerAddress=master.333networks.com MasterServerPort=27900 > ServerActors=IpServer.UdpServerUplink MasterServerAddress=master.errorist.tk MasterServerPort=27900 > ServerActors=IpServer.UdpServerUplink MasterServerAddress=master.newbiesplayground.net MasterServerPort=27900 > ServerActors=IpServer.UdpServerUplink MasterServerAddress=master.oldunreal.com MasterServerPort=27900 > ServerActors=IpServer.UdpServerUplink MasterServerAddress=master2.oldunreal.com MasterServerPort=27900 > ServerActors=IpServer.UdpServerUplink MasterServerAddress=master.mplayer.com MasterServerPort=27900 > ServerActors=IpServer.UdpServerUplink MasterServerAddress=master.noccer.de MasterServerPort=27900 > > Note: The first is actually invalid and should be utmaster.epicgames.com. > > — > You are receiving this because you are subscribed to this thread. > Reply to this email directly, view it on GitHub > <https://github.com/GameServerManagers/LinuxGSM/issues/1989#issuecomment-413119090>, > or mute the thread > <https://github.com/notifications/unsubscribe-auth/AERU_hGLD-uI_kNanZI1VbCjfFGLk_-Kks5uQ9AggaJpZM4V6ieA> > . >
Author
Owner

@UltimateByte commented on GitHub (Aug 20, 2018):

https://github.com/GameServerManagers/Game-Server-Configs/blob/master/UnrealTournament99/Default.ini

GitHub
Game-Server-Configs - A repo of game server configuration files
<!-- gh-comment-id:414212410 --> @UltimateByte commented on GitHub (Aug 20, 2018): https://github.com/GameServerManagers/Game-Server-Configs/blob/master/UnrealTournament99/Default.ini <blockquote><img src="https://avatars2.githubusercontent.com/u/20358373?s=400&v=4" width="48" align="right"><div><img src="https://assets-cdn.github.com/favicon.ico" height="14"> GitHub</div><div><strong><a href="https://github.com/GameServerManagers/Game-Server-Configs">GameServerManagers/Game-Server-Configs</a></strong></div><div>Game-Server-Configs - A repo of game server configuration files</div></blockquote>
Author
Owner

@dgibbs64 commented on GitHub (Aug 29, 2018):

This has now been merged. Thanks https://github.com/GameServerManagers/Game-Server-Configs/pull/36

<!-- gh-comment-id:417073800 --> @dgibbs64 commented on GitHub (Aug 29, 2018): This has now been merged. Thanks https://github.com/GameServerManagers/Game-Server-Configs/pull/36
Author
Owner

@lock[bot] commented on GitHub (Aug 29, 2019):

This thread has been automatically locked since there has not been any recent activity after it was closed. Please open a new issue for related bugs.

<!-- gh-comment-id:526338711 --> @lock[bot] commented on GitHub (Aug 29, 2019): This thread has been automatically locked since there has not been any recent activity after it was closed. Please open a new issue for related bugs.
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