mirror of
https://github.com/GameServerManagers/LinuxGSM.git
synced 2026-04-24 21:56:01 +03:00
[GH-ISSUE #1932] Linux GSM cant query port on Rust Server #1521
Labels
No labels
Atomic
Epic
cannot reproduce
command: backup
command: console
command: debug
command: details
command: fast-dl
command: install
command: mods
command: monitor
command: post-details
command: restart
command: send
command: start
command: stop
command: update
command: update-lgsm
command: validate
command: wipe
distro: AlmaLinux
distro: Arch Linux
distro: CentOS
distro: Debian
distro: Fedora
distro: RedHat
distro: Rocky Linux
distro: Ubuntu
distro: openSUSE
engine: goldsrc
engine: source
game: 7 Days to Die
game: ARMA 3
game: Ark: Survival Evolved
game: Assetto Corsa
game: Avorion
game: BATTALION: Legacy
game: Barotrauma
game: Battalion 1944
game: Battlefield 1942
game: Black Mesa: Deathmatch
game: Blade Symphony
game: Call of Duty 2
game: Call of Duty 4
game: Call of Duty: United Offensive
game: Counter-Strike 1.6
game: Counter-Strike 2
game: Counter-Strike: Global Offensive
game: Counter-Strike: Source
game: Day of Infamy
game: Dayz
game: Death Match Classic
game: Don't Starve Together
game: ET: Legacy
game: Eco
game: Factorio
game: Factorio
game: Garry's Mod
game: Half-Life
game: Hurtword
game: Insurgecy
game: Insurgecy
game: Insurgency: Sandstorm
game: Just Cause 3
game: Killing Floor
game: Killing Floor 2
game: Left 4 Dead 2
game: Minecraft
game: Minecraft Bedrock
game: Mordhau
game: Multi Theft Auto
game: Mumble
game: Natural Selection 2
game: No More Room in Hell
game: Pavlov VR
game: Post Scriptum
game: Project Zomboid
game: Quake 3
game: QuakeWorld
game: Red Orchestra: Ostfront 41-45
game: Return to Castle Wolfenstein
game: Rising World
game: Rust
game: San Andreas Multiplayer
game: Satisfactory
game: Soldat
game: Soldier of Fortune 2
game: Squad
game: Squad 44
game: Starbound
game: Stationeers
game: Sven Co-op
game: Team Fortress 2
game: Teamspeak 3
game: Teeworlds
game: Terraria
game: The Front
game: Unreal Tournament 2004
game: Unreal Tournament 3
game: Unreal Tournament 99
game: Unturned
game: Valheim
game: Wurm Unlimited
game: Zombie Master Reborn
game: label missing
good first issue
help wanted
info: alerts
info: dependency
info: docker
info: docs
info: email
info: query
info: steamcmd
info: systemd
info: tmux
info: website
info: website
needs more info
outcome: duplicate
outcome: issue resolved
outcome: issue resolved
outcome: issue unresolved
outcome: pr accepted
outcome: pr rejected
outcome: unconfirmed
outcome: wontfix
outcome: wrong forum
potential-duplicate
priority
pull-request
type: bug
type: feature
type: feature
type: feature request
type: game server request
type: refactor
waiting response
No milestone
No project
No assignees
1 participant
Notifications
Due date
No due date set.
Dependencies
No dependencies set.
Reference
starred/LinuxGSM#1521
Loading…
Add table
Add a link
Reference in a new issue
No description provided.
Delete branch "%!s()"
Deleting a branch is permanent. Although the deleted branch may continue to exist for a short time before it actually gets removed, it CANNOT be undone in most cases. Continue?
Originally created by @Karrigallu on GitHub (Jul 6, 2018).
Original GitHub issue: https://github.com/GameServerManagers/LinuxGSM/issues/1932
I have the issue, that since yesterday, when i want to start my gameserver, the script works flawlessly, but i cant connect to my server. It worked before on the same settings. so i did ./gameserver monitor and found out that when the server is querying ports it fails.
[ FAIL ] Monitor rust-server: Querying port: gsquery: 62.75.163.10:28015 : 60/5: FAILso i went into root user, checked iptables and added some rules allowing port 28015 and 28016.
Still no success.
i then did ./gameserver query-raw and got errors aswell:
Failure! gamedig not installed Failure! jq not installed gamedig --type "" --host "0.0.0.0" --port "28015"|jq/home/rustservermain/lgsm/functions/command_dev_query_raw.sh: line 30: jq: command not foundgsquery Raw Output./query_gsquery.py -a "0.0.0.0" -p "28015" -e "unity3d"ERROR: Unable to receiveI lready restarted my server, i also tried reinstalling rust server on a new user, same problem.
Please help me
@UltimateByte commented on GitHub (Jul 6, 2018):
https://github.com/GameServerManagers/LinuxGSM/wiki/Support
@Karrigallu commented on GitHub (Jul 6, 2018):
i dont understand why you closed this issue.
Im not sure if this issue is GSM related or not.
i take it as quite rude to just give me a wiki link, since i read it well enough.
I would much more appreceate you telling me, that it is as example not GSM related, instead
of just closing it. Thank you
@UltimateByte commented on GitHub (Jul 6, 2018):
Three main reasons:
Now please, be nice and read the provided link before commenting back on GitHub.
PS: I'm also more nice when the post starts with "hello" and ends with something like "thank you for your time and effort", thought it depends on mood at the moment... Dealing with unhelpful posts made at the wrong place takes effort.
@Karrigallu commented on GitHub (Jul 6, 2018):
You are right, and i am sorry for taking your effort, but also thankful for giving it.
Even thought this isn't a GSM issue, and you said that i could most likley resolve 50% of it in 15 seconds, i cant fix it. But you seem like you can, and i would be really happy if you would help me.
Thanks again for your effort, and sorry for not being nice in my Issue at the first place...
Im working on this for 6 hours now and im really "depressed" in not fixing this damn issue
@Karrigallu commented on GitHub (Jul 6, 2018):
please help me..
@UltimateByte commented on GitHub (Jul 6, 2018):
Non development related issues have no place on github. Go on the Steam group or Discord and there will be people to help with this kind of issues.
@ghost commented on GitHub (Mar 13, 2019):
@Karrigallu Hey, did you resolve the issue? This is a mindblowing problem... I just can't wrap my head around. Especially with no SSH / coding experience really. There's nothing on the web about it and help is hard to find apparantly.
I've checked my logs. Made sure the ports were open and also done these: 1. systemctl disable firewalld
2. systemctl stop firewalld. I'm hosting at OVH and using CentOS7.
@github-actions[bot] commented on GitHub (Dec 24, 2020):
This issue has been automatically locked since there has not been any recent activity after it was closed. Please open a new issue for related bugs.