[GH-ISSUE #1918] Project Zomboid Ubuntu missing GLIBCXX #1507

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opened 2026-02-27 02:57:30 +03:00 by kerem · 4 comments
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Originally created by @Kallb123 on GitHub (Jun 14, 2018).
Original GitHub issue: https://github.com/GameServerManagers/LinuxGSM/issues/1918

This problem is specific to a game, so it might not belong here. However, the LGSM documentation states it supports Ubuntu 12.04+, which appears impossible now as the required version of GLIBCXX needs Ubuntu 16.04

If this is the case, the documents need updating. If this isn't the case, then a solution to the missing file would be most appropriate.

Specifically, using a fully upgraded version of Ubuntu 14.04.5 LTS, trying to run a server results in a crash after the following part of initialisation:

1528925331149 Loading: media/maps/Muldraugh, KY/objects.lua
1528925334597 Max #ZONES on one chunk is 26
1528925334760 Initialising RakNet...
Exception in thread "main" java.lang.UnsatisfiedLinkError: zombie.core.raknet.RakNetPeerInterface.Init(Z)V
        at zombie.core.raknet.RakNetPeerInterface.Init(Native Method)
        at zombie.core.raknet.UdpEngine.<init>(UdpEngine.java:42)
        at zombie.network.GameServer.startServer(GameServer.java:2409)
        at zombie.network.GameServer.main(GameServer.java:671)
[  OK  ] Debug pzserver: Stopping debug

This seems tied to an earlier error:

1528925316211 Loading RakNet64...
1528925316221 Loading ZNetJNI64...
java.lang.UnsatisfiedLinkError: /home/pzserver/pzserver/serverfiles/natives/libZNetJNI64.so: /home/pzserver/pzserver/serverfiles/natives/libZNetJNI64.so: symbol _ZTVNSt7__cxx1119basic_ostringstreamIcSt11char_traitsIcESaIcEEE, version GLIBCXX_3.4.21 not defined in file libstdc++.so.6 with link time reference
        at java.lang.ClassLoader$NativeLibrary.load(Native Method)
        at java.lang.ClassLoader.loadLibrary1(ClassLoader.java:1965)
        at java.lang.ClassLoader.loadLibrary0(ClassLoader.java:1890)
        at java.lang.ClassLoader.loadLibrary(ClassLoader.java:1880)        at java.lang.Runtime.loadLibrary0(Runtime.java:849)
        at java.lang.System.loadLibrary(System.java:1088)
        at zombie.core.znet.SteamUtils.loadLibrary(SteamUtils.java:24)
        at zombie.core.znet.SteamUtils.init(SteamUtils.java:73)
        at zombie.network.GameServer.main(GameServer.java:405)
1528925316232 Failed to load networking libraries
Originally created by @Kallb123 on GitHub (Jun 14, 2018). Original GitHub issue: https://github.com/GameServerManagers/LinuxGSM/issues/1918 This problem is specific to a game, so it might not belong here. However, the LGSM documentation states it supports Ubuntu 12.04+, which appears impossible now as the required version of GLIBCXX needs Ubuntu 16.04 If this is the case, the documents need updating. If this isn't the case, then a solution to the missing file would be most appropriate. Specifically, using a fully upgraded version of Ubuntu 14.04.5 LTS, trying to run a server results in a crash after the following part of initialisation: ``` 1528925331149 Loading: media/maps/Muldraugh, KY/objects.lua 1528925334597 Max #ZONES on one chunk is 26 1528925334760 Initialising RakNet... Exception in thread "main" java.lang.UnsatisfiedLinkError: zombie.core.raknet.RakNetPeerInterface.Init(Z)V at zombie.core.raknet.RakNetPeerInterface.Init(Native Method) at zombie.core.raknet.UdpEngine.<init>(UdpEngine.java:42) at zombie.network.GameServer.startServer(GameServer.java:2409) at zombie.network.GameServer.main(GameServer.java:671) [ OK ] Debug pzserver: Stopping debug ``` This seems tied to an earlier error: ``` 1528925316211 Loading RakNet64... 1528925316221 Loading ZNetJNI64... java.lang.UnsatisfiedLinkError: /home/pzserver/pzserver/serverfiles/natives/libZNetJNI64.so: /home/pzserver/pzserver/serverfiles/natives/libZNetJNI64.so: symbol _ZTVNSt7__cxx1119basic_ostringstreamIcSt11char_traitsIcESaIcEEE, version GLIBCXX_3.4.21 not defined in file libstdc++.so.6 with link time reference at java.lang.ClassLoader$NativeLibrary.load(Native Method) at java.lang.ClassLoader.loadLibrary1(ClassLoader.java:1965) at java.lang.ClassLoader.loadLibrary0(ClassLoader.java:1890) at java.lang.ClassLoader.loadLibrary(ClassLoader.java:1880) at java.lang.Runtime.loadLibrary0(Runtime.java:849) at java.lang.System.loadLibrary(System.java:1088) at zombie.core.znet.SteamUtils.loadLibrary(SteamUtils.java:24) at zombie.core.znet.SteamUtils.init(SteamUtils.java:73) at zombie.network.GameServer.main(GameServer.java:405) 1528925316232 Failed to load networking libraries ```
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@dgibbs64 commented on GitHub (Jun 15, 2018):

Thanks for this. We will need to investigate :)

<!-- gh-comment-id:397739494 --> @dgibbs64 commented on GitHub (Jun 15, 2018): Thanks for this. We will need to investigate :)
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@dgibbs64 commented on GitHub (Jun 16, 2018):

I have increased the requirements on the website. This might be related
https://stackoverflow.com/questions/36816570/glibcxx-3-4-21-not-defined-in-file-libstdc-so-6-with-link-time-reference

Stack Overflow
Apologies, I understand questions very similar to this have been asked relatively often, although none of the solutions seem to work for me.When attempting to run any c++ code of a reasonable compl...
<!-- gh-comment-id:397834700 --> @dgibbs64 commented on GitHub (Jun 16, 2018): I have increased the requirements on the website. This might be related https://stackoverflow.com/questions/36816570/glibcxx-3-4-21-not-defined-in-file-libstdc-so-6-with-link-time-reference <blockquote><img src="https://cdn.sstatic.net/Sites/stackoverflow/img/apple-touch-icon@2.png?v=73d79a89bded" width="48" align="right"><div>Stack Overflow</div><div><strong><a href="https://stackoverflow.com/questions/36816570/glibcxx-3-4-21-not-defined-in-file-libstdc-so-6-with-link-time-reference">GLIBCXX_3.4.21 not defined in file libstdc++.so.6 with link time reference</a></strong></div><div>Apologies, I understand questions very similar to this have been asked relatively often, although none of the solutions seem to work for me.When attempting to run any c++ code of a reasonable compl...</div></blockquote>
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@Kallb123 commented on GitHub (Jun 16, 2018):

To anyone in a similar situation (using Ubuntu 14.04 wanting to host latest PZ server)... Docker is a fairly simple solution. There are automated builds out there that will run Ubuntu 16.04 (or later), install LGSM PZ server and boot it all up. Docker + LGSM work great together, making the tasks very simple.

<!-- gh-comment-id:397844810 --> @Kallb123 commented on GitHub (Jun 16, 2018): To anyone in a similar situation (using Ubuntu 14.04 wanting to host latest PZ server)... Docker is a fairly simple solution. There are automated builds out there that will run Ubuntu 16.04 (or later), install LGSM PZ server and boot it all up. Docker + LGSM work great together, making the tasks very simple.
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@lock[bot] commented on GitHub (Jun 17, 2019):

This thread has been automatically locked since there has not been any recent activity after it was closed. Please open a new issue for related bugs.

<!-- gh-comment-id:502497066 --> @lock[bot] commented on GitHub (Jun 17, 2019): This thread has been automatically locked since there has not been any recent activity after it was closed. Please open a new issue for related bugs.
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